Player Matchup

Chaac
Chaac
Onii-Chan-Kenobi
Chaac
Level 103
God Stats
5W - 2L
1,697 SR
Queue Stats
149W - 126L
1,630 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SavageOpponent
Ah Muzen Cab
Level 121
God Stats
1W - 1L
1,207 SR
Queue Stats
46W - 46L
1,519 Elo+
Solo
Chronos
Chronos
thatboul_rock
Chronos
Level 160
God Stats
3W - 0L
1,777 SR
Queue Stats
248W - 202L
1,618 Elo+
Party 2
Team Averages
Level 128
1,560 SR
1,589 Elo+

VS

Team Averages
Level 130
1,356 SR
1,492 Elo+
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Faithfal
Jing Wei
Level 103
God Stats
1W - 3L
1,409 SR
Queue Stats
99W - 92L
1,570 Elo+
Solo
Odin
Odin
KELVNATOR787
Odin
Level 128
God Stats
0W - 2L
1,160 SR
Queue Stats
8W - 11L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 9
10,535
702
9,636
16,040
14,444
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
SavageOpponent
Ah Muzen Cab
15
1 / 1 / 6
10,177
678
12,849
10,546
4,967
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chronos
16
8 / 0 / 4
11,715
781
15,558
12,943
6,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 4 / 1
9,791
653
13,642
11,066
4,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
Faithfal
Jing Wei
14
1 / 4 / 1
9,034
602
7,478
15,636
7,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 1
8,594
573
5,364
15,227
14,588
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
12
Kills
3
3
Deaths
12
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
4
1
0.63
L
Jing Wei
Faithfal
Jing Wei
1
4
1
0.38
L
0
4
1
0.13
W
3
2
9
3.75
W
Ah Muzen Cab
SavageOpponent
Ah Muzen Cab
1
1
6
4
W
Chronos
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,043
Damage
26,484
39,529
Taken
41,929
25,444
Mitigated
27,037
9,926
Healing
3,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
13,642
1,016
0
459
11,066
4,595
0
2,979
7,889
53,721
0
L
Jing Wei
Faithfal
Jing Wei
7,478
4,411
0
1,959
15,636
7,854
0
7,787
7,635
0
27,300
L
5,364
1,038
0
750
15,227
14,588
0
4,493
10,540
0
16,167
W
9,636
1,012
0
4,160
16,040
14,444
150
3,847
12,193
0
23,169
W
Ah Muzen Cab
SavageOpponent
Ah Muzen Cab
12,849
4,022
0
1,820
10,546
4,967
580
4,857
5,689
0
51,652
W
Chronos
15,558
3,830
0
3,946
12,943
6,033
2,371
5,659
7,284
44,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,427
Gold Earned
27,419
197
Minions Killed
159
7
Camps Cleared
6
842,591
Distance Traveled
822,782
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,791
653
86
6
1
277,531
2
L
Jing Wei
9,034
602
38
3
3
275,898
0
L
Odin
8,594
573
35
2
2
269,353
0
W
Chaac
10,535
702
30
2
4
309,034
4
W
Ah Muzen Cab
10,177
678
81
5
3
262,694
1
W
Chronos
11,715
781
86
6
0
270,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role