Player Matchup

Persephone
Persephone
KingConway
Persephone
Level 158
God Stats
19W - 5L
1,763 SR
Queue Stats
403W - 187L
1,808 Elo+
Party 1
Bastet
Bastet
Seikijin
Bastet
Level 146
God Stats
3W - 1L
1,827 SR
Queue Stats
14W - 7L
1,695 Elo+
Party 1
Geb
Geb
YamiEdon
Geb
Level 159
God Stats
6W - 2L
1,656 SR
Queue Stats
262W - 210L
1,733 Elo+
Party 1
Tyr
Tyr
Zavti
Tyr
Level 32
God Stats
5W - 3L
1,500 SR
Queue Stats
34W - 34L
1,275 Elo+
Solo
Hachiman
Hachiman
sarcasticgirll
Hachiman
Level 41
God Stats
15W - 3L
1,759 SR
Queue Stats
280W - 63L
1,852 Elo+
Party 1
Team Averages
Level 107
1,701 SR
1,673 Elo+

VS

Team Averages
Level 50
1,557 SR
1,503 Elo+
Sol
Sol
Blakasura
Sol
Level 48
God Stats
1W - 1L
1,571 SR
Queue Stats
82W - 56L
1,579 Elo+
Party 2
Amaterasu
Amaterasu
CostaNostrass
Amaterasu
Level 45
God Stats
2W - 4L
1,464 SR
Queue Stats
65W - 94L
1,491 Elo+
Solo
Thanatos
Thanatos
G_Lucky7_
Thanatos
Level 48
God Stats
5W - 8L
1,516 SR
Queue Stats
260W - 260L
1,394 Elo+
Solo
Ra
Ra
RaztisDaStoner
Ra
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 49L
1,468 Elo+
Solo
Thor
Thor
Supra Jenova
Thor
Level 65
God Stats
3W - 2L
1,734 SR
Queue Stats
123W - 89L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
KingConway
Persephone
14
5 / 2 / 4
9,270
545
15,618
10,933
4,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
Seikijin
Bastet
13
5 / 1 / 3
8,352
491
10,270
15,028
5,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 6
7,779
458
4,614
16,904
16,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tyr
Zavti
Tyr
13
1 / 3 / 2
7,692
452
6,701
13,615
9,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
12
0 / 1 / 0
7,273
428
2,530
8,371
3,272
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 1
9,810
577
12,002
10,397
3,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
CostaNostrass
Amaterasu
15
0 / 0 / 2
9,040
532
8,515
12,082
9,146
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
G_Lucky7_
Thanatos
12
1 / 4 / 1
7,545
444
4,966
15,393
6,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 8 / 0
6,783
399
3,678
11,574
4,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
3 / 0 / 2
8,717
513
8,874
15,371
12,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
12
Kills
7
7
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
0
1
3.5
L
Amaterasu
CostaNostrass
Amaterasu
0
0
2
1
L
Thanatos
G_Lucky7_
Thanatos
1
4
1
0.38
W
Persephone
KingConway
Persephone
5
2
4
3.5
L
0
8
0
0
W
Bastet
Seikijin
Bastet
5
1
3
6.5
L
3
0
2
4
W
1
0
6
4
W
Tyr
Zavti
Tyr
1
3
2
0.67
W
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,733
Damage
38,035
64,851
Taken
64,817
39,725
Mitigated
36,402
16,952
Healing
24,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,002
5,928
0
7,000
10,397
3,979
2,235
1,471
8,926
81,879
3,702
L
Amaterasu
CostaNostrass
Amaterasu
8,515
3,025
22
1,911
12,082
9,146
762
2,591
9,491
141
70,741
L
Thanatos
G_Lucky7_
Thanatos
4,966
580
0
8,666
15,393
6,523
0
4,247
11,146
0
50,722
W
Persephone
KingConway
Persephone
15,618
882
0
2,349
10,933
4,661
982
2,941
7,990
74,769
0
L
3,678
457
647
1,440
11,574
4,444
360
6,198
5,376
39,234
0
W
Bastet
Seikijin
Bastet
10,270
3,169
0
6,604
15,028
5,889
0
981
14,047
0
58,896
L
8,874
1,353
0
4,467
15,371
12,310
0
5,725
9,646
434
41,591
W
4,614
943
214
3,207
16,904
16,376
0
5,912
10,992
15,319
0
W
Tyr
Zavti
Tyr
6,701
1,760
0
2,917
13,615
9,527
551
2,618
10,997
0
39,473
W
Hachiman
2,530
1,349
0
1,661
8,371
3,272
1,164
3,546
4,825
0
48,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,366
Gold Earned
41,895
363
Minions Killed
482
0
Camps Cleared
0
1,625,030
Distance Traveled
1,610,363
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,810
577
145
9
0
293,414
2
L
Amaterasu
9,040
532
135
8
0
378,576
2
L
Thanatos
7,545
444
76
4
0
331,914
3
W
Persephone
9,270
545
114
7
0
309,645
4
L
Ra
6,783
399
58
3
0
280,888
0
W
Bastet
8,352
491
85
5
0
377,712
1
L
Thor
8,717
513
68
4
0
325,571
9
W
Geb
7,779
458
12
1
0
325,717
5
W
Tyr
7,692
452
72
4
0
337,378
0
W
Hachiman
7,273
428
80
5
0
274,578
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role