Player Matchup

Xing Tian
Xing Tian
DarkAsh109
Xing Tian
Level 109
God Stats
25W - 8L
1,883 SR
Queue Stats
470W - 269L
1,699 Elo+
Party 1
Zhong Kui
Zhong Kui
UnstableDiabetic
Zhong Kui
Level 26
God Stats
4W - 3L
1,898 SR
Queue Stats
116W - 41L
1,900 Elo+
Party 1
Anhur
Anhur
iCarryorTrolli
Anhur
Level 109
God Stats
27W - 27L
1,532 SR
Queue Stats
676W - 463L
1,686 Elo+
Party 1
Team Averages
Level 81
1,771 SR
1,762 Elo+

VS

Team Averages
Level 96
1,579 SR
1,646 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
oBlanco2
Cernunnos
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 8L
1,723 Elo+
Party 2
Hercules
Hercules
owensf
Hercules
Level 120
God Stats
15W - 3L
1,738 SR
Queue Stats
376W - 159L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DarkAsh109
Xing Tian
11
1 / 4 / 4
7,752
705
7,850
23,797
19,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
11
1 / 5 / 3
7,235
658
8,208
13,458
9,013
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 4 / 1
7,291
663
10,074
13,289
5,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
2 / 3 / 10
8,167
742
10,887
9,251
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
oBlanco2
Cernunnos
14
6 / 1 / 7
9,156
832
22,999
13,339
5,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
owensf
Hercules
13
5 / 1 / 7
8,717
792
12,710
14,624
7,529
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
5
Kills
13
13
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
3
10
2.33
L
Xing Tian
DarkAsh109
Xing Tian
1
4
4
0.75
L
Zhong Kui
1
5
3
0.5
L
3
4
1
0.88
W
Cernunnos
oBlanco2
Cernunnos
6
1
7
9.5
W
Hercules
owensf
Hercules
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,132
Damage
46,596
50,544
Taken
37,214
34,631
Mitigated
16,457
14,306
Healing
17,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,887
1,122
0
2,797
9,251
3,628
580
5,641
3,610
31,325
0
L
Xing Tian
DarkAsh109
Xing Tian
7,850
886
219
7,656
23,797
19,962
0
5,982
17,815
13,745
0
L
Zhong Kui
8,208
595
0
2,608
13,458
9,013
0
2,649
10,809
23,678
0
L
10,074
4,004
0
3,823
13,289
5,656
0
2,551
10,738
0
19,978
W
Cernunnos
oBlanco2
Cernunnos
22,999
12,732
0
7,174
13,339
5,300
1,653
5,973
7,366
0
52,954
W
Hercules
owensf
Hercules
12,710
5,011
0
7,161
14,624
7,529
376
4,810
9,814
0
24,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,278
Gold Earned
26,040
80
Minions Killed
119
3
Camps Cleared
6
593,670
Distance Traveled
593,137
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,167
742
42
4
3
191,821
1
L
Xing Tian
7,752
705
4
0
0
224,138
0
L
Zhong Kui
7,235
658
50
5
2
181,824
1
L
Anhur
7,291
663
26
2
1
187,708
2
W
Cernunnos
9,156
832
61
6
1
182,620
3
W
Hercules
8,717
792
16
1
2
218,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role