Player Matchup

Hel
Hel
C00KIEMonsta942
Hel
Level 46
God Stats
1W - 5L
1,374 SR
Queue Stats
59W - 88L
1,288 Elo+
Party 2
Chaac
Chaac
TheCount123 165
Chaac
Level 48
God Stats
6W - 7L
1,691 SR
Queue Stats
70W - 100L
1,277 Elo+
Party 2
Baron Samedi
Baron Samedi
tacorific34
Baron Samedi
Level 68
God Stats
28W - 25L
1,593 SR
Queue Stats
428W - 500L
1,335 Elo+
Party 2
Team Averages
Level 54
1,552 SR
1,300 Elo+

VS

Team Averages
Level 116
1,430 SR
1,548 Elo+
Izanami
Izanami
AnxiousQuack
Izanami
Level 103
God Stats
1W - 2L
1,168 SR
Queue Stats
137W - 135L
1,536 Elo+
Party 1
Yu Huang
Yu Huang
NAGAtlas
Yu Huang
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 38L
1,577 Elo+
Party 1
Ymir
Ymir
TheSacredCow157
Ymir
Level 125
God Stats
3W - 1L
1,622 SR
Queue Stats
160W - 151L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 4
10,782
719
7,074
13,787
10,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
0 / 3 / 3
8,506
567
9,762
20,420
11,872
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
tacorific34
Baron Samedi
15
4 / 5 / 2
10,386
692
16,887
16,231
8,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AnxiousQuack
Izanami
16
2 / 2 / 11
10,744
716
18,413
13,391
6,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
NAGAtlas
Yu Huang
18
11 / 3 / 4
12,222
815
16,514
9,135
4,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
2 / 2 / 10
11,344
756
10,986
19,483
23,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
15
15
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
AnxiousQuack
Izanami
2
2
11
3.75
L
3
7
4
0.71
W
Yu Huang
NAGAtlas
Yu Huang
11
3
4
4.33
L
0
3
3
0.5
W
2
2
10
3.5
L
Baron Samedi
tacorific34
Baron Samedi
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,723
Damage
45,913
50,438
Taken
42,009
30,975
Mitigated
34,767
13,852
Healing
8,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AnxiousQuack
Izanami
18,413
10,225
0
4,729
13,391
6,516
2,345
7,072
6,003
0
70,833
L
7,074
679
1,933
2,394
13,787
10,740
0
6,491
7,296
19,057
0
W
Yu Huang
NAGAtlas
Yu Huang
16,514
2,149
0
1,110
9,135
4,866
63
4,871
3,995
35,592
0
L
9,762
1,482
32
3,626
20,420
11,872
0
12,381
8,039
0
24,214
W
10,986
1,447
0
2,439
19,483
23,385
120
11,337
7,581
20,869
0
L
Baron Samedi
tacorific34
Baron Samedi
16,887
647
2,028
3,839
16,231
8,363
0
9,007
7,224
43,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,674
Gold Earned
34,310
140
Minions Killed
189
6
Camps Cleared
7
728,011
Distance Traveled
717,983
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,744
716
119
8
4
232,683
0
L
Hel
10,782
719
39
3
0
206,013
0
W
Yu Huang
12,222
815
50
3
2
236,506
0
L
Chaac
8,506
567
28
2
2
272,457
1
W
Ymir
11,344
756
20
1
1
248,794
0
L
Baron Samedi
10,386
692
73
5
4
249,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role