Player Matchup

Vamana
Vamana
Hokage32
Vamana
Level 101
God Stats
6W - 15L
1,202 SR
Queue Stats
249W - 474L
1,280 Elo+
Party 1
Arachne
Arachne
Ivan kauan85
Arachne
Level 83
God Stats
0W - 3L
1,500 SR
Queue Stats
265W - 267L
1,416 Elo+
Solo
Athena
Athena
Topo188752
Athena
Level 94
God Stats
22W - 33L
1,415 SR
Queue Stats
256W - 467L
1,316 Elo+
Party 1
Cernunnos
Cernunnos
Ultratroll7883
Cernunnos
Level 50
God Stats
15W - 24L
1,377 SR
Queue Stats
185W - 389L
1,250 Elo+
Party 1
Vulcan
Vulcan
daandesouza288
Vulcan
Level 123
God Stats
4W - 8L
1,323 SR
Queue Stats
445W - 424L
1,421 Elo+
Solo
Team Averages
Level 90
1,363 SR
1,337 Elo+

VS

Team Averages
Level 95
1,480 SR
1,409 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
GabrielCBelmont
Lancelot
Level 96
God Stats
3W - 4L
1,395 SR
Queue Stats
223W - 232L
1,418 Elo+
Solo
Medusa
Medusa
cashwasher
Medusa
Level 68
God Stats
4W - 4L
1,332 SR
Queue Stats
60W - 79L
1,357 Elo+
Solo
Odin
Odin
xXDR4G0NROJOXx1
Odin
Level 48
God Stats
2W - 0L
1,674 SR
Queue Stats
10W - 17L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Hokage32
Vamana
14
0 / 1 / 0
8,687
483
12,179
22,206
15,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
Ivan kauan85
Arachne
13
1 / 0 / 2
7,761
431
7,336
13,497
5,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
Topo188752
Athena
11
1 / 4 / 3
7,699
428
4,516
20,466
15,275
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Ultratroll7883
Cernunnos
14
2 / 2 / 1
8,465
470
6,375
10,121
4,257
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 2 / 1
8,055
448
10,364
10,588
4,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
3 / 0 / 1
9,999
556
15,934
12,269
11,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
 
Sylvanus
13
3 / 1 / 3
9,034
502
10,724
16,724
18,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lancelot
16
2 / 2 / 1
9,015
501
9,615
14,779
8,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
cashwasher
Medusa
13
0 / 2 / 2
7,889
438
5,376
13,469
5,860
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 0
8,124
451
10,667
16,591
17,964
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
5
Kills
9
9
Deaths
5
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
1
3.5
W
Sylvanus
 
Sylvanus
3
1
3
4.5
W
Lancelot
2
2
1
1.25
L
Vamana
Hokage32
Vamana
0
1
0
0
L
Arachne
Ivan kauan85
Arachne
1
0
2
2
L
Athena
Topo188752
Athena
1
4
3
0.63
L
Cernunnos
Ultratroll7883
Cernunnos
2
2
1
1.25
W
Medusa
cashwasher
Medusa
0
2
2
0.5
L
1
2
1
0.75
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,770
Damage
52,316
76,878
Taken
73,832
45,129
Mitigated
61,575
22,782
Healing
32,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
15,934
2,000
0
6,720
12,269
11,237
1,960
5,513
6,756
88,030
0
W
Sylvanus
 
Sylvanus
10,724
3,227
4,987
6,800
16,724
18,463
369
3,137
13,587
35,489
7,862
W
Lancelot
9,615
2,803
0
6,558
14,779
8,051
0
2,409
12,370
0
93,630
L
Vamana
Hokage32
Vamana
12,179
6,825
287
12,319
22,206
15,567
789
4,351
17,741
0
75,481
L
Arachne
Ivan kauan85
Arachne
7,336
5,437
0
1,967
13,497
5,514
0
4,322
8,981
0
53,826
L
Athena
Topo188752
Athena
4,516
888
374
2,551
20,466
15,275
34
7,278
13,006
23,465
0
L
Cernunnos
Ultratroll7883
Cernunnos
6,375
3,862
0
3,509
10,121
4,257
10
3,756
6,297
0
59,800
W
Medusa
cashwasher
Medusa
5,376
1,886
0
4,362
13,469
5,860
76
1,778
11,691
0
53,226
L
10,364
1,695
0
1,775
10,588
4,516
0
5,312
4,870
70,087
0
W
10,667
2,967
114
2,725
16,591
17,964
330
2,043
14,548
91
56,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,667
Gold Earned
44,061
462
Minions Killed
592
0
Camps Cleared
0
1,784,568
Distance Traveled
1,771,283
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,999
556
192
11
0
345,099
0
W
Sylvanus
9,034
502
59
3
0
313,005
3
W
Lancelot
9,015
501
157
9
0
416,816
6
L
Vamana
8,687
483
124
7
0
320,961
0
L
Arachne
7,761
431
80
4
0
429,542
1
L
Athena
7,699
428
36
2
0
356,576
5
L
Cernunnos
8,465
470
124
7
0
321,127
1
W
Medusa
7,889
438
95
5
0
352,028
2
L
Vulcan
8,055
448
98
5
0
356,362
1
W
Odin
8,124
451
89
5
0
344,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role