Player Matchup

Thor
Thor
Fexez
Thor
Level 160
God Stats
3W - 1L
2,014 SR
Queue Stats
278W - 83L
1,750 Elo+
Party 1
Jormungandr
Jormungandr
Morrie
Jormungandr
Level 159
God Stats
2W - 0L
1,717 SR
Queue Stats
81W - 25L
1,671 Elo+
Party 1
Ishtar
Ishtar
Sikxrio
Ishtar
Level 156
God Stats
4W - 13L
1,132 SR
Queue Stats
164W - 156L
1,481 Elo+
Solo
Ra
Ra
Tonyota
Ra
Level 160
God Stats
18W - 2L
1,990 SR
Queue Stats
439W - 96L
1,902 Elo+
Party 1
Charybdis
Charybdis
Viví
Charybdis
Level 155
God Stats
6W - 0L
1,467 SR
Queue Stats
223W - 57L
1,838 Elo+
Party 1
Team Averages
Level 158
1,664 SR
1,728 Elo+

VS

Team Averages
Level 123
1,520 SR
1,534 Elo+
Tyr
Tyr
 
Tyr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Canarnus
Ra
Level 158
God Stats
8W - 8L
1,757 SR
Queue Stats
178W - 155L
1,581 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kangaboo
Tsukuyomi
Level 125
God Stats
22W - 21L
1,474 SR
Queue Stats
352W - 374L
1,521 Elo+
Solo
Odin
Odin
Sebtim
Odin
Level 142
God Stats
2W - 13L
1,236 SR
Queue Stats
205W - 206L
1,519 Elo+
Solo
Athena
Athena
Stormrok
Athena
Level 82
God Stats
21W - 16L
1,633 SR
Queue Stats
64W - 53L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Fexez
Thor
20
13 / 0 / 10
13,116
820
27,286
16,200
10,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Morrie
Jormungandr
18
5 / 1 / 14
11,628
727
18,755
18,476
19,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ishtar
Sikxrio
Ishtar
18
0 / 1 / 15
10,923
683
11,977
13,890
7,252
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
7 / 0 / 15
13,010
813
24,115
9,441
5,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
Viví
Charybdis
19
3 / 1 / 12
11,883
743
13,086
13,338
6,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
1 / 4 / 1
9,826
614
9,026
25,042
22,096
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
0 / 7 / 1
10,464
654
10,208
18,920
7,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Kangaboo
Tsukuyomi
16
0 / 6 / 2
9,730
608
11,027
19,655
7,913
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Odin
Sebtim
Odin
16
0 / 5 / 3
9,941
621
12,799
17,959
17,770
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
Stormrok
Athena
15
2 / 6 / 0
10,117
632
5,935
25,022
25,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
10
28
Kills
3
3
Deaths
28
66
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
4
1
0.38
L
0
7
1
0.07
W
Thor
Fexez
Thor
13
0
10
18
L
Tsukuyomi
Kangaboo
Tsukuyomi
0
6
2
0.17
W
Jormungandr
Morrie
Jormungandr
5
1
14
12
L
Odin
Sebtim
Odin
0
5
3
0.3
W
Ishtar
Sikxrio
Ishtar
0
1
15
7.5
L
Athena
Stormrok
Athena
2
6
0
0.33
W
7
0
15
14.5
W
Charybdis
Viví
Charybdis
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,219
Damage
48,995
71,345
Taken
106,598
49,486
Mitigated
81,495
18,459
Healing
17,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
9,026
660
0
7,310
25,042
22,096
0
10,552
14,064
0
27,214
L
10,208
232
1,945
2,337
18,920
7,955
0
7,439
11,281
61,511
0
W
Thor
Fexez
Thor
27,286
7,362
0
1,542
16,200
10,919
3,533
3,524
12,676
0
54,350
L
Tsukuyomi
Kangaboo
Tsukuyomi
11,027
1,512
0
3,308
19,655
7,913
0
7,843
11,330
0
36,143
W
Jormungandr
Morrie
Jormungandr
18,755
3,575
0
0
18,476
19,748
580
5,065
13,411
37,672
0
L
Odin
Sebtim
Odin
12,799
782
0
498
17,959
17,770
0
5,226
12,434
520
38,161
W
Ishtar
Sikxrio
Ishtar
11,977
6,417
0
1,522
13,890
7,252
2,591
3,027
10,863
0
38,383
L
Athena
Stormrok
Athena
5,935
2,322
193
1,865
25,022
25,761
13
9,929
14,619
10,807
0
W
24,115
1,892
9,636
4,338
9,441
5,239
514
1,515
7,773
66,915
0
W
Charybdis
Viví
Charybdis
13,086
5,078
0
1,421
13,338
6,328
3,299
3,497
9,841
0
51,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,560
Gold Earned
50,078
339
Minions Killed
276
0
Camps Cleared
0
1,767,489
Distance Traveled
1,563,999
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,826
614
44
3
0
370,720
5
L
Ra
10,464
654
104
7
0
318,252
4
W
Thor
13,116
820
35
2
0
375,302
1
L
Tsukuyomi
9,730
608
52
3
0
312,483
3
W
Jormungandr
11,628
727
51
3
0
347,927
0
L
Odin
9,941
621
66
4
0
264,990
1
W
Ishtar
10,923
683
52
3
0
350,170
2
L
Athena
10,117
632
10
1
0
297,554
5
W
Ra
13,010
813
123
8
0
374,691
2
W
Charybdis
11,883
743
78
5
0
319,399
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role