Player Matchup

Ganesha
Ganesha
Platinum I
INVITE MEEEEEE
Ganesha
Platinum I
Level 159
God Stats
2W - 6L
1,294 SR
Queue Stats
208W - 209L
1,989 MMR
Solo
Cupid
Cupid
Diamond II
Pollishadult
Cupid
Diamond II
Level 87
God Stats
7W - 4L
1,711 SR
Queue Stats
161W - 149L
2,247 MMR
Solo
Hun Batz
Hun Batz
Platinum I
SleezNoBands
Hun Batz
Platinum I
Level 59
God Stats
0W - 2L
1,296 SR
Queue Stats
82W - 70L
2,046 MMR
Solo
Sun Wukong
Sun Wukong
Masters
Strawce
Sun Wukong
Masters
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
164W - 159L
2,858 MMR
Solo
Vulcan
Vulcan
Masters
Susgod5998
Vulcan
Masters
Level 129
God Stats
1W - 1L
1,873 SR
Queue Stats
380W - 343L
2,514 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 118
1,535 SR
2,331 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 151
1,644 SR
2,332 MMR
Freya
Freya
Platinum II
AcedoggSuper
Freya
Platinum II
Level 160
God Stats
5W - 4L
1,622 SR
Queue Stats
582W - 576L
1,851 MMR
Solo
Atlas
Atlas
Masters
StepDentist
Atlas
Masters
Level 158
God Stats
19W - 15L
1,836 SR
Queue Stats
479W - 439L
3,071 MMR
Solo
Ravana
Ravana
Diamond III
TankyFranky42
Ravana
Diamond III
Level 123
God Stats
6W - 6L
1,538 SR
Queue Stats
511W - 517L
2,162 MMR
Solo
Bastet
Bastet
Diamond II
The Astounding
Bastet
Diamond II
Level 160
God Stats
21W - 18L
1,641 SR
Queue Stats
753W - 747L
2,152 MMR
Solo
Guan Yu
Guan Yu
Diamond I
aBoltofHavoc
Guan Yu
Diamond I
Level 153
God Stats
20W - 11L
1,583 SR
Queue Stats
460W - 423L
2,422 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 8
11,146
429
7,501
20,697
21,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
4 / 5 / 3
12,622
485
14,424
23,668
10,486
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
SleezNoBands
Hun Batz
18
2 / 5 / 5
11,905
458
8,093
23,472
11,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Strawce
Sun Wukong
19
3 / 2 / 2
12,296
473
18,162
26,377
21,186
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
Susgod5998
Vulcan
12
2 / 3 / 0
9,375
361
7,934
11,900
4,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
HadesLancelotSusano

VS

Bans
AwilixKing ArthurThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 3
13,698
527
12,685
25,189
11,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
4 / 0 / 7
14,435
555
23,353
17,107
7,581
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 1 / 6
13,244
509
10,069
19,833
21,816
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
6 / 7 / 5
14,232
547
14,870
27,134
12,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Guan Yu
aBoltofHavoc
Guan Yu
20
4 / 1 / 5
15,215
585
16,861
29,299
35,524
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
45
11
Kills
19
19
Deaths
12
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
3
3
1.17
L
0
4
8
1
L
4
5
3
1.1
L
Hun Batz
SleezNoBands
Hun Batz
2
5
5
0.9
W
4
0
7
7.5
L
Sun Wukong
Strawce
Sun Wukong
3
2
2
2
L
Vulcan
Susgod5998
Vulcan
2
3
0
0.67
W
3
1
6
6
W
6
7
5
1.21
W
Guan Yu
aBoltofHavoc
Guan Yu
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,114
Damage
77,838
106,114
Taken
118,562
69,751
Mitigated
89,136
30,154
Healing
59,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,685
4,875
0
15,117
25,189
11,487
4,913
4,266
20,923
122,020
3,265
L
7,501
1,229
566
3,821
20,697
21,337
0
10,490
10,162
42,618
4,692
L
14,424
6,483
468
6,439
23,668
10,486
0
6,681
16,665
0
118,447
L
Hun Batz
SleezNoBands
Hun Batz
8,093
1,840
0
6,898
23,472
11,857
0
5,520
17,617
0
100,827
W
23,353
5,693
0
2,280
17,107
7,581
4,593
4,319
12,788
123,055
0
L
Sun Wukong
Strawce
Sun Wukong
18,162
2,975
0
9,582
26,377
21,186
0
8,167
17,613
0
111,599
L
Vulcan
Susgod5998
Vulcan
7,934
2,692
0
2,380
11,900
4,885
0
5,161
6,739
54,362
0
W
10,069
2,461
0
10,453
19,833
21,816
2,244
2,938
16,895
0
55,538
W
14,870
4,174
0
11,354
27,134
12,728
4,223
3,472
23,662
0
111,344
W
Guan Yu
aBoltofHavoc
Guan Yu
16,861
2,559
5,246
14,995
29,299
35,524
3,140
1,269
28,030
0
125,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,344
Gold Earned
70,824
691
Minions Killed
762
0
Camps Cleared
0
2,271,314
Distance Traveled
2,653,948
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,698
527
165
6
0
467,133
5
L
Ganesha
11,146
429
32
1
0
390,127
4
L
Cupid
12,622
485
217
8
0
472,561
0
L
Hun Batz
11,905
458
174
7
0
511,272
10
W
Atlas
14,435
555
179
7
0
557,913
3
L
Sun Wukong
12,296
473
175
7
0
508,157
2
L
Vulcan
9,375
361
93
4
0
389,197
4
W
Ravana
13,244
509
64
2
0
546,539
10
W
Bastet
14,232
547
132
5
0
546,071
2
W
Guan Yu
15,215
585
222
9
0
536,292
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role