Player Matchup

Fafnir
Fafnir
Platinum V
GiftedKhepri
Fafnir
Platinum V
Level 159
God Stats
1W - 1L
1,469 SR
Queue Stats
43W - 27L
1,926 MMR
Party 1
Anubis
Anubis
Platinum I
LongJohnson6969
Anubis
Platinum I
Level 146
God Stats
0W - 3L
1,425 SR
Queue Stats
60W - 55L
2,154 MMR
Party 1
Erlang Shen
Erlang Shen
Gold I
oTropicz
Erlang Shen
Gold I
Level 144
God Stats
0W - 2L
1,312 SR
Queue Stats
58W - 61L
1,721 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 150
1,402 SR
1,934 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 89
1,577 SR
1,774 MMR
Shiva
Shiva
Platinum V
NotVafawn5722
Shiva
Platinum V
Level 46
God Stats
2W - 1L
1,509 SR
Queue Stats
23W - 15L
1,825 MMR
Party 2
Ares
Ares
Gold IV
SmileVinny
Ares
Gold IV
Level 61
God Stats
20W - 6L
1,722 SR
Queue Stats
36W - 27L
1,726 MMR
Party 2
Hades
Hades
Gold I
oxTOYxo
Hades
Gold I
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
141W - 143L
1,771 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
18
3 / 5 / 3
14,453
688
13,801
29,452
41,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
2 / 3 / 3
13,017
620
18,123
11,975
8,080
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
oTropicz
Erlang Shen
16
1 / 5 / 4
12,139
578
16,259
24,248
25,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AtlasAchillesBaba YagaHorusAthena

VS

Bans
Guan YuAh Muzen CabBaron SamediNeithAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 10
13,229
630
19,667
23,577
28,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
0 / 2 / 13
14,186
676
17,546
24,434
34,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
oxTOYxo
Hades
20
10 / 1 / 3
14,968
713
19,184
19,756
17,654
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
6
Kills
13
13
Deaths
6
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fafnir
3
5
3
0.9
L
2
3
3
1.17
W
3
3
10
2.67
W
0
2
13
3.25
L
Erlang Shen
oTropicz
Erlang Shen
1
5
4
0.6
W
Hades
oxTOYxo
Hades
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,183
Damage
56,397
65,675
Taken
67,767
75,626
Mitigated
80,492
17,898
Healing
27,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
13,801
5,026
0
6,322
29,452
41,684
268
17,045
12,407
34,278
0
L
18,123
1,010
0
4,337
11,975
8,080
1,084
6,269
5,706
81,448
0
W
19,667
2,992
392
6,047
23,577
28,415
1,129
10,013
13,564
403
62,765
W
17,546
1,509
0
5,089
24,434
34,423
524
10,934
13,500
27,398
0
L
Erlang Shen
oTropicz
Erlang Shen
16,259
8,521
1,187
6,052
24,248
25,862
0
14,077
10,171
269
39,698
W
Hades
oxTOYxo
Hades
19,184
2,396
3,992
11,963
19,756
17,654
1,483
11,827
7,929
88,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,609
Gold Earned
42,383
176
Minions Killed
229
2
Camps Cleared
16
1,053,885
Distance Traveled
1,116,491
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
14,453
688
24
1
0
330,922
4
L
Anubis
13,017
620
107
5
2
329,461
5
W
Shiva
13,229
630
54
3
9
384,224
4
W
Ares
14,186
676
12
1
0
369,643
2
L
Erlang Shen
12,139
578
45
2
0
393,502
4
W
Hades
14,968
713
163
8
7
362,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role