Player Matchup

Izanami
Izanami
BusseySlayer
Izanami
Level 18
God Stats
8W - 11L
1,556 SR
Queue Stats
26W - 32L
1,436 Elo+
Party 1
Vulcan
Vulcan
DeathlessShinobi
Vulcan
Level 94
God Stats
2W - 4L
1,396 SR
Queue Stats
316W - 352L
1,494 Elo+
Party 1
Set
Set
KludgyNeptune6
Set
Level 59
God Stats
3W - 7L
1,283 SR
Queue Stats
175W - 204L
1,499 Elo+
Party 1
Athena
Athena
liovi
Athena
Level 109
God Stats
2W - 9L
1,159 SR
Queue Stats
296W - 323L
1,437 Elo+
Party 3
Guan Yu
Guan Yu
xMillyGamerGirlx
Guan Yu
Level 28
God Stats
1W - 5L
1,312 SR
Queue Stats
5W - 15L
1,257 Elo+
Party 3
Team Averages
Level 62
1,341 SR
1,425 Elo+

VS

Team Averages
Level 65
1,490 SR
1,477 Elo+
Atlas
Atlas
Aurakii
Atlas
Level 63
God Stats
2W - 1L
1,512 SR
Queue Stats
5W - 3L
1,541 Elo+
Party 2
Bastet
Bastet
Getsukage
Bastet
Level 140
God Stats
8W - 10L
1,542 SR
Queue Stats
92W - 119L
1,438 Elo+
Party 2
Nu Wa
Nu Wa
Jasprdaghost
Nu Wa
Level 43
God Stats
2W - 0L
1,479 SR
Queue Stats
48W - 40L
1,481 Elo+
Party 4
King Arthur
King Arthur
Mommyshortarms
King Arthur
Level 63
God Stats
3W - 0L
1,595 SR
Queue Stats
38W - 38L
1,426 Elo+
Party 4
Olorun
Olorun
deathsniper1598
Olorun
Level 18
God Stats
1W - 2L
1,323 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BusseySlayer
Izanami
14
4 / 6 / 2
8,319
462
11,936
17,467
7,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 3 / 2
9,033
502
12,157
12,934
6,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 4 / 4
9,349
519
14,226
18,712
13,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
liovi
Athena
1
0 / 0 / 0
4,837
269
0
658
235
1
0 / 0 / 0
4,837
269
0
617
276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Aurakii
Atlas
14
2 / 1 / 5
9,171
510
3,638
13,598
12,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bastet
Getsukage
Bastet
14
3 / 5 / 1
8,803
489
6,936
16,701
6,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 4 / 2
7,969
443
6,550
9,906
4,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Mommyshortarms
King Arthur
14
3 / 2 / 1
9,492
527
11,918
15,722
15,427
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 2 / 2
8,874
493
8,105
12,347
5,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
13
Kills
13
13
Deaths
14
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Atlas
Aurakii
Atlas
2
1
5
4.5
L
Izanami
BusseySlayer
Izanami
4
6
2
0.83
L
3
3
2
1.33
W
Bastet
Getsukage
Bastet
3
5
1
0.7
W
1
4
2
0.5
L
6
4
4
2
W
King Arthur
Mommyshortarms
King Arthur
3
2
1
1.75
W
4
2
2
2.5
L
Athena
liovi
Athena
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,319
Damage
37,147
50,388
Taken
68,274
28,348
Mitigated
44,524
16,664
Healing
17,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Aurakii
Atlas
3,638
1,118
0
2,985
13,598
12,786
159
1,456
11,960
29,095
2,257
L
Izanami
BusseySlayer
Izanami
11,936
7,503
0
4,827
17,467
7,382
204
9,492
7,975
0
60,305
L
12,157
3,175
0
4,673
12,934
6,578
0
3,845
9,089
83,472
0
W
Bastet
Getsukage
Bastet
6,936
2,039
0
6,422
16,701
6,928
481
1,649
14,030
0
58,492
W
6,550
2,831
0
599
9,906
4,298
1,182
3,439
6,420
42,732
0
L
14,226
6,450
0
7,164
18,712
13,877
36
3,493
15,219
0
65,294
W
King Arthur
Mommyshortarms
King Arthur
11,918
1,831
0
1,960
15,722
15,427
0
3,727
11,520
0
67,586
W
8,105
3,969
343
5,323
12,347
5,085
4,148
1,886
10,364
49,735
0
L
Athena
liovi
Athena
0
0
0
0
658
235
0
658
0
0
0
L
0
0
0
0
617
276
0
617
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,375
Gold Earned
44,309
316
Minions Killed
404
0
Camps Cleared
0
998,655
Distance Traveled
1,625,678
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,171
510
46
3
0
350,118
3
L
Izanami
8,319
462
78
4
0
316,468
2
L
Vulcan
9,033
502
135
8
0
346,367
6
W
Bastet
8,803
489
98
5
0
372,703
1
W
Nu Wa
7,969
443
69
4
0
250,152
0
L
Set
9,349
519
103
6
0
327,449
4
W
King Arthur
9,492
527
102
6
0
355,246
0
W
Olorun
8,874
493
89
5
0
297,459
0
L
Athena
4,837
269
0
0
0
0
0
L
Guan Yu
4,837
269
0
0
0
8,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role