Player Matchup

Rama
Rama
CampinGaji
Rama
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 94L
1,435 Elo+
Party 2
Terra
Terra
Ligma5808
Terra
Level 63
God Stats
1W - 1L
1,824 SR
Queue Stats
104W - 103L
1,494 Elo+
Party 1
Nu Wa
Nu Wa
Pro Kitty Catz
Nu Wa
Level 65
God Stats
1W - 1L
1,570 SR
Queue Stats
99W - 85L
1,491 Elo+
Party 1
Sun Wukong
Sun Wukong
irregulargoat
Sun Wukong
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,281 Elo+
Party 2
Ishtar
Ishtar
mercy1sweakness
Ishtar
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 93L
1,443 Elo+
Party 2
Team Averages
Level 77
1,579 SR
1,429 Elo+

VS

Team Averages
Level 110
1,412 SR
1,428 Elo+
Loki
Loki
 
Loki
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Ozokazam
Ares
Level 128
God Stats
8W - 5L
1,516 SR
Queue Stats
275W - 328L
1,369 Elo+
Party 3
Sylvanus
Sylvanus
Tiitiino
Sylvanus
Level 126
God Stats
2W - 0L
1,285 SR
Queue Stats
138W - 146L
1,425 Elo+
Party 3
Neith
Neith
lykan1701
Neith
Level 126
God Stats
16W - 10L
1,489 SR
Queue Stats
186W - 222L
1,438 Elo+
Party 3
Athena
Athena
wifijun
Athena
Level 45
God Stats
1W - 1L
1,268 SR
Queue Stats
18W - 24L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 4
9,322
621
15,757
13,456
5,947
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
Ligma5808
Terra
16
0 / 4 / 6
9,477
632
12,724
21,924
30,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
1 / 2 / 5
9,487
632
24,554
11,310
4,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
irregulargoat
Sun Wukong
13
0 / 4 / 4
8,112
541
6,367
15,358
17,016
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 7 / 1
9,661
644
25,841
16,286
8,679
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
7 / 1 / 9
10,863
724
15,989
13,814
8,313
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
18
3 / 1 / 12
11,278
752
10,101
25,193
32,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Tiitiino
Sylvanus
17
5 / 0 / 9
10,285
686
9,476
19,190
20,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
lykan1701
Neith
20
5 / 0 / 11
11,661
777
28,541
18,989
13,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
wifijun
Athena
17
1 / 4 / 14
9,968
665
7,310
23,817
25,405
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
76
6
Kills
21
21
Deaths
6
20
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
1
9
11.5
L
2
4
4
1
L
Terra
Ligma5808
Terra
0
4
6
0.75
W
Ares
3
1
12
9
L
1
2
5
1.75
W
Sylvanus
Tiitiino
Sylvanus
5
0
9
9.5
L
Sun Wukong
irregulargoat
Sun Wukong
0
4
4
0.5
W
Neith
lykan1701
Neith
5
0
11
10.5
L
3
7
1
0.5
W
Athena
wifijun
Athena
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,243
Damage
71,417
78,334
Taken
101,003
67,412
Mitigated
99,871
27,875
Healing
49,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
15,989
2,350
2,993
1,147
13,814
8,313
495
3,997
9,817
0
26,329
L
15,757
12,945
929
2,425
13,456
5,947
474
4,089
9,367
0
27,511
L
Terra
Ligma5808
Terra
12,724
1,818
5,860
6,111
21,924
30,963
0
9,236
12,688
21,280
0
W
Ares
10,101
220
2,906
3,783
25,193
32,763
539
9,990
15,203
27,384
0
L
24,554
9,071
2,167
3,281
11,310
4,807
0
2,057
9,253
46,880
0
W
Sylvanus
Tiitiino
Sylvanus
9,476
2,756
18,652
8,839
19,190
20,070
847
9,032
10,158
19,532
0
L
Sun Wukong
irregulargoat
Sun Wukong
6,367
1,271
1,815
2,911
15,358
17,016
0
5,720
9,638
0
12,809
W
Neith
lykan1701
Neith
28,541
10,811
1,090
5,158
18,989
13,320
2,374
6,699
12,290
0
81,181
L
25,841
13,030
1,612
764
16,286
8,679
468
5,785
10,501
0
46,604
W
Athena
wifijun
Athena
7,310
2,074
1,449
3,457
23,817
25,405
278
7,560
16,257
16,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,059
Gold Earned
54,055
177
Minions Killed
188
0
Camps Cleared
0
1,234,318
Distance Traveled
1,436,680
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,863
724
17
1
0
342,886
1
L
Rama
9,322
621
41
3
0
211,313
1
L
Terra
9,477
632
20
1
0
271,895
0
W
Ares
11,278
752
32
2
0
302,379
0
L
Nu Wa
9,487
632
40
3
0
252,248
0
W
Sylvanus
10,285
686
24
2
0
251,984
0
L
Sun Wukong
8,112
541
18
1
0
280,787
2
W
Neith
11,661
777
105
7
0
264,917
1
L
Ishtar
9,661
644
58
4
0
218,075
0
W
Athena
9,968
665
10
1
0
274,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role