Player Matchup

Charybdis
Charybdis
Langlois08
Charybdis
Level 26
God Stats
77W - 28L
1,689 SR
Queue Stats
149W - 73L
1,572 Elo+
Party 2
Geb
Geb
SavvyVenturer
Geb
Level 107
God Stats
11W - 3L
1,574 SR
Queue Stats
204W - 132L
1,534 Elo+
Party 2
Ao Kuang
Ao Kuang
WhatAprettyMouth
Ao Kuang
Level 118
God Stats
5W - 3L
1,676 SR
Queue Stats
402W - 264L
1,533 Elo+
Party 2
Ymir
Ymir
reading3rainbow
Ymir
Level 105
God Stats
226W - 118L
1,709 SR
Queue Stats
228W - 119L
1,659 Elo+
Party 2
Bastet
Bastet
violentdiarrh3a
Bastet
Level 26
God Stats
41W - 9L
1,855 SR
Queue Stats
147W - 56L
1,659 Elo+
Party 2
Team Averages
Level 76
1,701 SR
1,591 Elo+

VS

Team Averages
Level 56
1,515 SR
1,425 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Blkekko
Skadi
Level 16
God Stats
0W - 1L
1,659 SR
Queue Stats
1W - 2L
1,532 Elo+
Party 1
Olorun
Olorun
Da Prince314
Olorun
Level 36
God Stats
4W - 4L
1,389 SR
Queue Stats
93W - 119L
1,371 Elo+
Party 3
Aphrodite
Aphrodite
FoxxyLaperm
Aphrodite
Level 81
God Stats
29W - 37L
1,466 SR
Queue Stats
32W - 50L
1,330 Elo+
Party 1
Ares
Ares
WrigglyRabbit86
Ares
Level 41
God Stats
11W - 6L
1,563 SR
Queue Stats
106W - 135L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Langlois08
Charybdis
17
9 / 0 / 11
12,559
1,256
22,988
12,497
5,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

16
1 / 2 / 15
11,160
1,116
5,472
19,159
18,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
7 / 4 / 11
11,672
1,167
15,397
16,595
9,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
3 / 1 / 17
12,022
1,202
8,178
13,454
17,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 2 / 14
10,892
1,089
14,546
9,059
4,175
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

303

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
0 / 1 / 1
8,782
878
386
1,230
489
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
Blkekko
Skadi
16
2 / 8 / 4
10,453
1,045
17,227
21,521
9,800
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
16
3 / 2 / 4
11,160
1,116
10,490
10,189
5,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
FoxxyLaperm
Aphrodite
17
2 / 5 / 5
10,991
1,099
14,988
15,419
9,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 8 / 7
10,167
1,017
9,650
21,025
16,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
29
24
Kills
8
9
Deaths
24
68
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
1
1
0.5
L
Skadi
Blkekko
Skadi
2
8
4
0.5
L
Olorun
3
2
4
2.5
L
Aphrodite
FoxxyLaperm
Aphrodite
2
5
5
0.9
W
Charybdis
Langlois08
Charybdis
9
0
11
14.5
W
1
2
15
4.25
W
7
4
11
3.13
L
1
8
7
0.56
W
3
1
17
11.5
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,581
Damage
52,741
70,764
Taken
69,384
55,715
Mitigated
41,713
20,882
Healing
16,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
386
200
0
9
1,230
489
0
549
681
0
1,396
L
Skadi
Blkekko
Skadi
17,227
10,138
0
938
21,521
9,800
0
10,038
11,483
0
36,918
L
Olorun
10,490
6,255
1,008
1,616
10,189
5,087
0
3,923
6,266
27,964
0
L
Aphrodite
FoxxyLaperm
Aphrodite
14,988
208
7,532
5,489
15,419
9,665
0
5,805
9,614
32,353
0
W
Charybdis
Langlois08
Charybdis
22,988
12,643
0
4,127
12,497
5,914
0
7,006
5,491
0
62,941
W
5,472
293
1,146
3,410
19,159
18,450
0
8,474
7,864
9,804
0
W
15,397
6,039
0
5,138
16,595
9,892
0
7,513
9,082
28,487
2,902
L
9,650
614
0
0
21,025
16,672
0
7,031
13,994
13,056
0
W
8,178
1,501
2,421
3,404
13,454
17,284
0
6,730
6,724
16,741
0
W
14,546
3,305
0
1,236
9,059
4,175
0
5,405
3,654
0
22,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,305
Gold Earned
51,553
178
Minions Killed
145
10
Camps Cleared
3
1,036,640
Distance Traveled
730,372
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,782
878
0
0
0
20,833
1
L
Skadi
10,453
1,045
38
4
0
161,033
0
L
Olorun
11,160
1,116
58
6
0
179,062
0
L
Aphrodite
10,991
1,099
41
4
1
208,605
1
W
Charybdis
12,559
1,256
103
10
2
209,721
3
W
Geb
11,160
1,116
11
1
0
231,814
1
W
Ao Kuang
11,672
1,167
26
3
4
178,632
0
L
Ares
10,167
1,017
8
1
2
160,839
1
W
Ymir
12,022
1,202
17
2
1
190,926
2
W
Bastet
10,892
1,089
21
2
3
225,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role