Player Matchup

Neith
Neith
Danie11e
Neith
Level 89
God Stats
4W - 7L
1,480 SR
Queue Stats
34W - 27L
1,596 Elo+
Party 2
Mulan
Mulan
EmmaTheValidine
Mulan
Level 145
God Stats
1W - 1L
1,507 SR
Queue Stats
32W - 23L
1,611 Elo+
Party 2
Zhong Kui
Zhong Kui
KiloCharlie93
Zhong Kui
Level 101
God Stats
1W - 3L
1,431 SR
Queue Stats
32W - 26L
1,552 Elo+
Party 2
Team Averages
Level 112
1,473 SR
1,586 Elo+

VS

Team Averages
Level 103
1,341 SR
1,591 Elo+
Hun Batz
Hun Batz
CREWZN
Hun Batz
Level 82
God Stats
1W - 0L
1,260 SR
Queue Stats
70W - 73L
1,575 Elo+
Party 1
Merlin
Merlin
Danny93
Merlin
Level 133
God Stats
1W - 1L
1,262 SR
Queue Stats
99W - 92L
1,612 Elo+
Solo
Cabrakan
Cabrakan
bakoos
Cabrakan
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 66L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Danie11e
Neith
14
2 / 3 / 5
9,084
649
12,823
12,185
4,974
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 6 / 6
9,884
706
10,526
17,524
18,910
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
KiloCharlie93
Zhong Kui
16
5 / 6 / 4
10,641
760
13,408
15,844
11,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CREWZN
Hun Batz
15
5 / 5 / 7
10,373
741
13,549
15,869
9,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Danny93
Merlin
17
8 / 2 / 7
11,246
803
18,113
11,818
6,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
bakoos
Cabrakan
15
2 / 2 / 13
10,708
765
8,600
18,647
25,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
9
Kills
15
15
Deaths
9
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
CREWZN
Hun Batz
5
5
7
1.7
L
Neith
Danie11e
Neith
2
3
5
1.5
W
Merlin
Danny93
Merlin
8
2
7
5.75
L
2
6
6
0.83
L
Zhong Kui
KiloCharlie93
Zhong Kui
5
6
4
1.17
W
Cabrakan
bakoos
Cabrakan
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,757
Damage
40,262
45,553
Taken
46,334
35,286
Mitigated
41,168
10,589
Healing
3,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
CREWZN
Hun Batz
13,549
3,916
0
1,444
15,869
9,763
760
3,210
12,659
0
41,150
L
Neith
Danie11e
Neith
12,823
4,911
0
2,412
12,185
4,974
188
5,204
6,792
0
39,938
W
Merlin
Danny93
Merlin
18,113
1,125
0
750
11,818
6,132
1,006
3,516
8,302
56,394
0
L
10,526
1,344
580
2,960
17,524
18,910
0
11,499
5,768
568
22,577
L
Zhong Kui
KiloCharlie93
Zhong Kui
13,408
1,519
0
4,637
15,844
11,402
0
10,262
5,247
44,755
0
W
Cabrakan
bakoos
Cabrakan
8,600
1,391
0
1,377
18,647
25,273
620
7,463
11,184
17,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,609
Gold Earned
32,327
154
Minions Killed
168
6
Camps Cleared
7
686,721
Distance Traveled
747,342
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,373
741
59
4
5
262,504
0
L
Neith
9,084
649
59
4
2
236,076
2
W
Merlin
11,246
803
89
6
2
236,362
4
L
Mulan
9,884
706
22
2
1
217,898
1
L
Zhong Kui
10,641
760
73
5
3
232,747
5
W
Cabrakan
10,708
765
20
1
0
248,476
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role