Player Matchup

Mulan
Mulan
FIame-Djinn
Mulan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,102 Elo+
Party 3
Bacchus
Bacchus
SCaufieldofAqua
Bacchus
Level 92
God Stats
8W - 3L
1,570 SR
Queue Stats
126W - 131L
1,429 Elo+
Party 2
Skadi
Skadi
WaTTup33
Skadi
Level 39
God Stats
14W - 5L
1,693 SR
Queue Stats
104W - 108L
1,379 Elo+
Party 2
Vamana
Vamana
charliethaklutz1
Vamana
Level 109
God Stats
9W - 13L
1,479 SR
Queue Stats
243W - 267L
1,412 Elo+
Party 2
Freya
Freya
srninstlga
Freya
Level 149
God Stats
5W - 8L
1,411 SR
Queue Stats
247W - 230L
1,472 Elo+
Party 3
Team Averages
Level 80
1,531 SR
1,359 Elo+

VS

Team Averages
Level 72
1,476 SR
1,406 Elo+
Bacchus
Bacchus
Cecy15
Bacchus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 57L
1,344 Elo+
Solo
Ares
Ares
DHG Dreadful
Ares
Level 17
God Stats
27W - 19L
1,641 SR
Queue Stats
31W - 38L
1,451 Elo+
Party 1
Xbalanque
Xbalanque
DHG GOT BATMAN
Xbalanque
Level 105
God Stats
0W - 3L
1,291 SR
Queue Stats
153W - 154L
1,365 Elo+
Party 1
Baron Samedi
Baron Samedi
DHGCatWoman
Baron Samedi
Level 112
God Stats
27W - 39L
1,413 SR
Queue Stats
325W - 317L
1,463 Elo+
Party 1
Tyr
Tyr
JarBear___22
Tyr
Level 79
God Stats
45W - 44L
1,535 SR
Queue Stats
348W - 371L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 5
8,623
575
14,013
14,891
12,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
1 / 1 / 7
7,032
469
5,151
10,063
8,251
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
WaTTup33
Skadi
13
5 / 0 / 2
7,894
526
9,018
7,595
3,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
3 / 0 / 7
8,328
555
6,988
14,309
10,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
14
3 / 0 / 4
8,520
568
7,509
11,213
5,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cecy15
Bacchus
9
0 / 4 / 1
5,908
394
4,611
9,255
8,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 3 / 1
6,008
401
4,159
13,036
6,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
DHG GOT BATMAN
Xbalanque
11
0 / 3 / 0
6,630
442
5,890
12,305
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
DHGCatWoman
Baron Samedi
13
2 / 3 / 1
7,616
508
8,509
9,467
5,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 2
7,731
515
8,648
18,671
17,940
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
16
Kills
4
4
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Cecy15
Bacchus
0
4
1
0.13
L
0
3
1
0.17
L
Xbalanque
DHG GOT BATMAN
Xbalanque
0
3
0
0
L
Baron Samedi
DHGCatWoman
Baron Samedi
2
3
1
0.83
W
4
3
5
2.17
L
2
3
2
1
W
1
1
7
4.5
W
Skadi
WaTTup33
Skadi
5
0
2
6
W
3
0
7
6.5
W
Freya
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,679
Damage
31,817
58,071
Taken
62,734
39,788
Mitigated
42,920
27,149
Healing
17,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Cecy15
Bacchus
4,611
845
0
1,633
9,255
8,567
0
3,016
5,982
23,487
0
L
4,159
43
0
3,362
13,036
6,889
0
2,252
10,508
30,903
0
L
Xbalanque
DHG GOT BATMAN
Xbalanque
5,890
2,976
0
1,893
12,305
4,297
944
2,854
9,390
0
44,907
L
Baron Samedi
DHGCatWoman
Baron Samedi
8,509
471
877
2,189
9,467
5,227
0
3,292
5,887
58,625
0
W
14,013
2,499
0
6,944
14,891
12,747
29
4,094
10,707
84
59,775
L
8,648
1,239
0
7,231
18,671
17,940
78
551
17,085
0
53,614
W
5,151
458
1,424
4,400
10,063
8,251
312
2,477
7,467
24,609
4,033
W
Skadi
WaTTup33
Skadi
9,018
4,385
0
1,077
7,595
3,444
1,111
1,168
6,265
36
51,127
W
6,988
3,724
457
6,532
14,309
10,242
1,252
4,597
9,629
33
55,932
W
Freya
7,509
2,481
0
6,315
11,213
5,104
886
4,381
6,724
62,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,397
Gold Earned
33,893
414
Minions Killed
364
0
Camps Cleared
0
1,454,217
Distance Traveled
1,398,160
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,908
394
36
2
0
266,649
3
L
Ares
6,008
401
56
4
0
274,578
0
L
Xbalanque
6,630
442
86
6
0
270,433
1
L
Baron Samedi
7,616
508
98
7
0
295,587
4
W
Mulan
8,623
575
95
6
0
269,094
2
L
Tyr
7,731
515
88
6
0
290,913
4
W
Bacchus
7,032
469
38
3
0
324,090
7
W
Skadi
7,894
526
76
5
0
240,234
5
W
Vamana
8,328
555
87
6
0
328,743
2
W
Freya
8,520
568
118
8
0
292,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role