Player Matchup

Freya
Freya
EIderGoddess
Freya
Level 112
God Stats
14W - 17L
1,455 SR
Queue Stats
282W - 389L
1,429 Elo+
Party 1
Vamana
Vamana
Outlawsss_-
Vamana
Level 32
God Stats
4W - 4L
1,536 SR
Queue Stats
47W - 51L
1,370 Elo+
Party 1
Ishtar
Ishtar
blessed_nerissa
Ishtar
Level 116
God Stats
30W - 32L
1,554 SR
Queue Stats
254W - 223L
1,555 Elo+
Party 1
Team Averages
Level 87
1,515 SR
1,451 Elo+

VS

Team Averages
Level 95
1,497 SR
1,487 Elo+
Chaac
Chaac
 
Chaac
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Conquer FGC
Tiamat
Level 105
God Stats
4W - 3L
1,492 SR
Queue Stats
192W - 188L
1,488 Elo+
Solo
Sobek
Sobek
lumpken
Sobek
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 201L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 4
5,610
801
7,625
4,366
1,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Vamana
8
0 / 0 / 2
4,777
682
2,986
5,405
3,214
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 0 / 2
5,922
846
7,258
5,175
2,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
1 / 3 / 0
5,141
734
5,470
10,884
6,432
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
6
0 / 2 / 0
4,265
609
2,313
3,452
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
lumpken
Sobek
8
0 / 1 / 0
4,982
712
2,531
7,863
6,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
6
Kills
1
1
Deaths
6
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
0
0.33
L
Tiamat
0
2
0
0
W
2
1
4
4
W
Vamana
0
0
2
1
W
4
0
2
5
L
Sobek
lumpken
Sobek
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,869
Damage
10,314
14,946
Taken
22,199
7,172
Mitigated
14,541
5,469
Healing
4,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,470
1,174
0
2,116
10,884
6,432
0
3,123
7,761
0
16,780
L
Tiamat
2,313
255
0
483
3,452
2,074
0
964
2,488
5,772
0
W
7,625
2,729
0
1,590
4,366
1,907
0
1,169
3,197
15,985
2,237
W
Vamana
2,986
1,004
0
1,064
5,405
3,214
0
1,964
3,441
0
10,501
W
7,258
4,566
0
2,815
5,175
2,051
0
2,064
3,111
0
20,906
L
Sobek
lumpken
Sobek
2,531
91
0
1,648
7,863
6,035
0
2,498
5,365
8,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,309
Gold Earned
14,388
83
Minions Killed
46
4
Camps Cleared
2
386,177
Distance Traveled
357,409
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,141
734
29
4
1
136,720
1
L
Tiamat
4,265
609
5
1
1
83,641
1
W
Freya
5,610
801
23
3
2
127,484
0
W
Vamana
4,777
682
21
3
1
131,521
0
W
Ishtar
5,922
846
39
6
1
127,172
1
L
Sobek
4,982
712
12
2
0
137,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role