Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum I
Arday
Ah Muzen Cab
Platinum I
Level 160
God Stats
3W - 1L
1,876 SR
Queue Stats
93W - 87L
2,032 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum IV
FancyTrousers
Cu Chulainn
Platinum IV
Level 155
God Stats
3W - 6L
1,589 SR
Queue Stats
93W - 133L
1,835 MMR
Solo
Ares
Ares
Platinum II
PIKACHUKILL
Ares
Platinum II
Level 160
God Stats
4W - 3L
1,602 SR
Queue Stats
135W - 151L
1,860 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 158
1,689 SR
1,909 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 78
1,568 SR
1,262 MMR
Horus
Horus
Bronze V
Mindhostage
Horus
Bronze V
Level 67
God Stats
0W - 1L
1,706 SR
Queue Stats
8W - 29L
1,142 MMR
Party 1
Thoth
Thoth
Bronze V
TheShamburglar
Thoth
Bronze V
Level 70
God Stats
0W - 2L
1,424 SR
Queue Stats
3W - 23L
1,248 MMR
Party 1
Bacchus
Bacchus
Silver IV
Thesmallpotato
Bacchus
Silver IV
Level 97
God Stats
0W - 3L
1,573 SR
Queue Stats
6W - 19L
1,397 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Arday
Ah Muzen Cab
14
4 / 0 / 8
8,940
813
10,250
5,834
3,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
FancyTrousers
Cu Chulainn
13
5 / 0 / 7
8,934
812
14,919
10,460
11,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 1 / 9
9,444
859
10,820
13,609
13,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
Baron SamediAtlasOdinCabrakanFenrir

VS

Bans
ShivaAchillesHadesGuan YuNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
7,278
662
4,915
15,440
15,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 5 / 0
7,097
645
6,898
8,749
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 4 / 0
7,154
650
3,989
16,654
19,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
12
Kills
1
1
Deaths
12
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Arday
Ah Muzen Cab
4
0
8
8
W
Cu Chulainn
FancyTrousers
Cu Chulainn
5
0
7
8.5
L
0
3
1
0.17
W
3
1
9
7.5
L
1
5
0
0.2
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,989
Damage
15,802
29,903
Taken
40,843
27,947
Mitigated
38,609
10,191
Healing
7,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Arday
Ah Muzen Cab
10,250
2,550
0
1,974
5,834
3,095
2,594
3,146
2,688
0
55,385
W
Cu Chulainn
FancyTrousers
Cu Chulainn
14,919
1,775
0
2,797
10,460
11,204
147
4,076
6,384
65
28,104
L
4,915
2,537
1,442
3,918
15,440
15,606
0
4,509
10,500
0
14,929
W
10,820
995
492
4,928
13,609
13,648
339
4,429
9,180
20,468
0
L
6,898
520
0
250
8,749
3,427
0
2,371
6,031
26,639
0
L
3,989
202
0
1,825
16,654
19,576
0
4,182
12,010
11,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,318
Gold Earned
21,529
143
Minions Killed
124
9
Camps Cleared
0
666,384
Distance Traveled
650,501
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,940
813
94
9
4
214,377
4
W
Cu Chulainn
8,934
812
30
3
5
236,972
4
L
Horus
7,278
662
49
4
0
215,660
5
W
Ares
9,444
859
19
2
0
215,035
3
L
Thoth
7,097
645
50
5
0
205,522
1
L
Bacchus
7,154
650
25
2
0
229,319
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role