Player Matchup

Bellona
Bellona
BIestDemon
Bellona
Level 45
God Stats
2W - 2L
1,525 SR
Queue Stats
3W - 4L
1,531 Elo+
Party 1
Nemesis
Nemesis
BlestKingWil
Nemesis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,525 Elo+
Party 1
Atlas
Atlas
JollyKitten158
Atlas
Level 101
God Stats
186W - 171L
1,579 SR
Queue Stats
296W - 328L
1,418 Elo+
Party 3
Kukulkan
Kukulkan
TorqdHammer
Kukulkan
Level 106
God Stats
11W - 14L
1,446 SR
Queue Stats
373W - 415L
1,408 Elo+
Party 3
Jing Wei
Jing Wei
YaBoyAlfred
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 65L
1,362 Elo+
Party 3
Team Averages
Level 62
1,510 SR
1,449 Elo+

VS

Team Averages
Level 76
1,565 SR
1,537 Elo+
Ah Puch
Ah Puch
FIickzyyy
Ah Puch
Level 115
God Stats
1W - 1L
1,561 SR
Queue Stats
103W - 94L
1,566 Elo+
Party 4
Horus
Horus
TheTrueMaui
Horus
Level 148
God Stats
14W - 6L
1,700 SR
Queue Stats
308W - 289L
1,566 Elo+
Party 4
Artemis
Artemis
YungFLickzyy
Artemis
Level 27
God Stats
6W - 7L
1,820 SR
Queue Stats
66W - 56L
1,580 Elo+
Party 4
Cu Chulainn
Cu Chulainn
vBeesama-
Cu Chulainn
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 5L
1,516 Elo+
Party 2
Tsukuyomi
Tsukuyomi
z_verbalsmakz_z
Tsukuyomi
Level 67
God Stats
1W - 5L
1,247 SR
Queue Stats
308W - 260L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BIestDemon
Bellona
14
3 / 9 / 1
10,140
441
8,114
26,190
28,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
BlestKingWil
Nemesis
14
2 / 12 / 2
9,735
423
10,894
28,201
13,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 8 / 0
8,340
363
8,760
32,669
23,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
TorqdHammer
Kukulkan
13
0 / 13 / 2
8,875
386
11,983
20,257
9,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
YaBoyAlfred
Jing Wei
15
3 / 4 / 1
10,059
437
9,961
18,464
9,823
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FIickzyyy
Ah Puch
19
20 / 1 / 9
13,702
596
36,760
20,005
11,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 1 / 19
11,926
519
7,761
22,617
24,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
YungFLickzyy
Artemis
16
3 / 1 / 12
10,827
471
11,489
12,524
5,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
vBeesama-
Cu Chulainn
20
12 / 2 / 17
14,880
647
32,124
31,255
43,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tsukuyomi
z_verbalsmakz_z
Tsukuyomi
18
10 / 5 / 13
12,526
545
11,436
21,982
10,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
116
8
Kills
46
46
Deaths
10
6
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Bellona
BIestDemon
Bellona
3
9
1
0.39
L
Nemesis
BlestKingWil
Nemesis
2
12
2
0.25
W
Ah Puch
FIickzyyy
Ah Puch
20
1
9
24.5
L
0
8
0
0
W
1
1
19
10.5
L
Kukulkan
TorqdHammer
Kukulkan
0
13
2
0.08
L
Jing Wei
YaBoyAlfred
Jing Wei
3
4
1
0.88
W
Artemis
YungFLickzyy
Artemis
3
1
12
9
W
Cu Chulainn
vBeesama-
Cu Chulainn
12
2
17
10.25
W
Tsukuyomi
z_verbalsmakz_z
Tsukuyomi
10
5
13
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,712
Damage
99,570
125,781
Taken
108,383
85,673
Mitigated
96,611
16,592
Healing
49,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BIestDemon
Bellona
8,114
2,522
0
4,430
26,190
28,787
1,158
8,468
16,964
0
47,100
L
Nemesis
BlestKingWil
Nemesis
10,894
4,696
0
1,812
28,201
13,646
0
5,806
21,793
0
75,325
W
Ah Puch
FIickzyyy
Ah Puch
36,760
2,950
0
11,889
20,005
11,538
3,512
6,901
13,104
113,554
0
L
8,760
2,506
1,838
2,724
32,669
23,499
0
10,627
20,792
29,312
4,422
W
7,761
3,196
5,038
9,595
22,617
24,987
2,613
3,693
18,234
81
42,087
L
Kukulkan
TorqdHammer
Kukulkan
11,983
1,340
0
117
20,257
9,918
0
7,601
12,331
59,012
0
L
Jing Wei
YaBoyAlfred
Jing Wei
9,961
8,057
0
5,671
18,464
9,823
228
5,469
12,835
0
76,322
W
Artemis
YungFLickzyy
Artemis
11,489
6,095
0
4,023
12,524
5,919
8,874
4,836
7,688
0
72,297
W
Cu Chulainn
vBeesama-
Cu Chulainn
32,124
6,595
0
10,195
31,255
43,553
616
3,879
27,376
0
119,666
W
Tsukuyomi
z_verbalsmakz_z
Tsukuyomi
11,436
3,736
0
8,954
21,982
10,614
1,391
4,027
17,955
42
70,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,149
Gold Earned
63,861
455
Minions Killed
512
0
Camps Cleared
0
1,966,551
Distance Traveled
2,166,569
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,140
441
85
4
0
406,761
4
L
Nemesis
9,735
423
101
4
0
399,539
2
W
Ah Puch
13,702
596
117
5
0
441,375
1
L
Atlas
8,340
363
32
1
0
393,341
14
W
Horus
11,926
519
40
2
0
447,982
2
L
Kukulkan
8,875
386
94
4
0
354,614
2
L
Jing Wei
10,059
437
143
6
0
412,296
1
W
Artemis
10,827
471
88
4
0
405,294
0
W
Cu Chulainn
14,880
647
181
8
0
446,641
0
W
Tsukuyomi
12,526
545
86
4
0
425,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role