Player Matchup

Cthulhu
Cthulhu
FivesCT5555
Cthulhu
Level 148
God Stats
2W - 0L
1,543 SR
Queue Stats
83W - 72L
1,631 Elo+
Party 1
Ra
Ra
My5tIc MoNsT3R
Ra
Level 123
God Stats
33W - 20L
1,661 SR
Queue Stats
137W - 103L
1,625 Elo+
Party 1
Anubis
Anubis
My5tIc Ph3oN1x
Anubis
Level 133
God Stats
11W - 6L
1,161 SR
Queue Stats
157W - 118L
1,588 Elo+
Party 1
The Morrigan
The Morrigan
My5tlc Fa1c0n
The Morrigan
Level 128
God Stats
1W - 3L
1,281 SR
Queue Stats
190W - 169L
1,585 Elo+
Party 1
Rama
Rama
TheSodimmizer
Rama
Level 89
God Stats
10W - 7L
1,633 SR
Queue Stats
76W - 72L
1,533 Elo+
Solo
Team Averages
Level 124
1,456 SR
1,592 Elo+

VS

Team Averages
Level 99
1,516 SR
1,481 Elo+
Janus
Janus
 
Janus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Gughead
Sobek
Level 116
God Stats
24W - 34L
1,448 SR
Queue Stats
365W - 357L
1,599 Elo+
Party 2
Guan Yu
Guan Yu
TiggleBomp
Guan Yu
Level 51
God Stats
1W - 1L
1,719 SR
Queue Stats
4W - 8L
1,394 Elo+
Party 2
Chang'e
Chang'e
laladoria
Chang'e
Level 86
God Stats
1W - 3L
1,411 SR
Queue Stats
6W - 11L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FivesCT5555
Cthulhu
15
4 / 0 / 12
8,875
807
9,990
12,251
12,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
2 / 0 / 11
8,024
729
6,544
8,450
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
3 / 1 / 10
8,384
762
12,496
12,810
7,351
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

The Morrigan
My5tlc Fa1c0n
The Morrigan
15
4 / 3 / 8
8,537
776
12,940
9,509
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
4 / 1 / 11
9,227
839
10,541
9,840
4,113
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
3 / 2 / 2
8,832
803
17,012
8,585
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
 
Medusa
14
1 / 3 / 0
7,758
705
7,454
9,529
3,846
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Gughead
Sobek
14
0 / 3 / 4
8,056
732
5,669
16,108
19,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
TiggleBomp
Guan Yu
13
0 / 6 / 3
7,222
657
8,332
16,626
11,577
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
laladoria
Chang'e
14
1 / 3 / 1
7,410
674
4,559
11,791
6,990
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
15
17
Kills
5
5
Deaths
17
52
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
2
2
2
L
Medusa
 
Medusa
1
3
0
0.33
W
Cthulhu
FivesCT5555
Cthulhu
4
0
12
10
L
Sobek
Gughead
Sobek
0
3
4
0.67
W
2
0
11
7.5
W
3
1
10
8
W
The Morrigan
My5tlc Fa1c0n
The Morrigan
4
3
8
2.67
W
4
1
11
9.5
L
Guan Yu
TiggleBomp
Guan Yu
0
6
3
0.25
L
Chang'e
laladoria
Chang'e
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,511
Damage
43,026
52,860
Taken
62,639
31,590
Mitigated
45,391
17,021
Healing
15,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
17,012
863
0
669
8,585
3,463
0
5,253
3,332
47,336
0
L
Medusa
 
Medusa
7,454
2,928
0
3,483
9,529
3,846
150
5,350
4,179
0
41,464
W
Cthulhu
FivesCT5555
Cthulhu
9,990
289
1,875
1,179
12,251
12,989
285
5,547
6,474
18,443
0
L
Sobek
Gughead
Sobek
5,669
309
0
3,840
16,108
19,515
0
11,400
4,708
18,997
0
W
6,544
618
1,845
1,942
8,450
3,316
59
4,560
3,764
21,226
0
W
12,496
439
0
5,316
12,810
7,351
212
4,912
7,820
37,372
0
W
The Morrigan
My5tlc Fa1c0n
The Morrigan
12,940
2,253
0
250
9,509
3,821
0
4,738
4,311
28,067
0
W
10,541
8,254
0
4,614
9,840
4,113
996
6,545
2,967
0
39,227
L
Guan Yu
TiggleBomp
Guan Yu
8,332
946
1,539
2,544
16,626
11,577
0
11,531
5,095
0
17,621
L
Chang'e
laladoria
Chang'e
4,559
319
1,962
1,290
11,791
6,990
68
8,436
3,355
21,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,047
Gold Earned
39,278
220
Minions Killed
202
0
Camps Cleared
0
1,151,747
Distance Traveled
1,121,064
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,832
803
78
7
0
257,511
4
L
Medusa
7,758
705
57
5
0
170,714
0
W
Cthulhu
8,875
807
26
2
0
233,493
0
L
Sobek
8,056
732
19
2
0
238,882
2
W
Ra
8,024
729
39
4
0
248,214
1
W
Anubis
8,384
762
49
4
0
211,179
0
W
The Morrigan
8,537
776
38
3
0
234,326
1
W
Rama
9,227
839
68
6
0
224,535
0
L
Guan Yu
7,222
657
20
2
0
232,632
4
L
Chang'e
7,410
674
28
3
0
221,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role