Player Matchup

Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
DirtFool
Bakasura
Level 41
God Stats
0W - 1L
1,739 SR
Queue Stats
2W - 7L
1,213 Elo+
Party 2
Freya
Freya
Exotic_Cloud510
Freya
Level 49
God Stats
2W - 5L
1,768 SR
Queue Stats
5W - 15L
1,430 Elo+
Party 1
Izanami
Izanami
Zendon87
Izanami
Level 25
God Stats
9W - 8L
1,468 SR
Queue Stats
12W - 19L
1,402 Elo+
Solo
Discordia
Discordia
jloaf
Discordia
Level 80
God Stats
0W - 1L
1,829 SR
Queue Stats
13W - 20L
1,365 Elo+
Party 2
Team Averages
Level 61
1,661 SR
1,382 Elo+

VS

Team Averages
Level 82
1,488 SR
1,427 Elo+
Ares
Ares
Flame325
Ares
Level 125
God Stats
2W - 1L
1,572 SR
Queue Stats
144W - 137L
1,533 Elo+
Party 3
Scylla
Scylla
JinSouL00na
Scylla
Level 113
God Stats
18W - 22L
1,480 SR
Queue Stats
266W - 282L
1,397 Elo+
Solo
Danzaburou
Danzaburou
moistboi17
Danzaburou
Level 23
God Stats
38W - 40L
1,461 SR
Queue Stats
40W - 44L
1,386 Elo+
Party 3
Bellona
Bellona
molusantrax
Bellona
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,332 Elo+
Solo
He Bo
He Bo
popito123
He Bo
Level 125
God Stats
9W - 20L
1,428 SR
Queue Stats
110W - 120L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
12 / 3 / 7
14,265
839
29,929
29,150
33,707
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
DirtFool
Bakasura
19
5 / 8 / 3
11,941
702
12,041
21,993
14,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
0 / 6 / 5
11,490
676
10,402
19,538
8,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Zendon87
Izanami
17
3 / 7 / 3
11,140
655
13,030
21,492
9,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
jloaf
Discordia
19
4 / 7 / 9
12,348
726
11,144
14,964
5,561
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
10 / 4 / 10
14,820
872
20,875
30,590
51,482
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
19
3 / 7 / 11
12,738
749
17,429
18,074
9,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
moistboi17
Danzaburou
20
4 / 4 / 9
12,830
755
10,635
18,428
11,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
molusantrax
Bellona
18
2 / 5 / 8
11,912
701
11,066
24,168
19,417
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
popito123
He Bo
20
11 / 4 / 8
15,648
920
27,901
15,394
9,838
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
76
24
Kills
30
31
Deaths
24
27
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
12
3
7
5.17
L
Bakasura
DirtFool
Bakasura
5
8
3
0.81
L
0
6
5
0.42
W
Ares
10
4
10
3.75
W
Scylla
3
7
11
1.21
L
Izanami
Zendon87
Izanami
3
7
3
0.64
L
Discordia
jloaf
Discordia
4
7
9
1.21
W
Danzaburou
moistboi17
Danzaburou
4
4
9
2.13
W
Bellona
molusantrax
Bellona
2
5
8
1.2
W
He Bo
popito123
He Bo
11
4
8
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,546
Damage
87,906
107,137
Taken
106,654
71,769
Mitigated
101,607
16,757
Healing
18,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
29,929
4,073
0
9,169
29,150
33,707
0
17,770
11,155
7,915
63,018
L
Bakasura
DirtFool
Bakasura
12,041
6,715
0
1,772
21,993
14,252
680
13,037
8,802
0
29,900
L
10,402
3,202
0
3,555
19,538
8,996
413
12,973
6,451
46,430
0
W
Ares
20,875
623
0
6,506
30,590
51,482
144
5,561
24,734
31,320
0
W
Scylla
17,429
1,735
1,031
3,312
18,074
9,565
735
5,117
12,957
52,148
0
L
Izanami
Zendon87
Izanami
13,030
9,912
0
2,011
21,492
9,253
2,129
11,100
10,142
0
36,774
L
Discordia
jloaf
Discordia
11,144
361
0
250
14,964
5,561
600
10,634
3,036
29,623
0
W
Danzaburou
moistboi17
Danzaburou
10,635
6,393
0
2,328
18,428
11,305
2,591
3,936
13,988
0
57,797
W
Bellona
molusantrax
Bellona
11,066
3,779
0
967
24,168
19,417
489
5,170
17,946
0
30,302
W
He Bo
popito123
He Bo
27,901
36
812
3,826
15,394
9,838
1,588
4,525
10,659
83,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,184
Gold Earned
67,948
314
Minions Killed
318
0
Camps Cleared
0
1,595,787
Distance Traveled
1,734,811
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,265
839
99
6
0
355,540
2
L
Bakasura
11,941
702
44
3
0
358,085
0
L
Freya
11,490
676
81
5
0
321,718
2
W
Ares
14,820
872
17
1
0
342,681
0
W
Scylla
12,738
749
55
3
0
345,538
3
L
Izanami
11,140
655
51
3
0
237,243
0
L
Discordia
12,348
726
39
2
0
323,201
2
W
Danzaburou
12,830
755
72
4
0
343,835
0
W
Bellona
11,912
701
41
2
0
348,994
1
W
He Bo
15,648
920
133
8
0
353,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role