Player Matchup

Anhur
Anhur
Silver II
Cheeksplowed
Anhur
Silver II
Level 120
God Stats
1W - 1L
1,103 SR
Queue Stats
24W - 45L
996 MMR
Solo
Bacchus
Bacchus
Silver II
Wakawakadoo
Bacchus
Silver II
Level 118
God Stats
36W - 32L
1,669 SR
Queue Stats
315W - 386L
1,129 MMR
Solo
Nox
Nox
Silver IV
karenkobra
Nox
Silver IV
Level 93
God Stats
3W - 6L
1,496 SR
Queue Stats
73W - 124L
958 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,423 SR
1,028 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 108
1,322 SR
1,013 MMR
Kukulkan
Kukulkan
Bronze I
Darknomed420
Kukulkan
Bronze I
Level 148
God Stats
9W - 11L
1,383 SR
Queue Stats
69W - 151L
660 MMR
Solo
Fenrir
Fenrir
Bronze I
Jcavilap246
Fenrir
Bronze I
Level 107
God Stats
0W - 1L
1,351 SR
Queue Stats
56W - 70L
936 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze I
SebasG2076
Cu Chulainn
Bronze I
Level 69
God Stats
0W - 1L
1,232 SR
Queue Stats
8W - 14L
1,443 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 5
10,504
700
11,960
12,652
5,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Wakawakadoo
Bacchus
15
2 / 1 / 7
10,607
707
8,963
17,110
25,692
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
3 / 4 / 6
10,470
698
8,625
9,877
5,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AtlasAnubisBastetGilgameshAh Muzen Cab

VS

Bans
HerculesHeraPersephoneBaron SamediHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Darknomed420
Kukulkan
15
2 / 1 / 5
10,380
692
7,589
8,919
3,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
15
6 / 5 / 3
10,736
716
8,406
15,563
9,183
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
SebasG2076
Cu Chulainn
15
1 / 4 / 5
9,703
647
10,095
14,618
11,638
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
9
Kills
9
9
Deaths
10
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
4
5
1.63
L
Kukulkan
Darknomed420
Kukulkan
2
1
5
4.5
L
Fenrir
6
5
3
1.5
L
Cu Chulainn
SebasG2076
Cu Chulainn
1
4
5
0.88
W
Bacchus
Wakawakadoo
Bacchus
2
1
7
5.5
W
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,548
Damage
26,090
39,639
Taken
39,100
36,111
Mitigated
24,729
8,634
Healing
6,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,960
5,633
0
2,496
12,652
5,418
2,839
3,116
9,536
0
47,400
L
Kukulkan
Darknomed420
Kukulkan
7,589
842
224
2,155
8,919
3,908
37
6,122
2,797
48,312
0
L
Fenrir
8,406
1,962
0
1,796
15,563
9,183
2,407
5,872
9,691
0
34,530
L
Cu Chulainn
SebasG2076
Cu Chulainn
10,095
2,599
0
2,425
14,618
11,638
294
6,559
8,059
0
26,333
W
Bacchus
Wakawakadoo
Bacchus
8,963
2,027
1,297
2,531
17,110
25,692
371
2,886
14,224
24,540
0
W
8,625
426
924
1,386
9,877
5,001
491
1,864
8,013
31,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,581
Gold Earned
30,819
162
Minions Killed
168
4
Camps Cleared
8
799,114
Distance Traveled
788,800
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,504
700
78
5
2
254,187
3
L
Kukulkan
10,380
692
83
6
3
257,558
2
L
Fenrir
10,736
716
58
4
5
259,700
1
L
Cu Chulainn
9,703
647
27
2
0
271,542
1
W
Bacchus
10,607
707
25
2
0
293,896
1
W
Nox
10,470
698
59
4
2
251,031
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role