Player Matchup

Jing Wei
Jing Wei
Captain_Yami5
Jing Wei
Level 119
God Stats
1W - 4L
1,389 SR
Queue Stats
743W - 1,017L
1,429 Elo+
Party 1
Shiva
Shiva
WEEDME69
Shiva
Level 141
God Stats
9W - 8L
1,555 SR
Queue Stats
79W - 55L
1,515 Elo+
Solo
He Bo
He Bo
vxvDARTHMAULvxv
He Bo
Level 42
God Stats
0W - 2L
1,316 SR
Queue Stats
128W - 195L
1,365 Elo+
Party 1
Team Averages
Level 101
1,420 SR
1,436 Elo+

VS

Team Averages
Level 103
1,505 SR
1,420 Elo+
Ymir
Ymir
Gageday06
Ymir
Level 106
God Stats
1W - 2L
1,406 SR
Queue Stats
26W - 26L
1,470 Elo+
Party 2
Chang'e
Chang'e
Nekrobs
Chang'e
Level 140
God Stats
4W - 4L
1,470 SR
Queue Stats
72W - 86L
1,439 Elo+
Party 2
Neith
Neith
xGRIMxGHOULx
Neith
Level 63
God Stats
4W - 2L
1,640 SR
Queue Stats
22W - 42L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Captain_Yami5
Jing Wei
13
2 / 6 / 3
10,007
589
9,779
14,243
6,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
WEEDME69
Shiva
16
1 / 2 / 4
11,077
652
16,423
27,057
24,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 6 / 0
10,653
627
8,971
12,746
5,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
6 / 5 / 8
12,092
711
12,583
26,110
27,730
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
Nekrobs
Chang'e
18
5 / 0 / 9
12,346
726
15,755
15,469
8,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
3 / 1 / 7
11,591
682
17,966
13,416
5,653
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
14
14
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Captain_Yami5
Jing Wei
2
6
3
0.58
W
Ymir
6
5
8
2
W
Chang'e
Nekrobs
Chang'e
5
0
9
9.5
L
Shiva
WEEDME69
Shiva
1
2
4
1.5
L
3
6
0
0.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,173
Damage
46,304
54,046
Taken
54,995
37,004
Mitigated
42,078
9,649
Healing
25,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Captain_Yami5
Jing Wei
9,779
6,828
0
837
14,243
6,552
78
8,473
5,770
0
36,943
W
Ymir
12,583
2,206
610
3,000
26,110
27,730
0
3,973
22,137
33,012
0
W
Chang'e
Nekrobs
Chang'e
15,755
1,611
8,437
9,333
15,469
8,695
643
2,802
12,667
55,501
0
L
Shiva
WEEDME69
Shiva
16,423
2,090
246
8,476
27,057
24,749
0
12,112
14,945
0
41,471
L
8,971
105
0
90
12,746
5,703
0
8,102
4,644
30,886
0
W
17,966
8,404
0
4,618
13,416
5,653
1,455
2,974
10,442
0
53,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,737
Gold Earned
36,029
156
Minions Killed
213
5
Camps Cleared
9
861,172
Distance Traveled
938,097
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,007
589
56
3
2
275,319
3
W
Ymir
12,092
711
51
3
2
291,570
1
W
Chang'e
12,346
726
97
6
2
346,636
2
L
Shiva
11,077
652
46
3
3
318,759
2
L
He Bo
10,653
627
54
3
0
267,094
1
W
Neith
11,591
682
65
4
5
299,891
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role