Player Matchup

Da Ji
Da Ji
ClappedYa910
Da Ji
Level 122
God Stats
0W - 1L
1,343 SR
Queue Stats
32W - 21L
1,483 Elo+
Solo
Geb
Geb
Cx-angel-slay3r
Geb
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,367 Elo+
Solo
Neith
Neith
LEAFS-NATIONS
Neith
Level 155
God Stats
1W - 1L
1,615 SR
Queue Stats
90W - 94L
1,327 Elo+
Solo
Chaac
Chaac
Samu_G502
Chaac
Level 33
God Stats
2W - 4L
1,426 SR
Queue Stats
9W - 22L
1,466 Elo+
Solo
Baron Samedi
Baron Samedi
soup100unkind
Baron Samedi
Level 44
God Stats
0W - 1L
1,198 SR
Queue Stats
14W - 32L
1,172 Elo+
Solo
Team Averages
Level 77
1,416 SR
1,363 Elo+

VS

Team Averages
Level 104
1,405 SR
1,364 Elo+
Ao Kuang
Ao Kuang
ChrisxOblivion
Ao Kuang
Level 121
God Stats
42W - 45L
1,365 SR
Queue Stats
522W - 606L
1,360 Elo+
Solo
Horus
Horus
DeathDeSalvador
Horus
Level 83
God Stats
27W - 21L
1,521 SR
Queue Stats
243W - 262L
1,326 Elo+
Solo
Chiron
Chiron
Robo_Cough
Chiron
Level 148
God Stats
16W - 13L
1,457 SR
Queue Stats
382W - 355L
1,476 Elo+
Solo
Izanami
Izanami
unformed-peach2
Izanami
Level 119
God Stats
107W - 128L
1,421 SR
Queue Stats
126W - 166L
1,311 Elo+
Solo
Cerberus
Cerberus
xXGothBunBunXx
Cerberus
Level 47
God Stats
2W - 4L
1,261 SR
Queue Stats
47W - 81L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,367
488
4,089
9,304
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 6 / 0
4,788
435
1,738
11,841
5,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 2 / 0
4,748
432
2,475
5,957
2,024
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Samu_G502
Chaac
12
3 / 0 / 1
6,802
618
5,365
8,340
8,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
soup100unkind
Baron Samedi
9
0 / 4 / 0
5,367
488
2,661
5,054
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
4 / 2 / 2
6,119
556
3,143
10,328
3,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 2 / 0
5,874
534
5,137
7,002
3,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Robo_Cough
Chiron
12
4 / 0 / 4
7,054
641
8,355
7,009
2,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

10
2 / 0 / 4
6,683
608
4,697
8,203
2,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
10
4 / 0 / 4
6,647
604
3,599
6,047
4,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
16
16
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
4
2
2
2.5
L
1
4
1
0.38
L
0
6
0
0
W
2
2
0
1
L
0
2
0
0
W
Chiron
Robo_Cough
Chiron
4
0
4
6
L
Chaac
Samu_G502
Chaac
3
0
1
3.5
L
Baron Samedi
soup100unkind
Baron Samedi
0
4
0
0
W
2
0
4
4
W
Cerberus
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,328
Damage
24,931
40,496
Taken
38,589
21,556
Mitigated
17,247
8,769
Healing
13,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
3,143
1,335
0
3,045
10,328
3,615
0
753
9,489
29,965
0
L
4,089
973
0
714
9,304
3,227
0
2,297
6,939
0
26,798
L
1,738
714
0
1,118
11,841
5,357
0
2,262
9,579
12,673
0
W
5,137
2,248
165
2,236
7,002
3,756
41
0
6,498
0
26,686
L
2,475
862
112
1,587
5,957
2,024
0
788
5,169
0
28,097
W
Chiron
Robo_Cough
Chiron
8,355
4,500
356
2,437
7,009
2,595
0
1,036
5,973
0
69,734
L
Chaac
Samu_G502
Chaac
5,365
762
0
4,745
8,340
8,874
0
386
7,410
0
42,560
L
Baron Samedi
soup100unkind
Baron Samedi
2,661
539
33
460
5,054
2,074
0
1,009
4,045
31,336
0
W
4,697
3,014
0
2,916
8,203
2,886
1,034
1,255
6,900
0
40,721
W
Cerberus
3,599
519
0
2,271
6,047
4,395
0
1,355
4,692
20,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,072
Gold Earned
32,377
252
Minions Killed
331
0
Camps Cleared
0
1,025,876
Distance Traveled
1,045,981
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,119
556
53
5
0
209,624
0
L
Da Ji
5,367
488
51
5
0
225,305
3
L
Geb
4,788
435
21
2
0
213,544
0
W
Horus
5,874
534
45
4
0
186,006
0
L
Neith
4,748
432
47
4
0
202,382
2
W
Chiron
7,054
641
107
10
0
191,207
0
L
Chaac
6,802
618
80
7
0
209,317
0
L
Baron Samedi
5,367
488
53
5
0
175,328
0
W
Izanami
6,683
608
73
7
0
224,183
0
W
Cerberus
6,647
604
53
5
0
234,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role