Player Matchup

Hercules
Hercules
Callsign Lucky
Hercules
Level 107
God Stats
2W - 1L
1,491 SR
Queue Stats
150W - 143L
1,464 Elo+
Party 2
Scylla
Scylla
JuggerZerker
Scylla
Level 160
God Stats
208W - 153L
1,569 SR
Queue Stats
761W - 738L
1,389 Elo+
Party 1
Olorun
Olorun
The Coldmaker
Olorun
Level 149
God Stats
12W - 7L
1,595 SR
Queue Stats
247W - 229L
1,441 Elo+
Party 2
Mulan
Mulan
kirbyzzz
Mulan
Level 116
God Stats
4W - 1L
1,759 SR
Queue Stats
136W - 136L
1,449 Elo+
Solo
Bacchus
Bacchus
sunniestjoker43
Bacchus
Level 104
God Stats
8W - 7L
1,576 SR
Queue Stats
194W - 177L
1,491 Elo+
Party 1
Team Averages
Level 127
1,598 SR
1,447 Elo+

VS

Team Averages
Level 88
1,489 SR
1,488 Elo+
Izanami
Izanami
Bikeee
Izanami
Level 68
God Stats
3W - 9L
1,432 SR
Queue Stats
72W - 89L
1,456 Elo+
Solo
Janus
Janus
Sweet_Dreamz6999
Janus
Level 64
God Stats
13W - 31L
1,333 SR
Queue Stats
178W - 173L
1,491 Elo+
Solo
Cu Chulainn
Cu Chulainn
TallGuy53
Cu Chulainn
Level 79
God Stats
9W - 5L
1,774 SR
Queue Stats
403W - 374L
1,506 Elo+
Solo
Susano
Susano
ThatOneGuy5863
Susano
Level 69
God Stats
5W - 5L
1,448 SR
Queue Stats
113W - 109L
1,490 Elo+
Solo
Sobek
Sobek
Weed Uchiha
Sobek
Level 160
God Stats
4W - 8L
1,456 SR
Queue Stats
479W - 446L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
6
1 / 1 / 0
3,931
655
600
4,273
1,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
7
0 / 0 / 1
4,367
728
1,335
1,554
362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 0 / 0
3,624
604
2,279
3,225
952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
kirbyzzz
Mulan
8
2 / 1 / 0
4,458
743
3,702
7,199
3,038
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 1 / 0
3,531
589
1,747
4,846
2,683
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bikeee
Izanami
6
1 / 0 / 0
3,751
625
1,852
2,289
856
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

1
0 / 1 / 0
2,797
466
268
676
217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
TallGuy53
Cu Chulainn
6
2 / 2 / 0
4,129
688
4,818
6,196
3,939
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 0 / 0
3,423
571
1,616
3,313
1,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 1
3,900
650
2,822
4,898
2,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
3
Kills
3
3
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bikeee
Izanami
1
0
0
1
W
Hercules
1
1
0
1
W
Scylla
0
0
1
0.5
L
0
1
0
0
L
Cu Chulainn
TallGuy53
Cu Chulainn
2
2
0
1
L
0
0
0
0
W
0
0
0
0
L
0
0
1
0.5
W
Mulan
kirbyzzz
Mulan
2
1
0
2
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,663
Damage
11,376
21,097
Taken
17,372
8,576
Mitigated
8,808
8,237
Healing
5,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bikeee
Izanami
1,852
1,658
0
672
2,289
856
0
1,776
473
0
24,319
W
Hercules
600
107
0
771
4,273
1,541
0
279
3,976
0
13,410
W
Scylla
1,335
231
0
506
1,554
362
648
116
1,420
24,238
0
L
268
0
0
10
676
217
0
419
205
2,264
0
L
Cu Chulainn
TallGuy53
Cu Chulainn
4,818
1,276
0
969
6,196
3,939
0
0
6,196
0
24,651
L
1,616
498
0
300
3,313
1,012
0
579
2,670
0
12,460
W
2,279
993
46
2,034
3,225
952
0
1,018
2,207
21,967
0
L
2,822
519
139
3,053
4,898
2,784
0
2,431
2,467
9,267
2,050
W
Mulan
kirbyzzz
Mulan
3,702
876
0
2,866
7,199
3,038
0
0
7,199
0
21,158
W
1,747
556
223
1,791
4,846
2,683
0
1,124
3,722
8,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,911
Gold Earned
18,000
186
Minions Killed
128
0
Camps Cleared
0
597,250
Distance Traveled
503,296
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,751
625
47
8
0
99,409
1
W
Hercules
3,931
655
33
6
0
129,245
0
W
Scylla
4,367
728
54
9
0
113,731
1
L
Janus
2,797
466
7
1
0
20,992
0
L
Cu Chulainn
4,129
688
35
6
0
139,388
1
L
Susano
3,423
571
22
4
0
138,207
0
W
Olorun
3,624
604
41
7
0
108,413
0
L
Sobek
3,900
650
17
3
0
105,300
2
W
Mulan
4,458
743
43
7
0
128,872
1
W
Bacchus
3,531
589
15
3
0
116,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role