Player Matchup

Danzaburou
Danzaburou
Captain_Fluff686
Danzaburou
Level 18
God Stats
4W - 4L
1,444 SR
Queue Stats
19W - 12L
1,465 Elo+
Party 1
Pele
Pele
Semper_Fresh_
Pele
Level 125
God Stats
4W - 0L
1,815 SR
Queue Stats
320W - 330L
1,487 Elo+
Party 1
Cabrakan
Cabrakan
TNTWHITE
Cabrakan
Level 102
God Stats
4W - 2L
1,657 SR
Queue Stats
215W - 193L
1,520 Elo+
Party 1
Team Averages
Level 82
1,638 SR
1,491 Elo+

VS

Team Averages
Level 53
1,480 SR
1,302 Elo+
Ah Muzen Cab
Ah Muzen Cab
NyteShark
Ah Muzen Cab
Level 60
God Stats
3W - 4L
1,503 SR
Queue Stats
81W - 111L
1,392 Elo+
Party 2
Cthulhu
Cthulhu
RookWolfe
Cthulhu
Level 29
God Stats
2W - 4L
1,456 SR
Queue Stats
7W - 20L
1,216 Elo+
Party 2
Merlin
Merlin
vVisionZz1
Merlin
Level 69
God Stats
46W - 39L
1,480 SR
Queue Stats
166W - 172L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Captain_Fluff686
Danzaburou
16
3 / 1 / 8
11,827
696
11,040
10,269
5,751
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
12 / 0 / 4
13,353
785
21,149
14,734
7,846
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cabrakan
TNTWHITE
Cabrakan
16
2 / 2 / 12
12,195
717
10,704
25,108
37,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
NyteShark
Ah Muzen Cab
15
2 / 6 / 1
10,647
626
13,717
17,844
8,102
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
RookWolfe
Cthulhu
13
0 / 7 / 3
9,513
560
7,738
20,424
20,442
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
vVisionZz1
Merlin
15
1 / 4 / 2
10,209
601
13,546
9,847
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
17
Kills
3
3
Deaths
17
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Captain_Fluff686
Danzaburou
3
1
8
7
L
Ah Muzen Cab
NyteShark
Ah Muzen Cab
2
6
1
0.42
L
Cthulhu
RookWolfe
Cthulhu
0
7
3
0.21
W
12
0
4
14
W
Cabrakan
TNTWHITE
Cabrakan
2
2
12
4
L
Merlin
vVisionZz1
Merlin
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,893
Damage
35,001
50,111
Taken
48,115
51,502
Mitigated
32,868
11,724
Healing
7,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Captain_Fluff686
Danzaburou
11,040
6,498
0
1,335
10,269
5,751
2,033
5,448
4,821
0
41,349
L
Ah Muzen Cab
NyteShark
Ah Muzen Cab
13,717
3,325
468
3,791
17,844
8,102
202
4,409
13,435
0
37,981
L
Cthulhu
RookWolfe
Cthulhu
7,738
842
822
1,462
20,424
20,442
164
3,707
16,717
19,250
0
W
21,149
5,053
0
4,171
14,734
7,846
546
6,537
8,197
0
88,418
W
Cabrakan
TNTWHITE
Cabrakan
10,704
1,803
0
6,218
25,108
37,905
377
10,112
14,996
21,451
0
L
Merlin
vVisionZz1
Merlin
13,546
450
0
930
9,847
4,324
0
3,121
6,726
51,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,375
Gold Earned
30,369
242
Minions Killed
184
9
Camps Cleared
6
936,481
Distance Traveled
794,564
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,827
696
78
5
0
282,514
0
L
Ah Muzen Cab
10,647
626
71
4
1
278,023
0
L
Cthulhu
9,513
560
22
1
1
273,629
4
W
Pele
13,353
785
131
8
9
363,794
3
W
Cabrakan
12,195
717
33
2
0
290,173
0
L
Merlin
10,209
601
91
5
4
242,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role