Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DrSenshi
Baron Samedi
Level 108
God Stats
4W - 9L
1,190 SR
Queue Stats
127W - 119L
1,485 Elo+
Solo
Cupid
Cupid
HiFodoplhett
Cupid
Level 75
God Stats
15W - 10L
1,618 SR
Queue Stats
206W - 192L
1,510 Elo+
Party 2
Bastet
Bastet
Marckuz97
Bastet
Level 69
God Stats
18W - 12L
1,533 SR
Queue Stats
208W - 190L
1,516 Elo+
Party 2
Nu Wa
Nu Wa
SolarPrince
Nu Wa
Level 149
God Stats
214W - 169L
1,568 SR
Queue Stats
621W - 603L
1,527 Elo+
Solo
Team Averages
Level 112
1,482 SR
1,508 Elo+

VS

Team Averages
Level 134
1,601 SR
1,535 Elo+
Ishtar
Ishtar
BipolarPenguin
Ishtar
Level 129
God Stats
4W - 0L
1,500 SR
Queue Stats
18W - 16L
1,433 Elo+
Party 3
Merlin
Merlin
BrightVoid
Merlin
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,401 Elo+
Party 3
Mulan
Mulan
YoungBloodJoel
Mulan
Level 160
God Stats
1W - 0L
1,969 SR
Queue Stats
22W - 16L
1,479 Elo+
Party 1
Ne Zha
Ne Zha
iYogy
Ne Zha
Level 122
God Stats
58W - 57L
1,538 SR
Queue Stats
696W - 671L
1,584 Elo+
Solo
Sylvanus
Sylvanus
oyucy
Sylvanus
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,778 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
2 / 3 / 5
10,131
1,013
7,212
19,969
23,595
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Baron Samedi
DrSenshi
Baron Samedi
16
3 / 5 / 6
10,698
1,070
8,413
17,104
11,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 3 / 10
10,035
1,004
12,438
17,739
7,652
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
Marckuz97
Bastet
15
3 / 3 / 3
9,662
966
7,406
6,567
2,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 5 / 7
10,668
1,067
22,504
16,589
5,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

174

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 6
10,320
1,032
10,273
8,779
3,117
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
BrightVoid
Merlin
16
3 / 0 / 6
10,462
1,046
12,107
3,525
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 2 / 9
11,313
1,131
20,690
20,381
19,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
iYogy
Ne Zha
17
5 / 2 / 9
11,916
1,192
18,630
15,284
11,810
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sylvanus
oyucy
Sylvanus
16
3 / 5 / 11
10,500
1,050
13,121
18,611
8,863
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
60
11
Kills
19
19
Deaths
11
31
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
3
5
1.5
W
3
2
6
3
W
Merlin
BrightVoid
Merlin
3
0
6
6
L
Baron Samedi
DrSenshi
Baron Samedi
3
5
6
1.2
L
0
3
10
1.67
L
Bastet
Marckuz97
Bastet
3
3
3
1.5
L
3
5
7
1.3
W
5
2
9
4.75
W
Ne Zha
iYogy
Ne Zha
5
2
9
4.75
W
Sylvanus
oyucy
Sylvanus
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,973
Damage
74,821
77,968
Taken
66,580
50,573
Mitigated
44,838
10,928
Healing
27,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
7,212
1,825
1,227
3,556
19,969
23,595
0
6,364
13,265
0
13,913
W
10,273
6,639
0
1,972
8,779
3,117
0
5,411
3,368
0
26,291
W
Merlin
BrightVoid
Merlin
12,107
931
0
710
3,525
1,484
0
1,837
1,688
42,193
0
L
Baron Samedi
DrSenshi
Baron Samedi
8,413
771
2,121
1,876
17,104
11,077
0
7,660
9,264
26,379
0
L
12,438
8,814
279
1,568
17,739
7,652
0
6,011
11,519
0
41,494
L
Bastet
Marckuz97
Bastet
7,406
2,079
0
301
6,567
2,277
0
2,356
4,128
0
9,119
L
22,504
4,573
0
0
16,589
5,972
0
3,404
12,765
44,652
0
W
20,690
1,526
0
9,441
20,381
19,564
0
9,839
10,542
390
40,287
W
Ne Zha
iYogy
Ne Zha
18,630
5,702
0
4,568
15,284
11,810
0
5,358
9,926
177
43,559
W
Sylvanus
oyucy
Sylvanus
13,121
3,186
4,215
6,933
18,611
8,863
0
8,472
8,682
23,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,194
Gold Earned
54,511
170
Minions Killed
236
5
Camps Cleared
7
937,394
Distance Traveled
894,817
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,131
1,013
7
1
3
200,002
0
W
Ishtar
10,320
1,032
52
5
0
173,809
0
W
Merlin
10,462
1,046
87
9
2
184,978
0
L
Baron Samedi
10,698
1,070
39
4
1
179,134
1
L
Cupid
10,035
1,004
77
8
0
181,587
0
L
Bastet
9,662
966
10
1
1
177,696
3
L
Nu Wa
10,668
1,067
37
4
0
198,975
1
W
Mulan
11,313
1,131
50
5
0
189,557
1
W
Ne Zha
11,916
1,192
19
2
2
203,430
2
W
Sylvanus
10,500
1,050
28
3
3
143,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role