Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Avenue Q
Hun Batz
Level 68
God Stats
0W - 3L
1,287 SR
Queue Stats
85W - 94L
1,372 Elo+
Party 1
Awilix
Awilix
Firespread3
Awilix
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 95L
1,367 Elo+
Party 1
Cthulhu
Cthulhu
ModernBlueBalls
Cthulhu
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 96
1,457 SR
1,448 Elo+

VS

Team Averages
Level 99
1,442 SR
1,413 Elo+
Neith
Neith
 
Neith
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
C4rc1n0g3n
Mercury
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 172L
1,477 Elo+
Party 2
Danzaburou
Danzaburou
LilSharpie
Danzaburou
Level 26
God Stats
1W - 1L
1,423 SR
Queue Stats
9W - 19L
1,216 Elo+
Party 2
Ah Puch
Ah Puch
Sharpi3loko
Ah Puch
Level 124
God Stats
13W - 4L
1,510 SR
Queue Stats
205W - 179L
1,526 Elo+
Party 2
Heimdallr
Heimdallr
Twista101
Heimdallr
Level 108
God Stats
1W - 1L
1,276 SR
Queue Stats
158W - 204L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
5 / 1 / 8
7,637
955
5,116
6,994
3,604
Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
 
Nike
15
3 / 3 / 6
7,585
948
6,559
10,821
11,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hun Batz
Avenue Q
Hun Batz
12
1 / 6 / 11
6,522
815
5,518
9,678
4,795
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Awilix
14
7 / 5 / 7
8,086
1,011
8,877
10,936
5,675
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 1 / 1
5,252
657
462
2,391
1,756
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 2 / 11
7,865
983
4,911
5,639
2,495
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
C4rc1n0g3n
Mercury
12
0 / 5 / 8
6,659
832
2,535
7,706
2,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
LilSharpie
Danzaburou
13
2 / 3 / 10
7,215
902
4,617
6,524
2,737
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Sharpi3loko
Ah Puch
16
9 / 2 / 7
8,662
1,083
15,662
6,374
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Twista101
Heimdallr
12
2 / 4 / 6
6,715
839
6,115
7,373
3,313
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
58
16
Kills
16
16
Deaths
16
33
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
1
8
9
L
Nike
 
Nike
3
3
6
2
W
Neith
 
Neith
3
2
11
4.25
L
Hun Batz
Avenue Q
Hun Batz
1
6
11
1.08
W
Mercury
C4rc1n0g3n
Mercury
0
5
8
0.8
L
Awilix
7
5
7
2.1
W
Danzaburou
LilSharpie
Danzaburou
2
3
10
2.33
L
0
1
1
0.5
W
Ah Puch
Sharpi3loko
Ah Puch
9
2
7
6.25
W
Heimdallr
Twista101
Heimdallr
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,532
Damage
33,840
40,820
Taken
33,616
27,294
Mitigated
14,277
10,370
Healing
7,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,116
573
859
1,832
6,994
3,604
0
1,517
5,477
0
8,114
L
Nike
 
Nike
6,559
380
597
3,381
10,821
11,464
0
5,026
5,795
0
22,415
W
Neith
 
Neith
4,911
1,812
139
1,107
5,639
2,495
170
55
5,584
0
13,090
L
Hun Batz
Avenue Q
Hun Batz
5,518
679
354
451
9,678
4,795
0
4,621
5,051
0
10,328
W
Mercury
C4rc1n0g3n
Mercury
2,535
519
278
1,092
7,706
2,764
0
172
7,534
0
5,281
L
Awilix
8,877
1,983
760
2,136
10,936
5,675
0
3,453
7,483
0
13,970
W
Danzaburou
LilSharpie
Danzaburou
4,617
2,236
58
780
6,524
2,737
105
103
6,421
0
10,367
L
462
0
0
0
2,391
1,756
0
1,045
1,346
1,283
0
W
Ah Puch
Sharpi3loko
Ah Puch
15,662
1,206
949
2,225
6,374
2,968
0
28
6,346
28,274
0
W
Heimdallr
Twista101
Heimdallr
6,115
2,125
518
770
7,373
3,313
0
104
7,269
0
11,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,082
Gold Earned
37,116
68
Minions Killed
81
0
Camps Cleared
0
680,261
Distance Traveled
781,684
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,637
955
16
2
0
150,653
1
L
Nike
7,585
948
32
4
0
145,521
3
W
Neith
7,865
983
17
2
0
153,559
0
L
Hun Batz
6,522
815
4
1
0
161,131
0
W
Mercury
6,659
832
11
1
0
175,086
0
L
Awilix
8,086
1,011
16
2
0
145,192
0
W
Danzaburou
7,215
902
11
1
0
150,159
0
L
Cthulhu
5,252
657
0
0
0
77,764
0
W
Ah Puch
8,662
1,083
32
4
0
152,855
0
W
Heimdallr
6,715
839
10
1
0
150,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role