Player Matchup

Cerberus
Cerberus
ChimeraBullets
Cerberus
Level 99
God Stats
4W - 5L
1,518 SR
Queue Stats
100W - 120L
1,488 Elo+
Solo
Anhur
Anhur
TheBallsMcGee
Anhur
Level 128
God Stats
0W - 2L
1,327 SR
Queue Stats
19W - 23L
1,444 Elo+
Party 1
Janus
Janus
tuskedcentaur
Janus
Level 88
God Stats
0W - 1L
1,256 SR
Queue Stats
19W - 24L
1,448 Elo+
Party 1
Team Averages
Level 105
1,367 SR
1,460 Elo+

VS

Team Averages
Level 63
1,493 SR
1,449 Elo+
Tiamat
Tiamat
RiggityWreckt
Tiamat
Level 48
God Stats
3W - 0L
1,820 SR
Queue Stats
53W - 38L
1,515 Elo+
Party 2
Xing Tian
Xing Tian
SmiteNEWBdood
Xing Tian
Level 40
God Stats
1W - 1L
1,233 SR
Queue Stats
24W - 29L
1,424 Elo+
Party 2
Jing Wei
Jing Wei
XXDOVAHKIINXX89
Jing Wei
Level 101
God Stats
8W - 9L
1,425 SR
Queue Stats
174W - 190L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
0 / 0 / 6
10,273
685
9,330
19,317
25,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 7 / 3
9,179
612
8,558
16,247
8,174
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

14
5 / 7 / 1
10,417
694
12,793
12,572
6,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 8
11,238
749
13,126
12,300
7,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
SmiteNEWBdood
Xing Tian
16
5 / 1 / 8
10,721
715
11,278
17,287
17,077
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
16
3 / 2 / 11
10,771
718
18,050
14,948
6,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
6
Kills
14
14
Deaths
6
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
0
6
3
W
6
3
8
3.33
W
Xing Tian
SmiteNEWBdood
Xing Tian
5
1
8
9
L
1
7
3
0.36
W
Jing Wei
3
2
11
4.25
L
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,681
Damage
42,454
48,136
Taken
44,535
40,071
Mitigated
31,267
7,579
Healing
8,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
9,330
578
0
6,661
19,317
25,708
24
9,356
9,961
21,193
0
W
13,126
1,031
41
2,250
12,300
7,566
1,248
6,759
5,249
39,268
0
W
Xing Tian
SmiteNEWBdood
Xing Tian
11,278
1,700
553
2,346
17,287
17,077
507
6,445
9,698
21,481
0
L
8,558
4,127
0
248
16,247
8,174
917
8,428
7,819
0
22,563
W
Jing Wei
18,050
14,675
0
3,017
14,948
6,624
524
8,512
6,166
0
60,864
L
12,793
1,119
0
670
12,572
6,189
0
6,687
5,885
46,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,869
Gold Earned
32,730
143
Minions Killed
167
4
Camps Cleared
6
773,220
Distance Traveled
869,242
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,273
685
33
2
0
309,051
2
W
Tiamat
11,238
749
71
5
1
266,020
0
W
Xing Tian
10,721
715
19
1
1
298,167
3
L
Anhur
9,179
612
31
2
2
223,003
2
W
Jing Wei
10,771
718
77
5
4
305,055
1
L
Janus
10,417
694
79
5
2
241,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role