Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Kozmix steel
Loki
Level 108
God Stats
4W - 6L
1,326 SR
Queue Stats
179W - 145L
1,524 Elo+
Solo
Vulcan
Vulcan
Kyler17
Vulcan
Level 65
God Stats
2W - 3L
1,451 SR
Queue Stats
209W - 211L
1,449 Elo+
Solo
Sol
Sol
RaDKiDD
Sol
Level 153
God Stats
0W - 2L
1,237 SR
Queue Stats
93W - 102L
1,481 Elo+
Solo
Cerberus
Cerberus
waki3000
Cerberus
Level 107
God Stats
2W - 2L
1,697 SR
Queue Stats
348W - 314L
1,518 Elo+
Solo
Team Averages
Level 115
1,442 SR
1,494 Elo+

VS

Team Averages
Level 122
1,506 SR
1,495 Elo+
Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
King Trimba
Vulcan
Level 121
God Stats
9W - 11L
1,469 SR
Queue Stats
326W - 311L
1,518 Elo+
Solo
Lancelot
Lancelot
MRS9901
Lancelot
Level 147
God Stats
2W - 3L
1,270 SR
Queue Stats
260W - 251L
1,483 Elo+
Solo
Cu Chulainn
Cu Chulainn
YougottheBudist
Cu Chulainn
Level 94
God Stats
52W - 49L
1,564 SR
Queue Stats
493W - 477L
1,518 Elo+
Solo
Kuzenbo
Kuzenbo
Zaxsii
Kuzenbo
Level 108
God Stats
2W - 0L
1,724 SR
Queue Stats
147W - 162L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
2 / 3 / 0
7,068
505
5,598
10,846
3,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 1 / 0
5,247
375
1,609
4,669
1,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Kyler17
Vulcan
10
1 / 2 / 1
6,413
458
5,184
5,645
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
13
0 / 0 / 0
6,931
495
5,169
7,863
3,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
waki3000
Cerberus
10
1 / 5 / 0
6,045
432
5,230
19,268
8,178
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 2 / 4
8,010
572
12,759
11,121
4,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
13
1 / 1 / 3
7,793
557
3,364
6,594
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
MRS9901
Lancelot
13
4 / 0 / 2
7,755
554
6,028
7,478
3,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
YougottheBudist
Cu Chulainn
13
0 / 0 / 0
7,744
553
5,490
10,613
6,975
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kuzenbo
Zaxsii
Kuzenbo
11
3 / 1 / 4
7,425
530
4,870
9,873
8,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
4
Kills
11
11
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
3
0
0.67
W
Neith
 
Neith
3
2
4
2.5
W
Vulcan
1
1
3
2.5
L
0
1
0
0
L
Vulcan
Kyler17
Vulcan
1
2
1
0.75
W
Lancelot
MRS9901
Lancelot
4
0
2
5
L
Sol
0
0
0
0
W
Cu Chulainn
YougottheBudist
Cu Chulainn
0
0
0
0
W
Kuzenbo
Zaxsii
Kuzenbo
3
1
4
5
L
Cerberus
waki3000
Cerberus
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,790
Damage
32,511
48,291
Taken
45,679
19,008
Mitigated
25,851
17,265
Healing
13,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,598
2,316
0
3,072
10,846
3,873
0
935
9,911
0
42,754
W
Neith
 
Neith
12,759
4,855
0
3,127
11,121
4,346
1,549
2,178
8,943
0
71,872
W
Vulcan
3,364
389
0
750
6,594
2,828
0
4,272
2,322
64,405
0
L
1,609
370
0
490
4,669
1,322
0
800
3,869
0
25,358
L
Vulcan
Kyler17
Vulcan
5,184
1,085
0
581
5,645
2,404
0
2,002
3,643
40,974
0
W
Lancelot
MRS9901
Lancelot
6,028
1,548
0
4,682
7,478
3,266
54
1,296
6,182
33
50,566
L
Sol
5,169
1,242
0
4,282
7,863
3,231
1,082
0
7,863
48,993
5,663
W
Cu Chulainn
YougottheBudist
Cu Chulainn
5,490
465
0
1,851
10,613
6,975
38
4,647
5,966
0
60,115
W
Kuzenbo
Zaxsii
Kuzenbo
4,870
2,666
113
3,227
9,873
8,436
36
2,736
7,137
15,778
0
L
Cerberus
waki3000
Cerberus
5,230
495
114
8,726
19,268
8,178
0
4,530
14,738
44,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,704
Gold Earned
38,727
370
Minions Killed
453
0
Camps Cleared
0
1,103,542
Distance Traveled
1,450,375
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,068
505
77
6
0
231,127
3
W
Neith
8,010
572
120
9
0
306,708
2
W
Vulcan
7,793
557
115
8
0
287,379
5
L
Loki
5,247
375
57
4
0
191,655
3
L
Vulcan
6,413
458
73
5
0
229,440
1
W
Lancelot
7,755
554
91
7
0
315,749
3
L
Sol
6,931
495
84
6
0
208,259
7
W
Cu Chulainn
7,744
553
105
8
0
257,416
0
W
Kuzenbo
7,425
530
22
2
0
283,123
3
L
Cerberus
6,045
432
79
6
0
243,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role