Player Matchup

Discordia
Discordia
AlbertWinestein
Discordia
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 36L
1,403 Elo+
Solo
Hera
Hera
Gargamel1213
Hera
Level 127
God Stats
10W - 8L
1,587 SR
Queue Stats
191W - 235L
1,404 Elo+
Solo
Sol
Sol
HuunabKū
Sol
Level 103
God Stats
1W - 2L
1,558 SR
Queue Stats
240W - 251L
1,499 Elo+
Solo
Hercules
Hercules
RussianOne88
Hercules
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
445W - 507L
1,476 Elo+
Solo
Neith
Neith
emtrigg013
Neith
Level 116
God Stats
7W - 25L
1,384 SR
Queue Stats
164W - 201L
1,393 Elo+
Solo
Team Averages
Level 94
1,506 SR
1,435 Elo+

VS

Team Averages
Level 86
1,471 SR
1,387 Elo+
Kumbhakarna
Kumbhakarna
Anna x6
Kumbhakarna
Level 123
God Stats
38W - 34L
1,483 SR
Queue Stats
248W - 294L
1,409 Elo+
Solo
Chang'e
Chang'e
MegalomaniacOne
Chang'e
Level 26
God Stats
1W - 2L
1,212 SR
Queue Stats
25W - 54L
1,381 Elo+
Solo
Bastet
Bastet
Riq2Godly
Bastet
Level 68
God Stats
7W - 2L
1,627 SR
Queue Stats
47W - 61L
1,364 Elo+
Solo
Izanami
Izanami
RollerCodesters
Izanami
Level 83
God Stats
3W - 0L
1,657 SR
Queue Stats
85W - 86L
1,407 Elo+
Party 1
Gilgamesh
Gilgamesh
smittyspanther
Gilgamesh
Level 128
God Stats
3W - 2L
1,377 SR
Queue Stats
87W - 92L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlbertWinestein
Discordia
14
1 / 2 / 0
7,995
666
10,980
7,641
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 4 / 1
8,054
671
6,992
7,716
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 2
7,671
639
7,917
10,603
4,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
RussianOne88
Hercules
13
0 / 3 / 0
7,808
651
4,183
14,659
10,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
14
0 / 3 / 1
7,576
631
8,437
9,240
4,890
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Anna x6
Kumbhakarna
15
1 / 0 / 5
8,515
710
4,616
13,519
13,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 7
7,845
654
6,085
8,385
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
Riq2Godly
Bastet
17
4 / 0 / 7
9,050
754
13,091
10,171
4,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 1 / 3
9,200
767
9,739
11,307
5,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
smittyspanther
Gilgamesh
16
1 / 0 / 3
8,531
711
6,153
10,510
9,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
15
15
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Discordia
AlbertWinestein
Discordia
1
2
0
0.5
W
Kumbhakarna
Anna x6
Kumbhakarna
1
0
5
3.5
L
1
4
1
0.38
L
0
3
2
0.33
W
1
1
7
4.5
W
Bastet
Riq2Godly
Bastet
4
0
7
7.5
W
8
1
3
9.5
L
Hercules
RussianOne88
Hercules
0
3
0
0
L
Neith
0
3
1
0.17
W
Gilgamesh
smittyspanther
Gilgamesh
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,509
Damage
39,684
49,859
Taken
53,892
26,295
Mitigated
36,337
13,675
Healing
15,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AlbertWinestein
Discordia
10,980
769
0
1,129
7,641
3,224
0
2,454
5,143
27,509
0
W
Kumbhakarna
Anna x6
Kumbhakarna
4,616
229
0
996
13,519
13,523
42
7,208
6,311
21,210
0
L
6,992
1,794
77
722
7,716
3,073
249
524
6,966
28,453
0
L
7,917
2,088
0
3,739
10,603
4,194
208
1,643
8,808
24,768
0
W
6,085
101
2,641
4,739
8,385
3,572
324
3,644
4,741
12,101
0
W
Bastet
Riq2Godly
Bastet
13,091
2,380
0
2,251
10,171
4,767
0
4,714
5,457
0
37,305
W
9,739
6,012
0
1,267
11,307
5,198
686
6,452
4,855
0
43,656
L
Hercules
RussianOne88
Hercules
4,183
2,035
44
4,608
14,659
10,914
0
3,667
10,628
0
14,644
L
Neith
8,437
2,626
870
2,486
9,240
4,890
0
2,413
6,778
0
29,349
W
Gilgamesh
smittyspanther
Gilgamesh
6,153
808
297
3,621
10,510
9,277
282
3,871
6,639
0
32,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,104
Gold Earned
43,141
204
Minions Killed
232
0
Camps Cleared
0
1,051,988
Distance Traveled
1,295,634
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,995
666
35
3
0
213,410
0
W
Kumbhakarna
8,515
710
22
2
0
258,101
1
L
Hera
8,054
671
57
5
0
224,040
2
L
Sol
7,671
639
49
4
0
205,837
2
W
Chang'e
7,845
654
21
2
0
254,549
0
W
Bastet
9,050
754
58
5
0
274,199
1
W
Izanami
9,200
767
82
7
0
242,153
1
L
Hercules
7,808
651
23
2
0
218,713
4
L
Neith
7,576
631
40
3
0
189,988
4
W
Gilgamesh
8,531
711
49
4
0
266,632
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role