Player Matchup

Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CampinGaji
Nemesis
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
75W - 94L
1,446 Elo+
Party 2
Chernobog
Chernobog
SLKunzit3
Chernobog
Level 102
God Stats
3W - 4L
1,583 SR
Queue Stats
328W - 333L
1,468 Elo+
Solo
Set
Set
irregulargoat
Set
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,319 Elo+
Party 2
Persephone
Persephone
mercy1sweakness
Persephone
Level 106
God Stats
0W - 2L
1,293 SR
Queue Stats
74W - 93L
1,454 Elo+
Party 2
Team Averages
Level 104
1,475 SR
1,437 Elo+

VS

Team Averages
Level 129
1,590 SR
1,475 Elo+
Sol
Sol
God Eko z
Sol
Level 117
God Stats
4W - 1L
1,693 SR
Queue Stats
77W - 81L
1,441 Elo+
Solo
Skadi
Skadi
Rez Says Squirt
Skadi
Level 144
God Stats
3W - 0L
1,520 SR
Queue Stats
27W - 29L
1,483 Elo+
Party 1
Scylla
Scylla
Zelnite77X
Scylla
Level 124
God Stats
1W - 0L
1,733 SR
Queue Stats
39W - 32L
1,489 Elo+
Solo
Artio
Artio
dreifuz
Artio
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 64L
1,440 Elo+
Solo
Hercules
Hercules
pas777
Hercules
Level 160
God Stats
11W - 6L
1,502 SR
Queue Stats
228W - 284L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
2 / 1 / 1
7,971
797
13,133
6,090
3,010
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
CampinGaji
Nemesis
14
0 / 2 / 2
7,326
733
6,864
11,679
6,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chernobog
SLKunzit3
Chernobog
5
0 / 0 / 0
5,428
543
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 2
6,208
621
2,611
5,890
4,537
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
mercy1sweakness
Persephone
12
1 / 5 / 1
6,859
686
9,437
8,851
4,123
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 6
8,360
836
7,689
7,109
3,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 0 / 5
8,443
844
5,268
5,610
2,831
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Zelnite77X
Scylla
14
2 / 1 / 6
8,047
805
9,540
7,143
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
dreifuz
Artio
13
0 / 1 / 9
8,140
814
1,704
9,874
9,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
pas777
Hercules
14
3 / 1 / 5
8,800
880
3,487
11,520
12,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
11
11
Deaths
4
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
1
1
2.5
L
Nemesis
CampinGaji
Nemesis
0
2
2
0.5
W
4
1
6
7
W
2
0
5
4.5
L
Chernobog
SLKunzit3
Chernobog
0
0
0
0
W
Scylla
Zelnite77X
Scylla
2
1
6
5
W
Artio
dreifuz
Artio
0
1
9
4.5
L
1
3
2
0.67
L
Persephone
mercy1sweakness
Persephone
1
5
1
0.3
W
Hercules
pas777
Hercules
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,045
Damage
27,688
32,510
Taken
41,256
18,043
Mitigated
31,635
10,213
Healing
24,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,133
2,538
0
2,249
6,090
3,010
0
3,755
2,335
31,884
0
L
Nemesis
CampinGaji
Nemesis
6,864
1,665
1,832
3,555
11,679
6,373
0
5,593
6,086
0
13,029
W
7,689
546
2,247
3,366
7,109
3,173
2,782
3,942
3,167
18,678
0
W
5,268
2,307
2,178
1,143
5,610
2,831
849
3,647
1,963
0
21,310
L
Chernobog
SLKunzit3
Chernobog
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
Zelnite77X
Scylla
9,540
938
1,319
1,635
7,143
3,307
906
4,987
2,156
17,770
0
W
Artio
dreifuz
Artio
1,704
302
1,885
3,605
9,874
9,431
963
4,834
5,040
6,965
0
L
2,611
959
308
624
5,890
4,537
0
3,783
2,107
0
3,243
L
Persephone
mercy1sweakness
Persephone
9,437
847
164
1,481
8,851
4,123
0
5,800
3,046
18,750
0
W
Hercules
pas777
Hercules
3,487
959
2,621
4,822
11,520
12,893
592
5,160
6,360
0
6,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,792
Gold Earned
41,790
76
Minions Killed
99
0
Camps Cleared
0
736,430
Distance Traveled
960,884
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,971
797
45
5
0
178,033
0
L
Nemesis
7,326
733
8
1
0
201,185
1
W
Sol
8,360
836
17
2
0
191,797
4
W
Skadi
8,443
844
47
5
0
209,068
0
L
Chernobog
5,428
543
0
0
0
2,890
0
W
Scylla
8,047
805
26
3
0
190,458
0
W
Artio
8,140
814
4
0
0
178,612
2
L
Set
6,208
621
2
0
0
182,299
1
L
Persephone
6,859
686
21
2
0
172,023
0
W
Hercules
8,800
880
5
1
0
190,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role