Player Matchup

Scylla
Scylla
AlotOfDucks23
Scylla
Level 83
God Stats
11W - 8L
1,627 SR
Queue Stats
330W - 278L
1,571 Elo+
Party 1
Osiris
Osiris
LordKhepri96
Osiris
Level 125
God Stats
1W - 2L
1,561 SR
Queue Stats
64W - 33L
1,639 Elo+
Party 1
Neith
Neith
Pivity
Neith
Level 118
God Stats
1W - 2L
1,515 SR
Queue Stats
5W - 5L
1,602 Elo+
Party 1
Thor
Thor
Thunderbird269
Thor
Level 159
God Stats
26W - 13L
1,712 SR
Queue Stats
517W - 439L
1,586 Elo+
Party 1
Geb
Geb
xXSaturnXx9111
Geb
Level 57
God Stats
1W - 3L
1,461 SR
Queue Stats
111W - 114L
1,535 Elo+
Solo
Team Averages
Level 108
1,575 SR
1,587 Elo+

VS

Team Averages
Level 136
1,587 SR
1,521 Elo+
Thoth
Thoth
Bololaner
Thoth
Level 127
God Stats
2W - 0L
1,463 SR
Queue Stats
166W - 151L
1,517 Elo+
Party 2
Jormungandr
Jormungandr
BoomBiootch
Jormungandr
Level 105
God Stats
179W - 157L
1,519 SR
Queue Stats
245W - 220L
1,513 Elo+
Solo
Jing Wei
Jing Wei
LennonNYC
Jing Wei
Level 160
God Stats
3W - 3L
1,671 SR
Queue Stats
355W - 347L
1,563 Elo+
Party 3
Susano
Susano
OldD97
Susano
Level 143
God Stats
4W - 2L
1,718 SR
Queue Stats
133W - 115L
1,488 Elo+
Party 2
Atlas
Atlas
TheSnowDuck
Atlas
Level 145
God Stats
17W - 18L
1,564 SR
Queue Stats
270W - 267L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,462
546
1,180
3,519
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
9
0 / 2 / 0
4,726
473
3,251
12,763
8,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Pivity
Neith
10
0 / 2 / 0
5,284
528
1,972
5,464
2,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 3 / 0
4,954
495
4,430
8,433
3,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

2
0 / 1 / 0
3,625
363
153
2,099
744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bololaner
Thoth
12
2 / 0 / 0
6,406
641
2,135
3,005
889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
BoomBiootch
Jormungandr
11
2 / 0 / 1
6,495
650
7,488
5,870
4,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
LennonNYC
Jing Wei
10
2 / 0 / 2
6,335
634
4,483
4,478
1,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
OldD97
Susano
10
2 / 0 / 1
5,869
587
3,672
7,322
2,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 0 / 4
5,993
599
2,130
4,828
3,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
9
9
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Thoth
Bololaner
Thoth
2
0
0
2
W
Jormungandr
BoomBiootch
Jormungandr
2
0
1
2.5
W
Jing Wei
LennonNYC
Jing Wei
2
0
2
3
L
Osiris
0
2
0
0
W
Susano
OldD97
Susano
2
0
1
2.5
L
Neith
Pivity
Neith
0
2
0
0
W
1
0
4
3
L
0
3
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,986
Damage
19,908
32,278
Taken
25,503
15,845
Mitigated
12,482
6,722
Healing
4,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,180
110
0
500
3,519
1,138
0
1,405
1,898
41,323
0
W
Thoth
Bololaner
Thoth
2,135
76
0
500
3,005
889
0
726
2,279
40,554
0
W
Jormungandr
BoomBiootch
Jormungandr
7,488
4,890
0
750
5,870
4,557
224
0
5,870
49,746
0
W
Jing Wei
LennonNYC
Jing Wei
4,483
3,469
0
1,139
4,478
1,470
0
454
4,024
0
41,942
L
Osiris
3,251
832
0
3,822
12,763
8,515
0
7,412
5,351
0
29,074
W
Susano
OldD97
Susano
3,672
903
0
876
7,322
2,529
0
0
7,322
0
36,645
L
Neith
Pivity
Neith
1,972
380
0
994
5,464
2,320
0
1,147
4,237
0
33,705
W
2,130
954
0
1,132
4,828
3,037
160
153
4,675
11,653
1,703
L
4,430
1,544
0
686
8,433
3,128
0
849
7,570
0
36,156
L
153
52
0
720
2,099
744
0
535
1,564
1,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,051
Gold Earned
31,098
257
Minions Killed
356
0
Camps Cleared
0
805,370
Distance Traveled
1,044,461
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,462
546
80
8
0
180,135
3
W
Thoth
6,406
641
83
8
0
201,146
1
W
Jormungandr
6,495
650
87
9
0
199,637
4
W
Jing Wei
6,335
634
88
9
0
191,537
3
L
Osiris
4,726
473
35
4
0
188,751
0
W
Susano
5,869
587
72
7
0
242,580
5
L
Neith
5,284
528
74
7
0
193,343
3
W
Atlas
5,993
599
26
3
0
209,561
1
L
Thor
4,954
495
66
7
0
200,721
3
L
Geb
3,625
363
2
0
0
42,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role