Player Matchup

Cerberus
Cerberus
Daity
Cerberus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,449 Elo+
Solo
Shiva
Shiva
DizzyyHITZ
Shiva
Level 128
God Stats
1W - 0L
1,465 SR
Queue Stats
389W - 417L
1,497 Elo+
Solo
Tsukuyomi
Tsukuyomi
DxH Volt
Tsukuyomi
Level 82
God Stats
9W - 0L
1,837 SR
Queue Stats
35W - 32L
1,517 Elo+
Solo
Ishtar
Ishtar
King Trimba
Ishtar
Level 121
God Stats
14W - 3L
1,912 SR
Queue Stats
326W - 311L
1,509 Elo+
Solo
Hades
Hades
NoExcuseRule01
Hades
Level 157
God Stats
4W - 3L
1,500 SR
Queue Stats
59W - 64L
1,444 Elo+
Solo
Team Averages
Level 106
1,643 SR
1,483 Elo+

VS

Team Averages
Level 63
1,482 SR
1,476 Elo+
Horus
Horus
 
Horus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
KrazySnipesOof
Jing Wei
Level 43
God Stats
53W - 64L
1,460 SR
Queue Stats
56W - 70L
1,326 Elo+
Solo
Hun Batz
Hun Batz
Satchy0
Hun Batz
Level 104
God Stats
0W - 2L
1,311 SR
Queue Stats
74W - 60L
1,577 Elo+
Party 1
Ah Puch
Ah Puch
crank_c3po
Ah Puch
Level 37
God Stats
0W - 4L
1,500 SR
Queue Stats
30W - 42L
1,448 Elo+
Solo
Cerberus
Cerberus
glorious_monkey4
Cerberus
Level 28
God Stats
0W - 1L
1,637 SR
Queue Stats
8W - 7L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Daity
Cerberus
12
3 / 1 / 3
8,341
521
8,073
13,598
13,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shiva
13
1 / 2 / 3
7,761
485
7,266
11,491
6,156
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tsukuyomi
DxH Volt
Tsukuyomi
14
5 / 2 / 2
8,211
513
6,900
10,958
4,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
13
2 / 2 / 5
7,874
492
12,764
11,292
4,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
5 / 0 / 5
9,096
569
16,779
15,902
8,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
3 / 2 / 1
8,826
552
7,674
15,615
13,244
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
10
1 / 6 / 1
6,332
396
7,135
13,519
5,146
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Satchy0
Hun Batz
13
0 / 1 / 2
7,433
465
6,964
14,204
6,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
crank_c3po
Ah Puch
10
0 / 7 / 2
6,444
403
5,216
13,972
6,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
2 / 0 / 4
7,608
476
6,522
16,335
14,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
16
Kills
6
7
Deaths
16
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
2
1
1.75
W
Cerberus
Daity
Cerberus
3
1
3
4.5
W
Shiva
1
2
3
1.25
W
Tsukuyomi
DxH Volt
Tsukuyomi
5
2
2
3
W
Ishtar
2
2
5
2.25
L
Jing Wei
1
6
1
0.25
W
5
0
5
7.5
L
Hun Batz
Satchy0
Hun Batz
0
1
2
1
L
Ah Puch
crank_c3po
Ah Puch
0
7
2
0.14
L
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,782
Damage
33,511
63,241
Taken
73,645
37,504
Mitigated
45,754
24,062
Healing
20,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,674
3,095
2,177
5,186
15,615
13,244
33
2,556
13,059
0
63,980
W
Cerberus
Daity
Cerberus
8,073
505
145
3,205
13,598
13,651
250
2,763
10,835
38,389
0
W
Shiva
7,266
1,697
377
3,743
11,491
6,156
0
906
10,585
28
45,145
W
Tsukuyomi
DxH Volt
Tsukuyomi
6,900
856
0
4,463
10,958
4,673
0
1,405
9,553
32
55,178
W
Ishtar
12,764
6,546
0
3,536
11,292
4,446
567
2,354
8,938
0
67,861
L
Jing Wei
7,135
5,888
0
0
13,519
5,146
0
6,606
6,913
0
31,283
W
16,779
1,541
432
8,161
15,902
8,578
180
4,310
11,592
74,264
0
L
Hun Batz
Satchy0
Hun Batz
6,964
1,806
0
4,642
14,204
6,242
0
3,286
10,918
0
63,721
L
Ah Puch
crank_c3po
Ah Puch
5,216
828
0
3,797
13,972
6,452
24
7,943
6,029
36,734
0
L
6,522
176
0
4,228
16,335
14,670
0
4,521
11,814
34,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,283
Gold Earned
36,643
463
Minions Killed
392
0
Camps Cleared
0
1,502,619
Distance Traveled
1,483,529
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,826
552
107
7
0
338,918
4
W
Cerberus
8,341
521
66
4
0
307,713
1
W
Shiva
7,761
485
73
5
0
270,329
6
W
Tsukuyomi
8,211
513
87
5
0
366,788
3
W
Ishtar
7,874
492
99
6
0
265,118
3
L
Jing Wei
6,332
396
46
3
0
261,931
0
W
Hades
9,096
569
138
9
0
292,671
6
L
Hun Batz
7,433
465
108
7
0
340,536
5
L
Ah Puch
6,444
403
64
4
0
245,650
3
L
Cerberus
7,608
476
67
4
0
296,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role