Player Matchup

Apollo
Apollo
 
Apollo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
AdventEchoess
Susano
Level 129
God Stats
6W - 5L
1,491 SR
Queue Stats
429W - 352L
1,644 Elo+
Party 2
Ymir
Ymir
DeuceMyGoose
Ymir
Level 31
God Stats
8W - 6L
1,599 SR
Queue Stats
258W - 245L
1,518 Elo+
Party 2
Bacchus
Bacchus
LurchinUrchin
Bacchus
Level 127
God Stats
2W - 1L
1,529 SR
Queue Stats
26W - 28L
1,565 Elo+
Party 1
Artemis
Artemis
Obbylove
Artemis
Level 121
God Stats
12W - 4L
1,685 SR
Queue Stats
298W - 302L
1,563 Elo+
Party 1
Team Averages
Level 113
1,561 SR
1,558 Elo+

VS

Team Averages
Level 140
1,522 SR
1,575 Elo+
Thoth
Thoth
 
Thoth
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
Kyoct
Ravana
Level 125
God Stats
5W - 4L
1,700 SR
Queue Stats
439W - 464L
1,588 Elo+
Solo
Zhong Kui
Zhong Kui
Notorious_815
Zhong Kui
Level 122
God Stats
1W - 1L
1,393 SR
Queue Stats
88W - 74L
1,636 Elo+
Party 3
Hachiman
Hachiman
TheRealMcLovins
Hachiman
Level 160
God Stats
4W - 4L
1,449 SR
Queue Stats
664W - 599L
1,598 Elo+
Party 3
King Arthur
King Arthur
pyrotec mech512
King Arthur
Level 145
God Stats
1W - 2L
1,570 SR
Queue Stats
113W - 130L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
7 / 3 / 9
11,347
873
8,401
8,677
4,259
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 1 / 15
9,873
759
12,896
7,975
3,717
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 3 / 20
11,119
855
5,748
23,414
24,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bacchus
16
1 / 3 / 14
9,524
733
5,575
12,175
13,869
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Artemis
Obbylove
Artemis
18
8 / 3 / 12
10,755
827
25,132
15,663
7,877
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
7 / 2 / 4
10,332
795
16,059
9,165
4,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
Kyoct
Ravana
14
0 / 5 / 7
7,876
606
8,084
11,076
5,916
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Notorious_815
Zhong Kui
13
0 / 5 / 5
7,751
596
8,302
12,183
9,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
17
3 / 3 / 8
9,780
752
19,102
10,972
5,064
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
pyrotec mech512
King Arthur
13
1 / 8 / 2
8,023
617
4,990
16,148
7,552
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
37
23
Kills
11
13
Deaths
23
70
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
3
9
3.83
L
Thoth
 
Thoth
7
2
4
4.5
W
5
1
15
12.5
W
2
3
20
4
L
Ravana
Kyoct
Ravana
0
5
7
0.7
W
Bacchus
1
3
14
2.67
L
Zhong Kui
Notorious_815
Zhong Kui
0
5
5
0.5
W
Artemis
Obbylove
Artemis
8
3
12
4.67
L
Hachiman
3
3
8
2.33
L
King Arthur
pyrotec mech512
King Arthur
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,752
Damage
56,537
67,904
Taken
59,544
54,463
Mitigated
32,257
25,603
Healing
16,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,401
3,924
305
466
8,677
4,259
4,041
3,187
5,490
0
26,442
L
Thoth
 
Thoth
16,059
259
686
1,231
9,165
4,491
0
1,756
7,409
40,381
0
W
12,896
0
2,806
2,070
7,975
3,717
526
2,941
5,034
0
17,268
W
5,748
735
1,135
7,630
23,414
24,741
931
8,128
15,286
14,959
0
L
Ravana
Kyoct
Ravana
8,084
1,862
1,974
1,911
11,076
5,916
0
2,081
8,995
0
15,458
W
Bacchus
5,575
445
1,795
1,387
12,175
13,869
20
4,411
7,764
18,719
0
L
Zhong Kui
Notorious_815
Zhong Kui
8,302
260
2,021
2,177
12,183
9,234
0
3,191
8,992
11,423
0
W
Artemis
Obbylove
Artemis
25,132
7,536
2,262
5,747
15,663
7,877
2,025
5,694
9,969
0
52,977
L
Hachiman
19,102
7,823
1,322
3,024
10,972
5,064
0
2,461
8,511
0
33,243
L
King Arthur
pyrotec mech512
King Arthur
4,990
493
1,039
1,104
16,148
7,552
0
1,834
14,314
0
11,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,618
Gold Earned
43,762
140
Minions Killed
128
0
Camps Cleared
0
1,245,775
Distance Traveled
1,121,680
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,347
873
39
3
0
189,971
2
L
Thoth
10,332
795
64
5
0
268,493
0
W
Susano
9,873
759
8
1
0
298,243
3
W
Ymir
11,119
855
19
1
0
254,170
1
L
Ravana
7,876
606
8
1
0
196,042
2
W
Bacchus
9,524
733
25
2
0
256,556
1
L
Zhong Kui
7,751
596
6
0
0
195,745
3
W
Artemis
10,755
827
49
4
0
246,835
0
L
Hachiman
9,780
752
33
3
0
245,184
1
L
King Arthur
8,023
617
17
1
0
216,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role