Player Matchup

The Morrigan
The Morrigan
Masters
HaiIShrew
The Morrigan
Masters
Level 142
God Stats
5W - 5L
1,587 SR
Queue Stats
131W - 112L
2,630 MMR
Solo
Set
Set
Diamond II
JungleDiffed
Set
Diamond II
Level 128
God Stats
18W - 19L
1,697 SR
Queue Stats
263W - 256L
2,392 MMR
Party 3
Guan Yu
Guan Yu
Diamond I
OwnWorstEnemy
Guan Yu
Diamond I
Level 57
God Stats
0W - 3L
1,393 SR
Queue Stats
80W - 59L
2,659 MMR
Solo
Ganesha
Ganesha
Diamond I
Thirtiethh
Ganesha
Diamond I
Level 159
God Stats
7W - 5L
1,995 SR
Queue Stats
45W - 55L
2,499 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond III
mjmc
Ah Muzen Cab
Diamond III
Level 126
God Stats
130W - 86L
1,695 SR
Queue Stats
174W - 155L
2,335 MMR
Party 3
Team Averages
Diamond I
Diamond I
Average Tier
Level 122
1,673 SR
2,503 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 110
1,670 SR
2,339 MMR
Yemoja
Yemoja
Diamond II
 
Yemoja
Diamond II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thanatos
Thanatos
Masters
Axiom
Thanatos
Masters
Level 104
God Stats
29W - 24L
1,618 SR
Queue Stats
305W - 290L
2,610 MMR
Party 1
Thoth
Thoth
Masters
DemonsinOrbit
Thoth
Masters
Level 97
God Stats
5W - 0L
1,585 SR
Queue Stats
121W - 115L
2,699 MMR
Party 1
Cabrakan
Cabrakan
Diamond III
contemplating
Cabrakan
Diamond III
Level 62
God Stats
1W - 1L
1,753 SR
Queue Stats
57W - 46L
2,299 MMR
Party 2
Cupid
Cupid
Diamond I
raidog
Cupid
Diamond I
Level 160
God Stats
14W - 5L
1,893 SR
Queue Stats
108W - 79L
2,585 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
HaiIShrew
The Morrigan
17
1 / 7 / 2
10,737
467
9,085
11,100
4,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 3 / 0
12,015
522
12,492
19,119
10,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
17
0 / 6 / 4
11,011
479
10,953
29,861
36,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
Thirtiethh
Ganesha
15
0 / 5 / 3
10,351
450
5,807
17,272
24,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
mjmc
Ah Muzen Cab
19
3 / 3 / 1
12,527
545
20,445
19,727
8,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Yu HuangNe ZhaHadesLancelot

VS

Bans
KhepriKaliSusanoVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
2 / 0 / 14
11,960
520
5,696
21,076
28,060
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Thanatos
Axiom
Thanatos
20
7 / 4 / 9
13,388
582
13,599
18,766
10,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
4 / 1 / 6
13,525
588
11,866
13,055
6,080
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
contemplating
Cabrakan
19
4 / 2 / 12
13,112
570
17,673
22,435
30,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cupid
raidog
Cupid
20
7 / 1 / 8
13,863
603
19,763
18,736
9,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
73
8
Kills
24
24
Deaths
8
10
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
0
14
9
W
Thanatos
Axiom
Thanatos
7
4
9
2.88
W
4
1
6
7
L
The Morrigan
HaiIShrew
The Morrigan
1
7
2
0.29
L
4
3
0
1.33
L
Guan Yu
0
6
4
0.33
L
Ganesha
Thirtiethh
Ganesha
0
5
3
0.3
W
Cabrakan
contemplating
Cabrakan
4
2
12
5
L
Ah Muzen Cab
mjmc
Ah Muzen Cab
3
3
1
1.17
W
Cupid
raidog
Cupid
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,782
Damage
68,597
97,079
Taken
94,068
85,549
Mitigated
84,653
27,973
Healing
56,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,696
1,606
6,063
5,679
21,076
28,060
540
2,349
18,246
35,675
0
W
Thanatos
Axiom
Thanatos
13,599
4,623
0
18,103
18,766
10,298
1,420
1,708
17,058
0
113,197
W
11,866
253
610
3,006
13,055
6,080
2,042
2,071
10,935
140,381
0
L
The Morrigan
HaiIShrew
The Morrigan
9,085
2,219
0
735
11,100
4,877
0
3,612
7,380
97,442
4,785
L
12,492
4,413
0
7,557
19,119
10,917
300
5,461
13,658
0
114,191
L
Guan Yu
10,953
1,155
510
8,877
29,861
36,669
304
15,570
13,527
0
81,414
L
Ganesha
Thirtiethh
Ganesha
5,807
526
0
1,675
17,272
24,587
32
6,395
10,877
29,829
305
W
Cabrakan
contemplating
Cabrakan
17,673
3,068
0
7,975
22,435
30,337
207
3,670
17,641
99,462
0
L
Ah Muzen Cab
mjmc
Ah Muzen Cab
20,445
5,984
0
8,619
19,727
8,499
85
4,897
14,830
0
138,978
W
Cupid
raidog
Cupid
19,763
9,784
4,524
10,079
18,736
9,878
5,520
1,560
17,176
0
157,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,641
Gold Earned
65,848
731
Minions Killed
818
0
Camps Cleared
0
2,288,070
Distance Traveled
2,329,263
41
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,960
520
47
2
0
465,065
5
W
Thanatos
13,388
582
165
7
0
528,471
7
W
Thoth
13,525
588
229
10
0
489,199
7
L
The Morrigan
10,737
467
187
8
0
422,907
10
L
Set
12,015
522
168
7
0
513,221
5
L
Guan Yu
11,011
479
146
6
0
452,979
6
L
Ganesha
10,351
450
7
0
0
449,900
10
W
Cabrakan
13,112
570
131
6
0
417,238
5
L
Ah Muzen Cab
12,527
545
223
10
0
449,063
10
W
Cupid
13,863
603
246
11
0
429,290
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role