Player Matchup

Danzaburou
Danzaburou
BabaYagaHotMama
Danzaburou
Level 73
God Stats
7W - 2L
1,677 SR
Queue Stats
126W - 63L
1,658 Elo+
Party 1
Awilix
Awilix
HotUncleDaemon
Awilix
Level 61
God Stats
1W - 1L
1,350 SR
Queue Stats
84W - 38L
1,685 Elo+
Party 1
Janus
Janus
IshtarOnlyFans
Janus
Level 33
God Stats
1W - 0L
1,863 SR
Queue Stats
47W - 8L
1,849 Elo+
Party 1
Ymir
Ymir
KuzenboSimp
Ymir
Level 87
God Stats
1W - 0L
1,680 SR
Queue Stats
265W - 147L
1,653 Elo+
Party 1
Guan Yu
Guan Yu
The-Avenged-Wolf
Guan Yu
Level 122
God Stats
9W - 5L
1,572 SR
Queue Stats
499W - 466L
1,565 Elo+
Solo
Team Averages
Level 75
1,629 SR
1,682 Elo+

VS

Team Averages
Level 151
1,481 SR
1,518 Elo+
Bakasura
Bakasura
 
Bakasura
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
CarnageSymb7659
Ratatoskr
Level 158
God Stats
1W - 3L
1,283 SR
Queue Stats
383W - 391L
1,447 Elo+
Solo
Fenrir
Fenrir
Do Not Hesitate
Fenrir
Level 129
God Stats
4W - 7L
1,464 SR
Queue Stats
265W - 269L
1,513 Elo+
Party 2
Discordia
Discordia
KayChaotic
Discordia
Level 155
God Stats
6W - 9L
1,572 SR
Queue Stats
571W - 572L
1,536 Elo+
Party 2
Guan Yu
Guan Yu
Mast3R SharK
Guan Yu
Level 154
God Stats
0W - 1L
1,584 SR
Queue Stats
52W - 37L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BabaYagaHotMama
Danzaburou
15
2 / 3 / 13
10,115
723
13,061
13,742
6,232
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
4 / 3 / 11
9,856
704
13,913
18,286
12,661
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
12 / 2 / 7
12,502
893
24,579
11,037
5,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 1 / 15
11,042
789
8,544
28,445
27,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
3 / 1 / 16
10,308
736
10,247
19,728
20,626
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
2 / 5 / 5
9,194
657
7,462
23,227
14,909
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
CarnageSymb7659
Ratatoskr
16
4 / 6 / 5
9,706
693
12,578
21,718
15,847
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 5 / 8
8,383
599
7,864
11,487
5,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
KayChaotic
Discordia
18
4 / 3 / 4
9,924
709
33,943
9,107
4,482
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Mast3R SharK
Guan Yu
14
0 / 4 / 6
7,954
568
7,709
13,935
15,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
38
23
Kills
10
10
Deaths
23
62
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
5
5
0.9
W
Danzaburou
BabaYagaHotMama
Danzaburou
2
3
13
2.83
L
Ratatoskr
CarnageSymb7659
Ratatoskr
4
6
5
1.08
L
0
5
8
0.8
W
4
3
11
3.17
W
12
2
7
7.75
L
Discordia
KayChaotic
Discordia
4
3
4
2
W
2
1
15
9.5
L
Guan Yu
Mast3R SharK
Guan Yu
0
4
6
0.75
W
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,344
Damage
69,556
91,238
Taken
79,474
72,742
Mitigated
56,365
47,023
Healing
30,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
7,462
5,129
735
7,869
23,227
14,909
345
9,511
13,716
0
10,267
W
Danzaburou
BabaYagaHotMama
Danzaburou
13,061
6,524
2,369
3,603
13,742
6,232
3,859
6,588
6,926
0
32,784
L
Ratatoskr
CarnageSymb7659
Ratatoskr
12,578
2,188
751
6,429
21,718
15,847
256
7,543
14,175
0
24,692
L
7,864
463
0
941
11,487
5,476
504
5,450
6,037
0
12,293
W
13,913
4,102
909
797
18,286
12,661
479
7,318
10,179
0
24,392
W
24,579
829
2,866
1,598
11,037
5,289
2,230
3,399
7,011
54,349
0
L
Discordia
KayChaotic
Discordia
33,943
1,003
918
1,550
9,107
4,482
572
3,688
5,419
57,105
0
W
8,544
1,881
7,242
6,695
28,445
27,934
674
10,021
17,354
24,900
0
L
Guan Yu
Mast3R SharK
Guan Yu
7,709
887
5,633
5,452
13,935
15,651
0
6,990
6,945
0
12,199
W
10,247
1,712
13,348
7,596
19,728
20,626
844
6,617
12,556
59
16,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,823
Gold Earned
45,161
164
Minions Killed
115
0
Camps Cleared
0
1,354,232
Distance Traveled
1,206,235
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,194
657
25
2
0
196,495
1
W
Danzaburou
10,115
723
35
3
0
250,234
2
L
Ratatoskr
9,706
693
24
2
0
219,210
2
L
Fenrir
8,383
599
9
1
0
248,570
0
W
Awilix
9,856
704
13
1
0
271,136
0
W
Janus
12,502
893
89
6
0
283,911
0
L
Discordia
9,924
709
51
4
0
267,951
1
W
Ymir
11,042
789
19
1
0
280,267
5
L
Guan Yu
7,954
568
6
0
0
274,009
0
W
Guan Yu
10,308
736
8
1
0
268,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role