Player Matchup

Rama
Rama
Insane Pingazz
Rama
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 26L
1,448 Elo+
Party 1
Chang'e
Chang'e
Njoar
Chang'e
Level 147
God Stats
19W - 10L
1,642 SR
Queue Stats
385W - 311L
1,558 Elo+
Solo
Sylvanus
Sylvanus
WarHeads1998
Sylvanus
Level 128
God Stats
2W - 2L
1,414 SR
Queue Stats
60W - 58L
1,493 Elo+
Party 1
Team Averages
Level 108
1,519 SR
1,500 Elo+

VS

Team Averages
Level 91
1,560 SR
1,472 Elo+
Sol
Sol
DrkBluAlmstBlck
Sol
Level 127
God Stats
1W - 5L
1,526 SR
Queue Stats
46W - 68L
1,457 Elo+
Party 2
Loki
Loki
EricDaMC
Loki
Level 143
God Stats
0W - 8L
1,424 SR
Queue Stats
58W - 85L
1,460 Elo+
Party 2
Cabrakan
Cabrakan
WuhaaanFluuu
Cabrakan
Level 3
God Stats
4W - 13L
1,730 SR
Queue Stats
4W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 8
8,261
751
9,047
5,590
2,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Njoar
Chang'e
14
5 / 0 / 6
8,956
814
10,965
9,136
4,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
WarHeads1998
Sylvanus
13
3 / 1 / 7
8,126
739
4,705
8,324
7,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,734
612
7,962
9,190
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
11
0 / 3 / 1
6,632
603
6,583
9,740
3,848
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cabrakan
WuhaaanFluuu
Cabrakan
9
1 / 5 / 0
7,198
654
1,270
9,927
7,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
11
Kills
1
1
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Loki
0
3
1
0.17
W
3
0
8
7
W
Chang'e
Njoar
Chang'e
5
0
6
8
W
Sylvanus
WarHeads1998
Sylvanus
3
1
7
6.5
L
Cabrakan
WuhaaanFluuu
Cabrakan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,717
Damage
15,815
23,050
Taken
28,857
14,421
Mitigated
14,703
9,000
Healing
5,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,962
1,233
0
2,566
9,190
3,417
0
5,350
3,589
34,779
0
L
Loki
6,583
1,533
0
2,665
9,740
3,848
0
4,722
4,765
0
19,217
W
9,047
6,574
0
1,008
5,590
2,720
559
2,198
3,392
0
32,128
W
Chang'e
Njoar
Chang'e
10,965
691
1,973
3,025
9,136
4,304
637
4,441
4,695
38,097
0
W
Sylvanus
WarHeads1998
Sylvanus
4,705
2,015
1,356
1,638
8,324
7,397
237
2,868
5,456
15,343
3,250
L
Cabrakan
WuhaaanFluuu
Cabrakan
1,270
150
0
700
9,927
7,438
0
4,648
5,137
2,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,343
Gold Earned
20,564
146
Minions Killed
104
9
Camps Cleared
2
622,529
Distance Traveled
572,930
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,734
612
67
6
1
195,203
3
L
Loki
6,632
603
30
3
1
231,650
4
W
Rama
8,261
751
41
4
6
206,739
5
W
Chang'e
8,956
814
75
7
1
222,801
2
W
Sylvanus
8,126
739
30
3
2
192,989
2
L
Cabrakan
7,198
654
7
1
0
146,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role