Player Matchup

Baron Samedi
Baron Samedi
ClarktheViking
Baron Samedi
Level 102
God Stats
37W - 43L
1,453 SR
Queue Stats
98W - 150L
1,336 Elo+
Party 2
Bellona
Bellona
smoborny
Bellona
Level 103
God Stats
6W - 6L
1,465 SR
Queue Stats
114W - 158L
1,403 Elo+
Party 2
Neith
Neith
uneemployed
Neith
Level 137
God Stats
233W - 213L
1,589 SR
Queue Stats
681W - 765L
1,448 Elo+
Solo
Team Averages
Level 114
1,502 SR
1,396 Elo+

VS

Team Averages
Level 93
1,461 SR
1,407 Elo+
Sylvanus
Sylvanus
LEEGION8206
Sylvanus
Level 88
God Stats
1W - 4L
1,525 SR
Queue Stats
123W - 159L
1,429 Elo+
Party 1
Ra
Ra
RandomHero69
Ra
Level 148
God Stats
4W - 2L
1,494 SR
Queue Stats
205W - 220L
1,503 Elo+
Party 1
Neith
Neith
Valhalla2000416
Neith
Level 42
God Stats
8W - 9L
1,363 SR
Queue Stats
15W - 22L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ClarktheViking
Baron Samedi
12
4 / 2 / 5
7,923
720
9,391
9,383
5,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
smoborny
Bellona
12
2 / 1 / 7
7,548
686
4,045
9,520
11,488
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 0 / 6
7,852
714
12,298
7,135
2,980
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LEEGION8206
Sylvanus
11
1 / 1 / 2
7,059
642
4,604
10,941
9,533
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 6 / 2
7,195
654
8,512
10,489
4,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 2
6,730
612
7,059
7,137
3,001
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
9
Kills
3
3
Deaths
9
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ClarktheViking
Baron Samedi
4
2
5
3.25
L
Sylvanus
LEEGION8206
Sylvanus
1
1
2
2
L
1
6
2
0.33
L
1
2
2
1
W
Bellona
smoborny
Bellona
2
1
7
5.5
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,734
Damage
20,175
26,038
Taken
28,567
19,545
Mitigated
17,360
8,919
Healing
9,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ClarktheViking
Baron Samedi
9,391
1,256
2,272
3,656
9,383
5,077
0
6,017
3,039
30,393
0
L
Sylvanus
LEEGION8206
Sylvanus
4,604
2,180
1,827
4,053
10,941
9,533
0
5,006
5,935
11,593
0
L
8,512
384
560
2,035
10,489
4,826
0
2,800
7,689
34,047
0
L
7,059
4,298
0
1,000
7,137
3,001
0
1,802
5,335
0
15,074
W
Bellona
smoborny
Bellona
4,045
604
0
379
9,520
11,488
110
4,277
4,977
0
14,892
W
12,298
3,256
0
2,612
7,135
2,980
0
2,334
4,527
0
28,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,323
Gold Earned
20,984
121
Minions Killed
107
5
Camps Cleared
4
606,227
Distance Traveled
492,256
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,923
720
55
5
2
191,806
0
L
Sylvanus
7,059
642
16
1
0
147,936
3
L
Ra
7,195
654
63
6
4
184,066
4
L
Neith
6,730
612
28
3
0
160,254
2
W
Bellona
7,548
686
22
2
0
204,641
0
W
Neith
7,852
714
44
4
3
209,780
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role