Player Matchup

Ymir
Ymir
HairyMexican454
Ymir
Level 69
God Stats
63W - 46L
1,626 SR
Queue Stats
86W - 78L
1,491 Elo+
Solo
Skadi
Skadi
Ironhunter111
Skadi
Level 160
God Stats
5W - 4L
1,705 SR
Queue Stats
188W - 215L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
NBK PaPiLord
Sun Wukong
Level 152
God Stats
3W - 0L
1,502 SR
Queue Stats
72W - 74L
1,522 Elo+
Solo
Thanatos
Thanatos
RidiculousRicky
Thanatos
Level 99
God Stats
126W - 123L
1,535 SR
Queue Stats
230W - 283L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
XPePeCRX
Baron Samedi
Level 144
God Stats
6W - 2L
1,637 SR
Queue Stats
243W - 242L
1,429 Elo+
Solo
Team Averages
Level 125
1,601 SR
1,480 Elo+

VS

Team Averages
Level 135
1,468 SR
1,446 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
MR MOSCHOPS
Bakasura
Level 98
God Stats
3W - 3L
1,371 SR
Queue Stats
49W - 44L
1,459 Elo+
Solo
Sobek
Sobek
Shroomicide
Sobek
Level 125
God Stats
13W - 16L
1,458 SR
Queue Stats
206W - 211L
1,474 Elo+
Solo
Ymir
Ymir
hurricanepete88
Ymir
Level 148
God Stats
7W - 12L
1,400 SR
Queue Stats
150W - 182L
1,387 Elo+
Party 1
Ullr
Ullr
spartenezio
Ullr
Level 146
God Stats
2W - 2L
1,611 SR
Queue Stats
177W - 195L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 14
9,845
492
7,750
11,439
12,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 0 / 3
11,331
567
11,569
9,666
4,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
NBK PaPiLord
Sun Wukong
17
1 / 2 / 7
10,671
534
9,582
20,074
11,448
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
17
8 / 2 / 5
10,810
541
10,709
18,358
8,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
XPePeCRX
Baron Samedi
18
7 / 0 / 9
11,322
566
14,234
11,118
5,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
1 / 4 / 0
8,308
415
6,908
9,497
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
MR MOSCHOPS
Bakasura
13
1 / 5 / 2
8,131
407
9,195
17,259
7,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 2
7,987
399
9,275
21,134
26,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 0
7,705
385
3,997
18,456
15,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 2 / 0
9,349
467
5,287
10,659
4,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
8
22
Kills
4
4
Deaths
22
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
4
0
0.25
W
0
0
14
7
W
6
0
3
7.5
L
Bakasura
MR MOSCHOPS
Bakasura
1
5
2
0.4
W
Sun Wukong
NBK PaPiLord
Sun Wukong
1
2
7
2.25
W
Thanatos
8
2
5
5.25
L
1
6
2
0.33
W
Baron Samedi
XPePeCRX
Baron Samedi
7
0
9
11.5
L
0
5
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,844
Damage
34,662
70,655
Taken
77,005
41,702
Mitigated
57,378
36,089
Healing
18,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
6,908
314
0
940
9,497
3,395
0
3,768
5,729
52,807
0
W
7,750
1,721
672
2,865
11,439
12,599
587
4,307
6,772
28,713
7,916
W
11,569
5,984
0
4,434
9,666
4,336
1,554
1,941
7,645
0
111,621
L
Bakasura
MR MOSCHOPS
Bakasura
9,195
6,052
0
4,653
17,259
7,094
638
7,002
10,257
0
40,623
W
Sun Wukong
NBK PaPiLord
Sun Wukong
9,582
2,646
0
9,028
20,074
11,448
408
4,575
14,021
0
82,333
W
Thanatos
10,709
4,919
0
13,102
18,358
8,167
514
2,751
15,062
0
87,828
L
9,275
614
0
8,242
21,134
26,824
162
4,154
16,980
39,742
0
W
Baron Samedi
XPePeCRX
Baron Samedi
14,234
1,663
2,033
3,955
11,118
5,152
2,062
5,365
5,520
95,232
0
L
3,997
923
0
3,075
18,456
15,628
0
5,085
13,371
32,600
2,212
L
5,287
1,542
0
1,418
10,659
4,437
0
1,244
9,415
0
87,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,979
Gold Earned
41,480
641
Minions Killed
428
0
Camps Cleared
0
1,914,725
Distance Traveled
1,723,126
14
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,308
415
98
5
0
341,533
6
W
Ymir
9,845
492
68
3
0
385,972
3
W
Skadi
11,331
567
159
8
0
369,395
3
L
Bakasura
8,131
407
86
4
0
401,724
7
W
Sun Wukong
10,671
534
156
8
0
382,721
2
W
Thanatos
10,810
541
100
5
0
424,293
5
L
Sobek
7,987
399
48
2
0
316,809
3
W
Baron Samedi
11,322
566
158
8
0
352,344
1
L
Ymir
7,705
385
49
2
0
327,082
9
L
Ullr
9,349
467
147
7
0
335,978
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role