Player Matchup

Fenrir
Fenrir
BallFungus
Fenrir
Level 87
God Stats
2W - 0L
1,649 SR
Queue Stats
22W - 29L
1,348 Elo+
Solo
Poseidon
Poseidon
oBlanco2
Poseidon
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 8L
1,766 Elo+
Party 1
Loki
Loki
owensf
Loki
Level 120
God Stats
2W - 3L
1,791 SR
Queue Stats
376W - 159L
1,727 Elo+
Party 1
Team Averages
Level 79
1,647 SR
1,613 Elo+

VS

Team Averages
Level 72
1,735 SR
1,370 Elo+
Kukulkan
Kukulkan
ImZMB
Kukulkan
Level 66
God Stats
9W - 6L
1,921 SR
Queue Stats
66W - 92L
1,375 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LiquidusSnakus
Ah Muzen Cab
Level 26
God Stats
58W - 57L
1,481 SR
Queue Stats
74W - 102L
1,379 Elo+
Party 2
Achilles
Achilles
edusalustiano
Achilles
Level 125
God Stats
2W - 2L
1,803 SR
Queue Stats
13W - 29L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BallFungus
Fenrir
17
6 / 1 / 12
12,443
691
11,521
11,773
4,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
oBlanco2
Poseidon
20
8 / 0 / 14
13,857
770
24,684
13,962
6,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
owensf
Loki
19
11 / 2 / 9
13,717
762
19,414
17,176
7,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ImZMB
Kukulkan
15
1 / 6 / 1
11,007
612
7,486
13,378
6,286
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
LiquidusSnakus
Ah Muzen Cab
16
2 / 9 / 1
11,255
625
8,001
18,136
6,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
edusalustiano
Achilles
13
0 / 10 / 3
10,596
589
6,785
30,206
38,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
8
25
Kills
3
3
Deaths
25
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BallFungus
Fenrir
6
1
12
12
L
Kukulkan
ImZMB
Kukulkan
1
6
1
0.25
L
Ah Muzen Cab
LiquidusSnakus
Ah Muzen Cab
2
9
1
0.28
L
Achilles
edusalustiano
Achilles
0
10
3
0.15
W
Poseidon
oBlanco2
Poseidon
8
0
14
15
W
Loki
owensf
Loki
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,619
Damage
22,272
42,911
Taken
61,720
18,125
Mitigated
51,253
15,513
Healing
4,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BallFungus
Fenrir
11,521
1,545
723
4,730
11,773
4,808
118
1,695
7,978
0
33,324
L
Kukulkan
ImZMB
Kukulkan
7,486
663
0
287
13,378
6,286
0
4,312
9,066
49,000
0
L
Ah Muzen Cab
LiquidusSnakus
Ah Muzen Cab
8,001
1,702
0
1,193
18,136
6,890
0
5,311
12,825
0
28,963
L
Achilles
edusalustiano
Achilles
6,785
1,724
0
3,264
30,206
38,077
0
15,439
14,767
0
14,542
W
Poseidon
oBlanco2
Poseidon
24,684
7,753
0
5,498
13,962
6,031
1,530
2,384
11,156
106,332
0
W
Loki
owensf
Loki
19,414
7,451
0
4,562
17,176
7,286
929
3,885
11,420
0
38,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,017
Gold Earned
32,858
230
Minions Killed
165
13
Camps Cleared
3
1,043,260
Distance Traveled
760,604
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,443
691
31
2
2
311,544
5
L
Kukulkan
11,007
612
95
5
1
264,039
3
L
Ah Muzen Cab
11,255
625
60
3
1
241,856
2
L
Achilles
10,596
589
10
1
1
254,709
2
W
Poseidon
13,857
770
164
9
8
377,126
2
W
Loki
13,717
762
35
2
3
354,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role