Player Matchup

Apollo
Apollo
Ferneton21
Apollo
Level 49
God Stats
1W - 7L
1,039 SR
Queue Stats
223W - 224L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
ImVeryBadTbh
Gilgamesh
Level 64
God Stats
0W - 2L
1,169 SR
Queue Stats
9W - 19L
1,327 Elo+
Solo
He Bo
He Bo
Taladrac
He Bo
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,099 Elo+
Solo
Cthulhu
Cthulhu
Xexeko
Cthulhu
Level 88
God Stats
1W - 2L
1,507 SR
Queue Stats
212W - 229L
1,371 Elo+
Solo
Susano
Susano
ozweezin
Susano
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 171L
1,445 Elo+
Solo
Team Averages
Level 89
1,343 SR
1,331 Elo+

VS

Team Averages
Level 117
1,495 SR
1,429 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Demeter92802
Achilles
Level 106
God Stats
4W - 2L
1,500 SR
Queue Stats
125W - 125L
1,401 Elo+
Solo
Yu Huang
Yu Huang
Lobo3012
Yu Huang
Level 87
God Stats
4W - 1L
1,553 SR
Queue Stats
105W - 93L
1,447 Elo+
Solo
Lancelot
Lancelot
ajax34
Lancelot
Level 106
God Stats
1W - 1L
1,530 SR
Queue Stats
49W - 56L
1,414 Elo+
Party 1
Hou Yi
Hou Yi
sib298
Hou Yi
Level 131
God Stats
2W - 3L
1,394 SR
Queue Stats
70W - 104L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ferneton21
Apollo
20
6 / 8 / 9
13,975
665
14,050
25,245
13,343
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
ImVeryBadTbh
Gilgamesh
20
8 / 10 / 8
13,555
645
21,671
38,261
61,069
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
Taladrac
He Bo
20
6 / 6 / 11
13,877
661
24,580
22,202
11,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Xexeko
Cthulhu
20
3 / 7 / 17
14,440
688
21,201
34,806
49,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
ozweezin
Susano
16
1 / 12 / 11
11,226
535
12,988
25,224
11,870
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
6 / 5 / 25
14,836
706
31,389
18,455
9,625
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
Demeter92802
Achilles
20
9 / 2 / 26
15,203
724
12,255
24,142
34,813
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Yu Huang
Lobo3012
Yu Huang
20
5 / 4 / 24
14,369
684
29,262
20,669
11,348
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
ajax34
Lancelot
20
14 / 7 / 17
15,777
751
32,371
30,302
23,725
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
sib298
Hou Yi
20
9 / 6 / 21
15,426
735
25,574
20,169
10,452
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
156
24
Kills
43
43
Deaths
24
56
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
5
25
3.7
W
Achilles
Demeter92802
Achilles
9
2
26
11
L
Apollo
Ferneton21
Apollo
6
8
9
1.31
L
Gilgamesh
ImVeryBadTbh
Gilgamesh
8
10
8
1.2
W
Yu Huang
Lobo3012
Yu Huang
5
4
24
4.25
L
He Bo
Taladrac
He Bo
6
6
11
1.92
L
Cthulhu
Xexeko
Cthulhu
3
7
17
1.64
W
Lancelot
ajax34
Lancelot
14
7
17
3.21
L
Susano
ozweezin
Susano
1
12
11
0.54
W
Hou Yi
sib298
Hou Yi
9
6
21
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,490
Damage
130,851
145,738
Taken
113,737
147,476
Mitigated
89,963
30,831
Healing
48,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
31,389
7,215
2,266
4,379
18,455
9,625
1,466
5,796
12,659
55,989
0
W
Achilles
Demeter92802
Achilles
12,255
2,181
3,033
7,146
24,142
34,813
1,174
10,199
13,943
0
26,965
L
Apollo
Ferneton21
Apollo
14,050
5,388
2,192
4,384
25,245
13,343
0
12,694
12,431
0
66,552
L
Gilgamesh
ImVeryBadTbh
Gilgamesh
21,671
3,288
3,923
4,711
38,261
61,069
247
14,638
23,563
59
51,533
W
Yu Huang
Lobo3012
Yu Huang
29,262
2,585
4,902
6,559
20,669
11,348
2,545
9,050
11,619
53,143
0
L
He Bo
Taladrac
He Bo
24,580
354
713
3,534
22,202
11,634
819
9,670
12,472
51,726
0
L
Cthulhu
Xexeko
Cthulhu
21,201
1,120
1,373
4,228
34,806
49,560
224
12,009
22,626
53,277
0
W
Lancelot
ajax34
Lancelot
32,371
8,618
2,571
9,090
30,302
23,725
3,525
10,922
19,380
274
44,849
L
Susano
ozweezin
Susano
12,988
2,047
3,156
2,617
25,224
11,870
0
11,836
13,388
0
27,438
W
Hou Yi
sib298
Hou Yi
25,574
12,164
5,505
3,171
20,169
10,452
1,793
9,873
10,296
0
55,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,073
Gold Earned
75,611
273
Minions Killed
226
0
Camps Cleared
0
1,674,716
Distance Traveled
1,905,687
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,836
706
60
3
0
349,844
0
W
Achilles
15,203
724
26
1
0
457,186
0
L
Apollo
13,975
665
102
5
0
331,051
0
L
Gilgamesh
13,555
645
33
2
0
334,699
0
W
Yu Huang
14,369
684
51
2
0
381,294
1
L
He Bo
13,877
661
64
3
0
365,075
1
L
Cthulhu
14,440
688
47
2
0
316,519
0
W
Lancelot
15,777
751
28
1
0
383,387
0
L
Susano
11,226
535
27
1
0
327,372
6
W
Hou Yi
15,426
735
61
3
0
333,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role