Player Matchup

Susano
Susano
KidBoiBoi
Susano
Level 126
God Stats
0W - 4L
1,273 SR
Queue Stats
153W - 177L
1,362 Elo+
Party 1
Cthulhu
Cthulhu
Mundodono
Cthulhu
Level 105
God Stats
0W - 3L
1,412 SR
Queue Stats
40W - 56L
1,375 Elo+
Party 1
Jing Wei
Jing Wei
PURPLEHAZE413_
Jing Wei
Level 86
God Stats
0W - 1L
1,283 SR
Queue Stats
20W - 23L
1,432 Elo+
Party 1
Olorun
Olorun
UrFairyBlessing
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,344 Elo+
Party 1
Discordia
Discordia
noselavd
Discordia
Level 80
God Stats
1W - 4L
1,623 SR
Queue Stats
91W - 75L
1,509 Elo+
Solo
Team Averages
Level 81
1,418 SR
1,404 Elo+

VS

Team Averages
Level 111
1,504 SR
1,433 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
LurithLD
Cabrakan
Level 128
God Stats
17W - 23L
1,552 SR
Queue Stats
427W - 485L
1,398 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MjrAnomaly
Ah Muzen Cab
Level 150
God Stats
49W - 37L
1,662 SR
Queue Stats
1,182W - 1,267L
1,438 Elo+
Party 2
Loki
Loki
SGTBUSA
Loki
Level 103
God Stats
41W - 45L
1,437 SR
Queue Stats
552W - 629L
1,414 Elo+
Party 2
Vulcan
Vulcan
Skorpizo
Vulcan
Level 81
God Stats
10W - 16L
1,366 SR
Queue Stats
254W - 287L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
KidBoiBoi
Susano
12
1 / 4 / 0
7,569
1,081
7,599
12,186
5,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Mundodono
Cthulhu
12
1 / 3 / 1
7,975
1,139
8,240
13,771
10,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
12
0 / 5 / 1
7,192
1,027
4,151
11,495
4,330
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 7 / 0
7,044
1,006
1,676
12,072
4,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Discordia
noselavd
Discordia
12
0 / 0 / 0
6,516
931
454
804
319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

214

VS

Team 2 Tickets

372

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 2 / 12
8,295
1,185
8,544
3,962
1,721
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
LurithLD
Cabrakan
14
1 / 0 / 12
8,535
1,219
4,163
9,610
9,830
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
MjrAnomaly
Ah Muzen Cab
14
11 / 0 / 6
9,767
1,395
19,828
5,750
2,700
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Loki
SGTBUSA
Loki
14
4 / 0 / 6
8,675
1,239
3,232
3,250
1,438
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Skorpizo
Vulcan
14
2 / 0 / 13
8,125
1,161
8,647
2,570
1,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
68
2
Kills
19
19
Deaths
2
2
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
2
12
3.5
L
Susano
KidBoiBoi
Susano
1
4
0
0.25
W
Cabrakan
LurithLD
Cabrakan
1
0
12
7
W
Ah Muzen Cab
MjrAnomaly
Ah Muzen Cab
11
0
6
14
L
Cthulhu
Mundodono
Cthulhu
1
3
1
0.5
L
Jing Wei
0
5
1
0.1
W
Loki
SGTBUSA
Loki
4
0
6
7
W
Vulcan
Skorpizo
Vulcan
2
0
13
8.5
L
0
7
0
0
L
Discordia
noselavd
Discordia
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,120
Damage
44,414
50,328
Taken
25,142
24,891
Mitigated
17,003
3,919
Healing
6,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,544
2,827
0
0
3,962
1,721
0
1,735
2,227
29,464
0
L
Susano
KidBoiBoi
Susano
7,599
969
0
0
12,186
5,110
0
4,782
7,404
0
27,806
W
Cabrakan
LurithLD
Cabrakan
4,163
490
480
3,942
9,610
9,830
0
3,519
6,091
11,646
0
W
Ah Muzen Cab
MjrAnomaly
Ah Muzen Cab
19,828
8,770
0
2,211
5,750
2,700
0
3,280
2,470
0
33,361
L
Cthulhu
Mundodono
Cthulhu
8,240
477
163
921
13,771
10,415
0
5,907
7,864
27,880
0
L
Jing Wei
4,151
3,539
99
2,049
11,495
4,330
0
4,782
6,713
0
15,976
W
Loki
SGTBUSA
Loki
3,232
110
0
0
3,250
1,438
0
1,482
1,768
0
18,335
W
Vulcan
Skorpizo
Vulcan
8,647
3,128
75
101
2,570
1,314
0
354
2,216
14,735
0
L
1,676
1,676
0
687
12,072
4,717
0
5,131
6,941
12,418
0
L
Discordia
noselavd
Discordia
454
0
0
0
804
319
0
752
52
1,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,296
Gold Earned
43,397
150
Minions Killed
148
4
Camps Cleared
8
545,884
Distance Traveled
743,862
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,295
1,185
52
7
2
126,244
0
L
Susano
7,569
1,081
42
6
0
148,137
0
W
Cabrakan
8,535
1,219
18
3
0
131,873
5
W
Ah Muzen Cab
9,767
1,395
29
4
1
161,300
1
L
Cthulhu
7,975
1,139
49
7
0
157,475
0
L
Jing Wei
7,192
1,027
28
4
3
141,363
0
W
Loki
8,675
1,239
27
4
3
147,772
1
W
Vulcan
8,125
1,161
22
3
2
176,673
0
L
Olorun
7,044
1,006
30
4
1
87,561
0
L
Discordia
6,516
931
1
0
0
11,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role