Player Matchup

Danzaburou
Danzaburou
IRageTooMuch860
Danzaburou
Level 119
God Stats
19W - 18L
1,508 SR
Queue Stats
126W - 143L
1,407 Elo+
Party 1
Atlas
Atlas
UNBANNABLE69
Atlas
Level 106
God Stats
20W - 19L
1,451 SR
Queue Stats
259W - 276L
1,517 Elo+
Party 1
Nox
Nox
crbilotta
Nox
Level 127
God Stats
3W - 2L
1,501 SR
Queue Stats
111W - 103L
1,500 Elo+
Party 1
Team Averages
Level 117
1,487 SR
1,475 Elo+

VS

Team Averages
Level 89
1,533 SR
1,406 Elo+
Baron Samedi
Baron Samedi
Kabking100
Baron Samedi
Level 62
God Stats
5W - 3L
1,863 SR
Queue Stats
205W - 217L
1,460 Elo+
Party 2
Ymir
Ymir
McScoobyJew
Ymir
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 115L
1,333 Elo+
Party 2
Ishtar
Ishtar
ToyProphet
Ishtar
Level 109
God Stats
2W - 6L
1,237 SR
Queue Stats
260W - 269L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IRageTooMuch860
Danzaburou
18
5 / 2 / 10
13,233
696
19,825
16,709
9,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
7 / 2 / 9
14,290
752
14,836
23,602
23,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
4 / 1 / 7
12,188
641
12,434
11,262
6,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kabking100
Baron Samedi
17
1 / 6 / 4
11,242
592
16,637
14,363
9,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 5 / 4
11,837
623
9,915
22,512
30,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
ToyProphet
Ishtar
15
3 / 5 / 2
11,205
590
13,312
19,664
9,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
16
Kills
5
5
Deaths
16
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
IRageTooMuch860
Danzaburou
5
2
10
5
L
Baron Samedi
Kabking100
Baron Samedi
1
6
4
0.5
L
1
5
4
0.6
L
Ishtar
ToyProphet
Ishtar
3
5
2
0.8
W
7
2
9
5.75
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,095
Damage
39,864
51,573
Taken
56,539
39,355
Mitigated
50,107
16,150
Healing
12,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
IRageTooMuch860
Danzaburou
19,825
6,073
0
5,900
16,709
9,126
444
9,529
7,180
0
65,502
L
Baron Samedi
Kabking100
Baron Samedi
16,637
1,131
1,771
3,024
14,363
9,401
0
8,708
5,655
54,880
0
L
9,915
1,311
0
2,828
22,512
30,855
0
9,896
12,616
27,560
0
L
Ishtar
ToyProphet
Ishtar
13,312
6,058
0
4,408
19,664
9,851
826
9,414
10,250
0
40,752
W
14,836
6,133
0
9,999
23,602
23,934
57
12,503
11,099
46,532
0
W
12,434
1,277
0
251
11,262
6,295
805
5,060
6,202
39,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,711
Gold Earned
34,284
201
Minions Killed
191
9
Camps Cleared
8
974,804
Distance Traveled
876,140
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,233
696
90
5
2
330,334
2
L
Baron Samedi
11,242
592
88
5
6
304,716
7
L
Ymir
11,837
623
36
2
0
284,094
1
L
Ishtar
11,205
590
67
4
2
287,330
3
W
Atlas
14,290
752
48
3
1
323,671
4
W
Nox
12,188
641
63
3
6
320,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role