Player Matchup

Achilles
Achilles
Silver III
HMBAG
Achilles
Silver III
Level 121
God Stats
1W - 1L
1,480 SR
Queue Stats
209W - 227L
890 MMR
Solo
Pele
Pele
Silver IV
P3RC1VUL
Pele
Silver IV
Level 66
God Stats
14W - 7L
1,740 SR
Queue Stats
153W - 156L
770 MMR
Solo
Olorun
Olorun
Bronze II
ShyVibes-xoxo
Olorun
Bronze II
Level 127
God Stats
97W - 107L
1,452 SR
Queue Stats
442W - 516L
188 MMR
Solo
Ra
Ra
Silver IV
ThirtyRocket243
Ra
Silver IV
Level 82
God Stats
22W - 23L
1,501 SR
Queue Stats
520W - 530L
818 MMR
Solo
Izanami
Izanami
Silver V
WienerClouse
Izanami
Silver V
Level 98
God Stats
2W - 4L
1,587 SR
Queue Stats
24W - 43L
697 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 99
1,552 SR
673 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 104
1,466 SR
669 MMR
Thanatos
Thanatos
Silver V
Hymehh
Thanatos
Silver V
Level 64
God Stats
2W - 4L
1,369 SR
Queue Stats
54W - 67L
744 MMR
Solo
Apollo
Apollo
Silver III
KokkoNutz
Apollo
Silver III
Level 155
God Stats
18W - 32L
1,440 SR
Queue Stats
33W - 48L
891 MMR
Solo
Anubis
Anubis
Silver IV
LORDSUPREMO_
Anubis
Silver IV
Level 88
God Stats
20W - 14L
1,560 SR
Queue Stats
595W - 607L
752 MMR
Solo
Cupid
Cupid
Silver V
MCFRiiED
Cupid
Silver V
Level 127
God Stats
21W - 30L
1,461 SR
Queue Stats
232W - 253L
657 MMR
Solo
Cthulhu
Cthulhu
Bronze II
Xx nolan xX1496
Cthulhu
Bronze II
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 178L
303 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HMBAG
Achilles
20
7 / 3 / 8
19,495
591
27,866
41,597
43,153
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pele
20
16 / 5 / 6
20,202
612
32,990
35,706
15,657
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 11 / 0
13,393
406
10,551
31,872
17,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
5 / 6 / 11
18,549
562
17,086
29,218
12,066
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
WienerClouse
Izanami
20
3 / 9 / 6
18,857
571
12,320
31,343
12,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
AtlasNe ZhaLokiChaac

VS

Bans
IshtarDanzaburouCabrakanBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hymehh
Thanatos
20
7 / 11 / 2
14,910
452
23,408
42,846
18,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
KokkoNutz
Apollo
20
3 / 5 / 4
16,038
486
23,252
34,003
16,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
20
10 / 7 / 7
17,809
540
31,447
27,621
13,992
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
MCFRiiED
Cupid
20
11 / 8 / 8
18,793
569
32,960
28,151
12,757
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
2 / 2 / 0
9,467
287
2,471
5,807
2,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
54
33
Kills
33
34
Deaths
33
31
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Achilles
HMBAG
Achilles
7
3
8
3.67
L
Thanatos
Hymehh
Thanatos
7
11
2
0.73
L
Apollo
KokkoNutz
Apollo
3
5
4
1
L
Anubis
10
7
7
1.93
L
Cupid
MCFRiiED
Cupid
11
8
8
1.88
W
Pele
16
5
6
3.8
W
2
11
0
0.18
W
5
6
11
1.75
W
Izanami
WienerClouse
Izanami
3
9
6
0.67
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,813
Damage
113,538
169,736
Taken
138,428
100,119
Mitigated
65,122
51,926
Healing
64,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
HMBAG
Achilles
27,866
8,647
0
10,964
41,597
43,153
2,016
9,425
32,172
0
133,246
L
Thanatos
Hymehh
Thanatos
23,408
9,518
44
26,617
42,846
18,980
88
5,766
37,080
0
127,674
L
Apollo
KokkoNutz
Apollo
23,252
11,419
0
14,900
34,003
16,439
2,533
6,545
27,458
0
146,367
L
Anubis
31,447
2,532
0
12,036
27,621
13,992
3,414
5,942
21,679
168,711
0
L
Cupid
MCFRiiED
Cupid
32,960
19,260
272
9,598
28,151
12,757
1,788
7,030
21,121
0
159,163
W
Pele
32,990
6,302
0
5,159
35,706
15,657
416
6,893
28,473
0
200,652
W
10,551
5,026
3,685
9,104
31,872
17,049
4,928
8,252
23,620
65,819
7,080
W
17,086
2,140
3,386
11,582
29,218
12,066
909
7,930
21,288
140,942
0
W
Izanami
WienerClouse
Izanami
12,320
10,438
0
8,046
31,343
12,194
6,405
5,394
25,949
0
198,763
L
2,471
125
233
623
5,807
2,954
0
874
4,933
13,307
964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,496
Gold Earned
77,017
891
Minions Killed
827
0
Camps Cleared
0
2,787,796
Distance Traveled
2,298,526
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
19,495
591
155
5
0
610,149
6
L
Thanatos
14,910
452
146
4
0
571,668
4
L
Apollo
16,038
486
212
6
0
571,607
0
L
Anubis
17,809
540
224
7
0
478,930
5
L
Cupid
18,793
569
223
7
0
544,468
13
W
Pele
20,202
612
184
6
0
691,863
1
W
Olorun
13,393
406
79
2
0
462,249
0
W
Ra
18,549
562
193
6
0
474,217
4
W
Izanami
18,857
571
280
8
0
549,318
1
L
Cthulhu
9,467
287
22
1
0
131,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role