Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
AmohlFarouk
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
FrAgMaTiC_KApA
Sun Wukong
Level 46
God Stats
22W - 10L
1,540 SR
Queue Stats
52W - 45L
1,456 Elo+
Party 1
Fenrir
Fenrir
Novalmauge
Fenrir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Neith
Neith
timber_wolf_pyro
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 45
1,508 SR
1,491 Elo+

VS

Team Averages
Level 74
1,549 SR
1,432 Elo+
Cu Chulainn
Cu Chulainn
Lyitning
Cu Chulainn
Level 121
God Stats
2W - 1L
1,452 SR
Queue Stats
135W - 129L
1,511 Elo+
Party 4
Lancelot
Lancelot
ManRay8057
Lancelot
Level 64
God Stats
1W - 2L
1,419 SR
Queue Stats
24W - 25L
1,373 Elo+
Solo
Anubis
Anubis
NineArtsDragun
Anubis
Level 135
God Stats
6W - 2L
1,673 SR
Queue Stats
284W - 294L
1,426 Elo+
Party 2
Cupid
Cupid
Xhorizon-9
Cupid
Level 25
God Stats
13W - 9L
1,617 SR
Queue Stats
22W - 22L
1,461 Elo+
Party 4
Chaac
Chaac
iAmNateXero
Chaac
Level 26
God Stats
17W - 12L
1,582 SR
Queue Stats
98W - 123L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
2 / 2 / 1
7,598
447
6,381
11,820
4,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
AmohlFarouk
Bellona
10
0 / 8 / 0
5,883
346
2,589
11,888
6,178
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sun Wukong
FrAgMaTiC_KApA
Sun Wukong
11
1 / 2 / 2
7,032
414
5,769
14,723
6,769
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Novalmauge
Fenrir
10
0 / 6 / 0
6,230
366
863
11,181
3,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 9 / 0
5,950
350
2,727
10,616
3,130
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Lyitning
Cu Chulainn
13
7 / 0 / 8
9,050
532
7,064
12,924
14,320
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
ManRay8057
Lancelot
14
2 / 1 / 7
8,259
486
5,203
10,518
5,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 0
8,764
516
8,002
10,572
5,725
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
16
7 / 0 / 8
9,906
583
10,557
7,860
3,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
7 / 0 / 3
9,406
553
8,862
10,823
7,157
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
3
Kills
26
27
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
2
1
1.25
L
Bellona
AmohlFarouk
Bellona
0
8
0
0
L
Sun Wukong
FrAgMaTiC_KApA
Sun Wukong
1
2
2
1
W
Cu Chulainn
Lyitning
Cu Chulainn
7
0
8
11
W
Lancelot
ManRay8057
Lancelot
2
1
7
5.5
W
3
2
0
1.5
L
Fenrir
Novalmauge
Fenrir
0
6
0
0
W
Cupid
7
0
8
11
W
7
0
3
8.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,329
Damage
39,688
60,228
Taken
52,697
24,528
Mitigated
35,589
10,338
Healing
20,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,381
3,297
0
3,668
11,820
4,505
0
3,618
8,202
0
60,951
L
Bellona
AmohlFarouk
Bellona
2,589
833
0
1,251
11,888
6,178
0
260
11,628
0
27,195
L
Sun Wukong
FrAgMaTiC_KApA
Sun Wukong
5,769
1,362
0
3,642
14,723
6,769
0
3,215
11,508
0
40,930
W
Cu Chulainn
Lyitning
Cu Chulainn
7,064
1,223
0
251
12,924
14,320
325
812
11,921
449
46,431
W
Lancelot
ManRay8057
Lancelot
5,203
564
0
4,504
10,518
5,029
1,323
0
10,518
0
40,335
W
8,002
497
0
6,714
10,572
5,725
820
0
10,572
72,625
0
L
Fenrir
Novalmauge
Fenrir
863
346
0
1,293
11,181
3,946
285
1,051
10,130
0
24,183
W
Cupid
10,557
6,616
169
4,207
7,860
3,358
1,676
384
7,476
0
82,102
W
8,862
1,789
0
4,498
10,823
7,157
108
0
10,823
42
57,002
L
2,727
1,282
0
484
10,616
3,130
0
0
10,616
0
28,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,693
Gold Earned
45,385
294
Minions Killed
449
0
Camps Cleared
0
1,475,183
Distance Traveled
1,565,723
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,598
447
106
6
0
263,525
3
L
Bellona
5,883
346
40
2
0
302,641
1
L
Sun Wukong
7,032
414
67
4
0
335,120
4
W
Cu Chulainn
9,050
532
67
4
0
310,112
3
W
Lancelot
8,259
486
71
4
0
330,858
0
W
Anubis
8,764
516
112
7
0
270,779
4
L
Fenrir
6,230
366
43
3
0
287,870
0
W
Cupid
9,906
583
119
7
0
311,075
2
W
Chaac
9,406
553
80
5
0
342,899
1
L
Neith
5,950
350
38
2
0
286,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role