Player Matchup

Nu Wa
Nu Wa
Angell0Angell
Nu Wa
Level 129
God Stats
2W - 1L
1,524 SR
Queue Stats
7W - 16L
1,229 Elo+
Solo
Cernunnos
Cernunnos
Kidrahul
Cernunnos
Level 128
God Stats
3W - 2L
1,559 SR
Queue Stats
82W - 63L
1,516 Elo+
Party 1
Bacchus
Bacchus
Rebelbii
Bacchus
Level 142
God Stats
3W - 3L
1,377 SR
Queue Stats
149W - 119L
1,510 Elo+
Party 1
Team Averages
Level 133
1,487 SR
1,418 Elo+

VS

Team Averages
Level 85
1,406 SR
1,435 Elo+
Bacchus
Bacchus
 
Bacchus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BROONLINE7511
Izanami
Level 8
God Stats
0W - 1L
1,303 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Darksvenom
Hou Yi
Level 123
God Stats
9W - 10L
1,416 SR
Queue Stats
18W - 26L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 8
7,278
728
8,519
3,116
1,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Kidrahul
Cernunnos
12
5 / 0 / 5
7,882
788
11,268
9,246
3,796
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Rebelbii
Bacchus
11
3 / 0 / 7
8,102
810
5,903
7,398
7,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 2 / 0
6,293
629
4,375
13,160
13,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Izanami
10
0 / 5 / 0
5,948
595
1,708
6,507
2,623
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Darksvenom
Hou Yi
10
0 / 3 / 0
5,931
593
6,815
10,130
4,155
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
10
Kills
0
0
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
0
0
W
2
0
8
6
L
Izanami
0
5
0
0
L
Hou Yi
Darksvenom
Hou Yi
0
3
0
0
W
Cernunnos
Kidrahul
Cernunnos
5
0
5
7.5
W
Bacchus
Rebelbii
Bacchus
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,690
Damage
12,898
19,760
Taken
29,797
12,292
Mitigated
20,232
6,586
Healing
2,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,375
926
0
1,320
13,160
13,454
0
6,560
6,600
12,279
0
W
8,519
4,020
0
466
3,116
1,074
1,122
747
2,369
25,511
0
L
Izanami
1,708
1,510
0
446
6,507
2,623
0
3,397
3,110
0
17,734
L
Hou Yi
Darksvenom
Hou Yi
6,815
2,791
0
250
10,130
4,155
0
4,772
5,358
0
33,558
W
Cernunnos
Kidrahul
Cernunnos
11,268
5,165
0
3,734
9,246
3,796
1,191
2,038
7,208
0
29,873
W
Bacchus
Rebelbii
Bacchus
5,903
1,200
0
2,386
7,398
7,422
236
1,993
5,405
15,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,262
Gold Earned
18,172
100
Minions Killed
104
6
Camps Cleared
3
561,581
Distance Traveled
505,361
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,293
629
18
2
0
197,964
2
W
Nu Wa
7,278
728
31
3
3
187,447
2
L
Izanami
5,948
595
30
3
0
153,885
0
L
Hou Yi
5,931
593
56
6
3
153,512
0
W
Cernunnos
7,882
788
46
5
3
168,527
2
W
Bacchus
8,102
810
23
2
0
205,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role