Player Matchup

Ishtar
Ishtar
Assassinren9
Ishtar
Level 63
God Stats
13W - 13L
1,545 SR
Queue Stats
153W - 144L
1,487 Elo+
Party 3
Bellona
Bellona
BIestDemon
Bellona
Level 45
God Stats
2W - 2L
1,676 SR
Queue Stats
3W - 4L
1,637 Elo+
Party 1
Arachne
Arachne
BlestKingWil
Arachne
Level 35
God Stats
1W - 1L
1,709 SR
Queue Stats
5W - 5L
1,587 Elo+
Party 1
Tyr
Tyr
SornDT
Tyr
Level 46
God Stats
7W - 6L
1,669 SR
Queue Stats
107W - 105L
1,468 Elo+
Party 3
Janus
Janus
zombieannial8r
Janus
Level 124
God Stats
2W - 3L
1,462 SR
Queue Stats
281W - 265L
1,496 Elo+
Party 3
Team Averages
Level 63
1,612 SR
1,535 Elo+

VS

Team Averages
Level 74
1,487 SR
1,472 Elo+
Hou Yi
Hou Yi
Bolzin
Hou Yi
Level 37
God Stats
2W - 3L
1,372 SR
Queue Stats
54W - 53L
1,455 Elo+
Party 4
Achilles
Achilles
InsidePerfect
Achilles
Level 87
God Stats
21W - 14L
1,615 SR
Queue Stats
405W - 402L
1,516 Elo+
Party 2
Nemesis
Nemesis
Oriiole
Nemesis
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
132W - 116L
1,453 Elo+
Party 4
Janus
Janus
samuiwnl2
Janus
Level 18
God Stats
12W - 14L
1,462 SR
Queue Stats
66W - 72L
1,454 Elo+
Party 2
Athena
Athena
zugorth
Athena
Level 106
God Stats
5W - 6L
1,488 SR
Queue Stats
377W - 364L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
0 / 7 / 0
8,826
384
12,007
18,773
6,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
BIestDemon
Bellona
14
0 / 5 / 2
9,295
404
10,089
22,333
25,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
BlestKingWil
Arachne
15
1 / 11 / 1
9,336
406
8,023
23,948
10,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tyr
SornDT
Tyr
14
2 / 3 / 2
10,213
444
11,450
25,869
27,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
4 / 9 / 1
10,959
476
11,828
16,909
6,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bolzin
Hou Yi
17
2 / 1 / 11
11,152
485
9,410
13,336
6,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
InsidePerfect
Achilles
19
8 / 1 / 10
13,335
580
20,077
21,675
37,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nemesis
Oriiole
Nemesis
20
17 / 3 / 2
13,801
600
21,715
20,297
12,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
samuiwnl2
Janus
19
5 / 1 / 9
12,661
550
17,894
9,019
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Athena
zugorth
Athena
17
3 / 1 / 15
12,034
523
10,585
21,376
23,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
82
7
Kills
35
35
Deaths
7
6
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
7
0
0
L
Bellona
BIestDemon
Bellona
0
5
2
0.2
L
Arachne
BlestKingWil
Arachne
1
11
1
0.14
W
Hou Yi
Bolzin
Hou Yi
2
1
11
7.5
W
Achilles
InsidePerfect
Achilles
8
1
10
13
W
Nemesis
Oriiole
Nemesis
17
3
2
6
L
Tyr
SornDT
Tyr
2
3
2
1
W
Janus
samuiwnl2
Janus
5
1
9
9.5
L
4
9
1
0.5
W
Athena
zugorth
Athena
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,397
Damage
79,681
107,832
Taken
85,703
76,878
Mitigated
84,404
19,676
Healing
29,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
12,007
6,816
0
3,957
18,773
6,855
1,296
2,460
16,205
0
65,957
L
Bellona
BIestDemon
Bellona
10,089
3,123
0
6,231
22,333
25,524
131
4,362
16,656
0
62,047
L
Arachne
BlestKingWil
Arachne
8,023
6,689
0
2,232
23,948
10,529
0
4,079
19,650
0
69,855
W
Hou Yi
Bolzin
Hou Yi
9,410
3,347
0
2,505
13,336
6,238
3,315
887
12,407
0
77,243
W
Achilles
InsidePerfect
Achilles
20,077
4,434
0
9,306
21,675
37,213
1,366
2,543
19,027
0
92,336
W
Nemesis
Oriiole
Nemesis
21,715
10,829
0
6,682
20,297
12,996
0
2,754
17,403
0
132,647
L
Tyr
SornDT
Tyr
11,450
938
2,020
4,733
25,869
27,225
0
9,454
16,255
0
42,873
W
Janus
samuiwnl2
Janus
17,894
950
0
987
9,019
4,333
1,156
4,474
4,251
105,301
0
L
11,828
752
0
503
16,909
6,745
586
8,124
8,574
78,206
0
W
Athena
zugorth
Athena
10,585
2,592
4,208
5,406
21,376
23,624
0
3,049
18,145
43,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,629
Gold Earned
62,983
490
Minions Killed
656
0
Camps Cleared
0
2,066,813
Distance Traveled
2,322,673
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,826
384
105
5
0
346,692
0
L
Bellona
9,295
404
95
4
0
424,375
2
L
Arachne
9,336
406
96
4
0
436,792
2
W
Hou Yi
11,152
485
114
5
0
424,606
2
W
Achilles
13,335
580
164
7
0
432,130
2
W
Nemesis
13,801
600
170
7
0
537,190
2
L
Tyr
10,213
444
49
2
0
468,369
3
W
Janus
12,661
550
153
7
0
466,928
2
L
Janus
10,959
476
145
6
0
390,585
3
W
Athena
12,034
523
55
2
0
461,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role