Player Matchup

Rama
Rama
AntiConscience
Rama
Level 37
God Stats
4W - 2L
1,707 SR
Queue Stats
68W - 50L
1,559 Elo+
Party 1
Thoth
Thoth
ChaunJon
Thoth
Level 89
God Stats
8W - 14L
1,349 SR
Queue Stats
492W - 478L
1,554 Elo+
Party 1
Achilles
Achilles
D0NQUIX0T3
Achilles
Level 148
God Stats
0W - 2L
1,660 SR
Queue Stats
152W - 151L
1,640 Elo+
Party 1
Zhong Kui
Zhong Kui
Liovii
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,225 Elo+
Party 4
Odin
Odin
WcAkira
Odin
Level 101
God Stats
6W - 16L
1,243 SR
Queue Stats
162W - 182L
1,431 Elo+
Party 4
Team Averages
Level 81
1,492 SR
1,482 Elo+

VS

Team Averages
Level 82
1,564 SR
1,622 Elo+
The Morrigan
The Morrigan
DElNOSUCHUS
The Morrigan
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,727 Elo+
Party 2
Thanatos
Thanatos
HeisenbergCooks
Thanatos
Level 20
God Stats
6W - 2L
1,427 SR
Queue Stats
39W - 35L
1,516 Elo+
Party 3
Mercury
Mercury
MerryBot
Mercury
Level 128
God Stats
10W - 7L
1,675 SR
Queue Stats
242W - 159L
1,705 Elo+
Party 2
Achilles
Achilles
RapidlyBenched
Achilles
Level 105
God Stats
7W - 7L
1,503 SR
Queue Stats
131W - 123L
1,491 Elo+
Party 3
Jormungandr
Jormungandr
SavgeIiIAddict
Jormungandr
Level 149
God Stats
2W - 0L
1,715 SR
Queue Stats
98W - 61L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 6 / 2
10,302
606
13,410
15,391
5,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
ChaunJon
Thoth
11
2 / 7 / 0
7,265
427
3,976
13,293
5,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
D0NQUIX0T3
Achilles
12
0 / 5 / 0
7,166
422
7,375
17,051
19,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
Liovii
Zhong Kui
14
2 / 3 / 1
8,332
490
6,564
14,527
9,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
WcAkira
Odin
10
0 / 7 / 3
6,809
401
5,292
18,142
14,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DElNOSUCHUS
The Morrigan
17
10 / 1 / 6
10,773
634
15,174
9,160
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
11
0 / 9 / 3
7,462
439
4,173
13,863
6,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
MerryBot
Mercury
17
10 / 2 / 10
11,014
648
15,713
14,729
6,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
13
6 / 4 / 6
8,960
527
10,498
16,373
13,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jormungandr
SavgeIiIAddict
Jormungandr
15
2 / 0 / 7
9,778
575
13,225
11,629
12,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
15
Kills
28
28
Deaths
16
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
11
6
2
2
L
Thoth
ChaunJon
Thoth
2
7
0
0.29
L
Achilles
D0NQUIX0T3
Achilles
0
5
0
0
W
The Morrigan
DElNOSUCHUS
The Morrigan
10
1
6
13
W
Thanatos
0
9
3
0.17
L
Zhong Kui
Liovii
Zhong Kui
2
3
1
0.83
W
Mercury
MerryBot
Mercury
10
2
10
7.5
W
Achilles
6
4
6
2.25
W
Jormungandr
SavgeIiIAddict
Jormungandr
2
0
7
5.5
L
Odin
WcAkira
Odin
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,617
Damage
58,783
78,404
Taken
65,754
55,146
Mitigated
41,799
22,359
Healing
17,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,410
11,349
0
4,956
15,391
5,897
0
1,329
13,719
0
75,620
L
Thoth
ChaunJon
Thoth
3,976
183
0
1,107
13,293
5,396
0
6,399
6,808
56,302
0
L
Achilles
D0NQUIX0T3
Achilles
7,375
1,138
0
5,549
17,051
19,135
0
8,275
8,728
279
51,521
W
The Morrigan
DElNOSUCHUS
The Morrigan
15,174
4,034
0
2,293
9,160
4,034
229
3,209
5,951
78,621
6,042
W
Thanatos
4,173
892
0
7,340
13,863
6,010
0
1,059
12,804
0
40,884
L
Zhong Kui
Liovii
Zhong Kui
6,564
1,273
0
7,832
14,527
9,861
0
4,843
9,583
53,642
0
W
Mercury
MerryBot
Mercury
15,713
11,200
0
490
14,729
6,178
268
2,300
12,291
0
92,312
W
Achilles
10,498
2,162
0
2,746
16,373
13,400
587
1,964
14,313
0
41,909
W
Jormungandr
SavgeIiIAddict
Jormungandr
13,225
3,772
0
4,416
11,629
12,177
340
2,879
7,768
78,126
0
L
Odin
WcAkira
Odin
5,292
936
0
2,915
18,142
14,857
0
3,713
13,895
130
32,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,874
Gold Earned
47,987
430
Minions Killed
512
0
Camps Cleared
0
1,436,731
Distance Traveled
1,667,197
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,302
606
116
7
0
276,204
1
L
Thoth
7,265
427
87
5
0
290,407
2
L
Achilles
7,166
422
82
5
0
279,270
1
W
The Morrigan
10,773
634
144
8
0
299,905
2
W
Thanatos
7,462
439
57
3
0
334,126
0
L
Zhong Kui
8,332
490
99
6
0
284,270
2
W
Mercury
11,014
648
124
7
0
391,840
4
W
Achilles
8,960
527
68
4
0
327,302
6
W
Jormungandr
9,778
575
119
7
0
314,024
3
L
Odin
6,809
401
46
3
0
306,580
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role