Player Matchup

Hercules
Hercules
DraconianPlays
Hercules
Level 129
God Stats
1W - 2L
1,582 SR
Queue Stats
27W - 45L
1,462 Elo+
Party 2
Fafnir
Fafnir
Guatermelon
Fafnir
Level 128
God Stats
0W - 1L
1,619 SR
Queue Stats
38W - 41L
1,523 Elo+
Party 2
Artemis
Artemis
Medusa1337
Artemis
Level 123
God Stats
0W - 1L
1,933 SR
Queue Stats
25W - 25L
1,514 Elo+
Party 2
Baron Samedi
Baron Samedi
Triplemonkfish
Baron Samedi
Level 68
God Stats
0W - 1L
1,623 SR
Queue Stats
24W - 30L
1,506 Elo+
Party 2
Bakasura
Bakasura
Zykeni
Bakasura
Level 62
God Stats
2W - 2L
1,507 SR
Queue Stats
21W - 15L
1,607 Elo+
Party 2
Team Averages
Level 102
1,653 SR
1,522 Elo+

VS

Team Averages
Level 120
1,559 SR
1,550 Elo+
Hades
Hades
AlotOfDucks23
Hades
Level 83
God Stats
6W - 3L
1,325 SR
Queue Stats
330W - 278L
1,548 Elo+
Party 1
Guan Yu
Guan Yu
LordKhepri96
Guan Yu
Level 125
God Stats
1W - 0L
1,777 SR
Queue Stats
64W - 33L
1,608 Elo+
Party 1
Neith
Neith
Pivity
Neith
Level 118
God Stats
1W - 2L
1,482 SR
Queue Stats
5W - 5L
1,504 Elo+
Party 1
Sol
Sol
Thunderbird269
Sol
Level 159
God Stats
16W - 14L
1,631 SR
Queue Stats
517W - 439L
1,562 Elo+
Party 1
Bellona
Bellona
frostfirejay
Bellona
Level 117
God Stats
13W - 10L
1,579 SR
Queue Stats
1,012W - 982L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
1 / 5 / 3
14,235
459
12,630
46,284
59,831
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
18
1 / 4 / 2
11,324
365
9,440
37,631
51,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Medusa1337
Artemis
20
1 / 6 / 1
12,720
410
23,236
26,173
10,492
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Triplemonkfish
Baron Samedi
20
3 / 3 / 2
14,156
457
20,975
18,762
11,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Zykeni
Bakasura
18
1 / 9 / 2
12,106
391
5,168
31,999
14,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 16
17,663
570
26,669
20,241
13,439
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
LordKhepri96
Guan Yu
20
1 / 2 / 12
15,731
507
15,645
30,749
49,899
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Neith
Pivity
Neith
20
3 / 3 / 2
16,565
534
15,835
20,063
11,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
6 / 2 / 8
19,580
632
33,196
32,314
18,932
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
frostfirejay
Bellona
20
15 / 1 / 5
20,746
669
34,820
28,341
25,070
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
70
7
Kills
27
27
Deaths
8
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
2
0
16
10
L
Hercules
1
5
3
0.5
L
Fafnir
1
4
2
0.5
W
Guan Yu
LordKhepri96
Guan Yu
1
2
12
3.5
L
Artemis
Medusa1337
Artemis
1
6
1
0.25
W
Neith
Pivity
Neith
3
3
2
1.33
W
6
2
8
5
L
Baron Samedi
Triplemonkfish
Baron Samedi
3
3
2
1.33
L
Bakasura
Zykeni
Bakasura
1
9
2
0.22
W
Bellona
frostfirejay
Bellona
15
1
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,449
Damage
126,165
160,849
Taken
131,708
148,958
Mitigated
118,856
53,433
Healing
66,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,669
4,443
1,156
14,450
20,241
13,439
535
3,185
17,026
148,942
0
L
Hercules
12,630
4,283
0
17,140
46,284
59,831
501
18,730
27,554
79
118,946
L
Fafnir
9,440
1,502
836
9,304
37,631
51,991
0
17,662
19,969
38,777
0
W
Guan Yu
LordKhepri96
Guan Yu
15,645
1,225
4,819
10,899
30,749
49,899
0
10,356
20,382
0
70,814
L
Artemis
Medusa1337
Artemis
23,236
14,214
0
12,883
26,173
10,492
0
10,687
15,486
0
124,825
W
Neith
Pivity
Neith
15,835
2,821
0
5,560
20,063
11,516
3,823
9,751
10,312
0
164,719
W
33,196
12,987
0
18,453
32,314
18,932
9,127
4,893
27,373
205,790
31,411
L
Baron Samedi
Triplemonkfish
Baron Samedi
20,975
2,757
3,050
4,746
18,762
11,648
1,217
4,331
14,431
156,035
0
L
Bakasura
Zykeni
Bakasura
5,168
3,770
0
5,474
31,999
14,996
0
5,973
26,026
0
102,451
W
Bellona
frostfirejay
Bellona
34,820
15,597
0
11,511
28,341
25,070
4,789
6,029
22,200
0
285,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,541
Gold Earned
90,285
847
Minions Killed
1,151
0
Camps Cleared
0
2,781,226
Distance Traveled
3,022,279
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
17,663
570
227
7
0
581,015
4
L
Hercules
14,235
459
208
7
0
541,822
2
L
Fafnir
11,324
365
40
1
0
594,170
6
W
Guan Yu
15,731
507
77
2
0
591,355
7
L
Artemis
12,720
410
195
6
0
514,633
0
W
Neith
16,565
534
249
8
0
556,701
5
W
Sol
19,580
632
299
10
0
553,912
4
L
Baron Samedi
14,156
457
257
8
0
498,990
7
L
Bakasura
12,106
391
147
5
0
631,611
0
W
Bellona
20,746
669
299
10
0
739,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role