Player Matchup

Mulan
Mulan
Bronze V
Mindhostage
Mulan
Bronze V
Level 67
God Stats
1W - 1L
1,297 SR
Queue Stats
8W - 29L
1,027 MMR
Party 2
Discordia
Discordia
Silver II
ROZhEB
Discordia
Silver II
Level 127
God Stats
48W - 60L
1,520 SR
Queue Stats
155W - 224L
1,135 MMR
Solo
Izanami
Izanami
Bronze V
TheShamburglar
Izanami
Bronze V
Level 70
God Stats
1W - 1L
1,626 SR
Queue Stats
3W - 23L
1,133 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 88
1,481 SR
1,099 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 61
1,479 SR
1,157 MMR
Merlin
Merlin
Silver IV
Powermath08
Merlin
Silver IV
Level 66
God Stats
1W - 3L
1,280 SR
Queue Stats
44W - 78L
925 MMR
Party 1
Guan Yu
Guan Yu
Silver III
TheMightyBaldMan
Guan Yu
Silver III
Level 68
God Stats
2W - 2L
1,628 SR
Queue Stats
57W - 96L
1,130 MMR
Party 1
Medusa
Medusa
Bronze IV
prettyfoal
Medusa
Bronze IV
Level 48
God Stats
1W - 5L
1,529 SR
Queue Stats
2W - 11L
1,417 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 10
12,073
710
17,419
17,310
22,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Discordia
ROZhEB
Discordia
18
8 / 0 / 11
12,374
728
16,619
9,697
4,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
3 / 2 / 14
11,408
671
10,080
10,956
4,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Baron SamediAh Muzen CabThothAphroditeNe Zha

VS

Bans
AtlasScyllaGebPersephoneSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
1 / 6 / 0
9,681
569
7,679
14,013
5,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 7 / 1
9,358
550
7,836
21,273
22,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Medusa
prettyfoal
Medusa
14
1 / 6 / 0
9,463
557
11,462
13,019
5,513
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
3
19
Kills
2
2
Deaths
19
35
Assists
1
Player
Kills
Deaths
Assists
KDA
W
8
0
10
13
L
Merlin
1
6
0
0.17
W
Discordia
ROZhEB
Discordia
8
0
11
13.5
L
0
7
1
0.07
W
3
2
14
5
L
Medusa
prettyfoal
Medusa
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,118
Damage
26,977
37,963
Taken
48,305
31,756
Mitigated
33,838
7,366
Healing
7,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,419
2,064
0
3,727
17,310
22,580
51
3,860
13,450
0
39,963
L
Merlin
7,679
248
0
978
14,013
5,564
86
5,444
8,205
43,215
0
W
Discordia
ROZhEB
Discordia
16,619
938
0
2,472
9,697
4,689
938
1,283
8,414
62,897
0
L
7,836
663
457
3,536
21,273
22,761
0
5,988
14,521
0
14,890
W
10,080
6,975
0
1,167
10,956
4,487
2,285
3,059
7,897
0
45,873
L
Medusa
prettyfoal
Medusa
11,462
4,401
0
2,228
13,019
5,513
0
5,509
7,322
0
33,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,855
Gold Earned
28,502
219
Minions Killed
148
11
Camps Cleared
4
948,691
Distance Traveled
876,250
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,073
710
35
2
3
336,354
9
L
Merlin
9,681
569
90
5
2
248,297
3
W
Discordia
12,374
728
114
7
4
324,064
2
L
Guan Yu
9,358
550
13
1
2
318,210
3
W
Izanami
11,408
671
70
4
4
288,273
0
L
Medusa
9,463
557
45
3
0
309,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role