Player Matchup

King Arthur
King Arthur
GaryTheHoodRat
King Arthur
Level 142
God Stats
11W - 19L
1,378 SR
Queue Stats
324W - 310L
1,526 Elo+
Party 1
Yemoja
Yemoja
MrTtree
Yemoja
Level 127
God Stats
11W - 11L
1,609 SR
Queue Stats
309W - 299L
1,526 Elo+
Party 1
Merlin
Merlin
Snof Hausen
Merlin
Level 125
God Stats
16W - 15L
1,443 SR
Queue Stats
311W - 305L
1,526 Elo+
Party 1
Team Averages
Level 131
1,477 SR
1,526 Elo+

VS

Team Averages
Level 60
1,582 SR
1,564 Elo+
Jormungandr
Jormungandr
lordfluffy221
Jormungandr
Level 14
God Stats
18W - 7L
1,708 SR
Queue Stats
25W - 11L
1,625 Elo+
Party 2
Danzaburou
Danzaburou
makeyouquit
Danzaburou
Level 25
God Stats
18W - 15L
1,527 SR
Queue Stats
34W - 26L
1,469 Elo+
Party 2
Janus
Janus
oAxiom
Janus
Level 140
God Stats
3W - 1L
1,512 SR
Queue Stats
152W - 94L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GaryTheHoodRat
King Arthur
9
0 / 7 / 2
6,132
613
6,053
13,429
10,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
MrTtree
Yemoja
10
1 / 5 / 1
6,748
675
2,394
13,490
11,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
10
2 / 3 / 0
6,660
666
8,564
7,923
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
lordfluffy221
Jormungandr
12
4 / 0 / 9
8,501
850
8,641
10,907
10,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
makeyouquit
Danzaburou
13
5 / 2 / 7
8,317
832
7,056
7,751
3,223
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
oAxiom
Janus
14
6 / 1 / 7
8,301
830
14,954
6,531
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
15
15
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
GaryTheHoodRat
King Arthur
0
7
2
0.14
L
Yemoja
MrTtree
Yemoja
1
5
1
0.3
L
Merlin
2
3
0
0.67
W
Jormungandr
lordfluffy221
Jormungandr
4
0
9
8.5
W
Danzaburou
makeyouquit
Danzaburou
5
2
7
4.25
W
Janus
oAxiom
Janus
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,011
Damage
30,651
34,842
Taken
25,189
25,958
Mitigated
16,022
4,805
Healing
2,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
GaryTheHoodRat
King Arthur
6,053
284
196
1,589
13,429
10,774
0
8,192
4,929
2,130
11,119
L
Yemoja
MrTtree
Yemoja
2,394
529
1,601
919
13,490
11,989
0
9,237
3,779
10,176
0
L
Merlin
8,564
880
0
500
7,923
3,195
0
5,336
2,371
24,079
0
W
Jormungandr
lordfluffy221
Jormungandr
8,641
3,619
0
1,045
10,907
10,195
34
5,251
4,880
21,145
0
W
Danzaburou
makeyouquit
Danzaburou
7,056
2,199
0
1,438
7,751
3,223
401
2,719
4,599
0
22,367
W
Janus
oAxiom
Janus
14,954
1,285
0
500
6,531
2,604
666
3,402
2,592
34,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,540
Gold Earned
25,119
93
Minions Killed
121
2
Camps Cleared
6
474,536
Distance Traveled
566,126
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,132
613
13
1
1
155,373
1
L
Yemoja
6,748
675
20
2
0
161,264
2
L
Merlin
6,660
666
60
6
1
157,899
0
W
Jormungandr
8,501
850
35
4
0
178,423
0
W
Danzaburou
8,317
832
30
3
0
195,348
2
W
Janus
8,301
830
56
6
6
192,355
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role