Player Matchup

Neith
Neith
Kabking100
Neith
Level 62
God Stats
6W - 0L
1,755 SR
Queue Stats
205W - 217L
1,448 Elo+
Party 1
Vulcan
Vulcan
McScoobyJew
Vulcan
Level 97
God Stats
5W - 7L
1,368 SR
Queue Stats
82W - 115L
1,316 Elo+
Party 1
Shiva
Shiva
ToyProphet
Shiva
Level 109
God Stats
13W - 5L
1,695 SR
Queue Stats
260W - 269L
1,413 Elo+
Party 1
Team Averages
Level 89
1,606 SR
1,392 Elo+

VS

Team Averages
Level 125
1,494 SR
1,489 Elo+
Thanatos
Thanatos
DemonKingofLanka
Thanatos
Level 105
God Stats
0W - 2L
1,506 SR
Queue Stats
39W - 33L
1,522 Elo+
Solo
Ra
Ra
FoYo Amazement
Ra
Level 148
God Stats
9W - 10L
1,483 SR
Queue Stats
184W - 234L
1,533 Elo+
Solo
Neith
Neith
scotianpotion
Neith
Level 122
God Stats
8W - 7L
1,492 SR
Queue Stats
82W - 98L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
2 / 1 / 3
7,794
709
6,675
5,954
2,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Vulcan
12
1 / 1 / 3
7,267
661
6,862
4,654
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
12
3 / 1 / 2
7,454
678
7,878
10,958
8,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
8,120
738
4,205
9,325
7,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
1 / 0 / 2
7,231
657
3,947
3,986
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 5 / 3
6,526
593
3,377
10,241
4,362
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
6
Kills
3
3
Deaths
6
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
1
0
2
2
W
Neith
2
1
3
3.5
W
Vulcan
1
1
3
2.5
W
Shiva
3
1
2
4
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,415
Damage
11,529
21,566
Taken
23,552
12,453
Mitigated
13,755
7,014
Healing
9,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,205
162
0
4,888
9,325
7,701
0
3,293
6,032
135
13,736
L
3,947
95
1,128
1,358
3,986
1,692
0
827
3,159
33,969
0
W
Neith
6,675
2,044
0
1,925
5,954
2,446
344
839
5,115
0
29,849
W
Vulcan
6,862
3,017
0
989
4,654
1,780
589
1,491
3,163
27,980
0
W
Shiva
7,878
838
0
4,100
10,958
8,227
129
2,082
8,876
0
20,270
L
3,377
383
566
1,793
10,241
4,362
0
2,990
7,251
0
13,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,515
Gold Earned
21,877
138
Minions Killed
132
7
Camps Cleared
3
624,527
Distance Traveled
604,509
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,120
738
14
1
0
216,278
3
L
Ra
7,231
657
83
8
3
197,149
1
W
Neith
7,794
709
68
6
2
208,188
3
W
Vulcan
7,267
661
46
4
4
194,257
2
W
Shiva
7,454
678
24
2
1
222,082
3
L
Neith
6,526
593
35
3
0
191,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role